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StaticEventHandler.InputProcess should not alter playsim directly
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@ -318,7 +318,7 @@ class StaticEventHandler : Object native play version("2.4")
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//
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virtual native ui bool UiProcess(UiEvent e);
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virtual native bool InputProcess(InputEvent e);
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virtual native ui bool InputProcess(InputEvent e);
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//
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virtual native ui void ConsoleProcess(ConsoleEvent e);
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