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- Corrected the species checking.
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1 changed files with 1 additions and 2 deletions
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@ -5034,8 +5034,7 @@ DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_SetSpeed)
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static bool DoCheckSpecies(AActor *mo, FName species, bool exclude)
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{
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FName spec = mo->Species;
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return (!(species) || !(stricmp(species, "")) || (species && ((exclude) ? (spec != species) : (spec == species))));
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return (!(species) || mo->Species == NAME_None || (species && ((exclude) ? (mo->Species != species) : (mo->Species == species))));
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}
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static bool DoCheckFilter(AActor *mo, const PClass *filter, bool exclude)
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