diff --git a/src/dobjtype.h b/src/dobjtype.h index 1e982e74b..ba2634f08 100644 --- a/src/dobjtype.h +++ b/src/dobjtype.h @@ -5,7 +5,6 @@ #error You must #include "dobject.h" to get dobjtype.h #endif -#include "thingdef/thingdef_type.h" #include "vm.h" // Variable/parameter/field flags ------------------------------------------- diff --git a/src/thingdef/thingdef_exp.h b/src/thingdef/thingdef_exp.h index daa824264..b5ab642d0 100644 --- a/src/thingdef/thingdef_exp.h +++ b/src/thingdef/thingdef_exp.h @@ -84,7 +84,7 @@ struct FCompileContext struct ExpVal { - ExpValType Type; + PType *Type; union { int Int; @@ -94,13 +94,13 @@ struct ExpVal ExpVal() { - Type = VAL_Int; + Type = TypeSInt32; Int = 0; } ~ExpVal() { - if (Type == VAL_String) + if (Type == TypeString) { ((FString *)&pointer)->~FString(); } @@ -108,14 +108,14 @@ struct ExpVal ExpVal(const FString &str) { - Type = VAL_String; + Type = TypeString; ::new(&pointer) FString(str); } ExpVal(const ExpVal &o) { Type = o.Type; - if (o.Type == VAL_String) + if (o.Type == TypeString) { ::new(&pointer) FString(*(FString *)&o.pointer); } @@ -127,12 +127,12 @@ struct ExpVal ExpVal &operator=(const ExpVal &o) { - if (Type == VAL_String) + if (Type == TypeString) { ((FString *)&pointer)->~FString(); } Type = o.Type; - if (o.Type == VAL_String) + if (o.Type == TypeString) { ::new(&pointer) FString(*(FString *)&o.pointer); } @@ -145,27 +145,30 @@ struct ExpVal int GetInt() const { - return Type == VAL_Int? Int : Type == VAL_Float? int(Float) : 0; + int regtype = Type->GetRegType(); + return regtype == REGT_INT ? Int : regtype == REGT_FLOAT ? int(Float) : 0; } double GetFloat() const { - return Type == VAL_Int? double(Int) : Type == VAL_Float? Float : 0; + int regtype = Type->GetRegType(); + return regtype == REGT_INT ? double(Int) : regtype == REGT_FLOAT ? Float : 0; } const FString GetString() const { - return Type == VAL_String ? *(FString *)&pointer : Type == VAL_Name ? FString(FName(ENamedName(Int)).GetChars()) : ""; + return Type == TypeString ? *(FString *)&pointer : Type == TypeName ? FString(FName(ENamedName(Int)).GetChars()) : ""; } bool GetBool() const { - return (Type == VAL_Int || Type == VAL_Sound) ? !!Int : Type == VAL_Float? Float!=0. : false; + int regtype = Type->GetRegType(); + return regtype == REGT_INT ? !!Int : regtype == REGT_FLOAT ? Float!=0. : false; } FName GetName() const { - return Type == VAL_Name? ENamedName(Int) : NAME_None; + return Type == TypeName ? ENamedName(Int) : NAME_None; } }; @@ -195,7 +198,7 @@ protected: { isresolved = false; ScriptPosition = pos; - ValueType = VAL_Unresolved; + ValueType = NULL; } public: virtual ~FxExpression() {} @@ -205,11 +208,13 @@ public: virtual bool isConstant() const; virtual void RequestAddress(); virtual VMFunction *GetDirectFunction(); + bool IsNumeric() const { return ValueType->GetRegType() == REGT_INT || ValueType->GetRegType() == REGT_FLOAT; } + bool IsPointer() const { return ValueType->GetRegType() == REGT_POINTER; } virtual ExpEmit Emit(VMFunctionBuilder *build); FScriptPosition ScriptPosition; - FExpressionType ValueType; + PType *ValueType; bool isresolved; }; @@ -288,35 +293,35 @@ class FxConstant : public FxExpression public: FxConstant(int val, const FScriptPosition &pos) : FxExpression(pos) { - ValueType = value.Type = VAL_Int; + ValueType = value.Type = TypeSInt32; value.Int = val; isresolved = true; } FxConstant(double val, const FScriptPosition &pos) : FxExpression(pos) { - ValueType = value.Type = VAL_Float; + ValueType = value.Type = TypeFloat64; value.Float = val; isresolved = true; } FxConstant(FSoundID val, const FScriptPosition &pos) : FxExpression(pos) { - ValueType = value.Type = VAL_Sound; + ValueType = value.Type = TypeSound; value.Int = val; isresolved = true; } FxConstant(FName val, const FScriptPosition &pos) : FxExpression(pos) { - ValueType = value.Type = VAL_Name; + ValueType = value.Type = TypeName; value.Int = val; isresolved = true; } FxConstant(const FString &str, const FScriptPosition &pos) : FxExpression(pos) { - ValueType = VAL_String; + ValueType = TypeString; value = ExpVal(str); isresolved = true; } @@ -327,19 +332,19 @@ public: ValueType = cv.Type; isresolved = true; } - - FxConstant(const PClass *val, const FScriptPosition &pos) : FxExpression(pos) + + FxConstant(PClass *val, const FScriptPosition &pos) : FxExpression(pos) { value.pointer = (void*)val; ValueType = val; - value.Type = VAL_Class; + value.Type = NewClassPointer(RUNTIME_CLASS(AActor)); isresolved = true; } FxConstant(FState *state, const FScriptPosition &pos) : FxExpression(pos) { value.pointer = state; - ValueType = value.Type = VAL_State; + ValueType = value.Type = TypeState; isresolved = true; } diff --git a/src/thingdef/thingdef_expression.cpp b/src/thingdef/thingdef_expression.cpp index d4bb41326..41c95379c 100644 --- a/src/thingdef/thingdef_expression.cpp +++ b/src/thingdef/thingdef_expression.cpp @@ -189,25 +189,20 @@ FxExpression *FxExpression::ResolveAsBoolean(FCompileContext &ctx) FxExpression *x = Resolve(ctx); if (x != NULL) { - switch (x->ValueType.Type) + if (x->ValueType->GetRegType() == REGT_INT) + { + x->ValueType = TypeSInt32; + } + else if (x->ValueType == TypeState) { - case VAL_Int: - case VAL_Sound: - case VAL_Color: - case VAL_Name: - x->ValueType = VAL_Int; - break; - - case VAL_State: x = new FxCastStateToBool(x); x = x->Resolve(ctx); - break; - - default: + } + else + { ScriptPosition.Message(MSG_ERROR, "Not an integral type"); delete this; return NULL; - break; } } return x; @@ -264,49 +259,22 @@ FxExpression *FxParameter::Resolve(FCompileContext& ctx) ExpEmit FxParameter::Emit(VMFunctionBuilder *build) { - if (Operand->isConstant()) + ExpEmit where = Operand->Emit(build); + + if (where.RegType == REGT_NIL) { - ExpVal val = static_cast(Operand)->GetValue(); - if (val.Type == VAL_Int || val.Type == VAL_Sound || val.Type == VAL_Name || val.Type == VAL_Color) - { - build->EmitParamInt(val.Int); - } - else if (val.Type == VAL_Float) - { - build->Emit(OP_PARAM, 0, REGT_FLOAT | REGT_KONST, build->GetConstantFloat(val.Float)); - } - else if (val.Type == VAL_Class || val.Type == VAL_Object) - { - build->Emit(OP_PARAM, 0, REGT_POINTER | REGT_KONST, build->GetConstantAddress(val.pointer, ATAG_OBJECT)); - } - else if (val.Type == VAL_State) - { - build->Emit(OP_PARAM, 0, REGT_POINTER | REGT_KONST, build->GetConstantAddress(val.pointer, ATAG_STATE)); - } - else if (val.Type == VAL_String) - { - build->Emit(OP_PARAM, 0, REGT_STRING | REGT_KONST, build->GetConstantString(val.GetString())); - } - else - { - build->Emit(OP_PARAM, 0, REGT_NIL, 0); - ScriptPosition.Message(MSG_ERROR, "Cannot emit needed constant"); - } + ScriptPosition.Message(MSG_ERROR, "Attempted to pass a non-value"); + build->Emit(OP_PARAM, 0, where.RegType, where.RegNum); } else { - ExpEmit where = Operand->Emit(build); - - if (where.RegType == REGT_NIL) + int regtype = where.RegType; + if (where.Konst) { - ScriptPosition.Message(MSG_ERROR, "Attempted to pass a non-value"); - build->Emit(OP_PARAM, 0, where.RegType, where.RegNum); - } - else - { - build->Emit(OP_PARAM, 0, where.RegType, where.RegNum); - where.Free(build); + regtype |= REGT_KONST; } + build->Emit(OP_PARAM, 0, regtype, where.RegNum); + where.Free(build); } return ExpEmit(); } @@ -350,35 +318,36 @@ ExpEmit FxConstant::Emit(VMFunctionBuilder *build) ExpEmit out; out.Konst = true; - if (value.Type == VAL_Int || value.Type == VAL_Sound || value.Type == VAL_Name || value.Type == VAL_Color) + int regtype = value.Type->GetRegType(); + out.RegType = regtype; + if (regtype == REGT_INT) { - out.RegType = REGT_INT; out.RegNum = build->GetConstantInt(value.Int); } - else if (value.Type == VAL_Float) + else if (regtype == REGT_FLOAT) { - out.RegType = REGT_FLOAT; out.RegNum = build->GetConstantFloat(value.Float); } - else if (value.Type == VAL_Class || value.Type == VAL_Object) + else if (regtype == REGT_POINTER) { - out.RegType = REGT_POINTER; - out.RegNum = build->GetConstantAddress(value.pointer, ATAG_OBJECT); + VM_ATAG tag = ATAG_GENERIC; + if (value.Type == TypeState) + { + tag = ATAG_STATE; + } + else if (value.Type->GetLoadOp() == OP_LO) + { + tag = ATAG_OBJECT; + } + out.RegNum = build->GetConstantAddress(value.pointer, tag); } - else if (value.Type == VAL_State) + else if (regtype == REGT_STRING) { - out.RegType = REGT_POINTER; - out.RegNum = build->GetConstantAddress(value.pointer, ATAG_STATE); - } - else if (value.Type == VAL_String) - { - out.RegType = REGT_STRING; out.RegNum = build->GetConstantString(value.GetString()); } else { ScriptPosition.Message(MSG_ERROR, "Cannot emit needed constant"); - out.RegType = REGT_NIL; out.RegNum = 0; } return out; @@ -394,7 +363,7 @@ FxIntCast::FxIntCast(FxExpression *x) : FxExpression(x->ScriptPosition) { basex=x; - ValueType = VAL_Int; + ValueType = TypeSInt32; } //========================================================================== @@ -419,14 +388,14 @@ FxExpression *FxIntCast::Resolve(FCompileContext &ctx) CHECKRESOLVED(); SAFE_RESOLVE(basex, ctx); - if (basex->ValueType == VAL_Int) + if (basex->ValueType->GetRegType() == REGT_INT) { FxExpression *x = basex; basex = NULL; delete this; return x; } - else if (basex->ValueType == VAL_Float) + else if (basex->ValueType->GetRegType() == REGT_FLOAT) { if (basex->isConstant()) { @@ -455,7 +424,7 @@ ExpEmit FxIntCast::Emit(VMFunctionBuilder *build) { ExpEmit from = basex->Emit(build); assert(!from.Konst); - assert(basex->ValueType == VAL_Float); + assert(basex->ValueType->GetRegType() == REGT_FLOAT); from.Free(build); ExpEmit to(build, REGT_INT); build->Emit(OP_CAST, to.RegNum, from.RegNum, CAST_F2I); @@ -472,7 +441,7 @@ FxFloatCast::FxFloatCast(FxExpression *x) : FxExpression(x->ScriptPosition) { basex=x; - ValueType = VAL_Float; + ValueType = TypeFloat64; } //========================================================================== @@ -497,14 +466,14 @@ FxExpression *FxFloatCast::Resolve(FCompileContext &ctx) CHECKRESOLVED(); SAFE_RESOLVE(basex, ctx); - if (basex->ValueType == VAL_Float) + if (basex->ValueType->GetRegType() == REGT_FLOAT) { FxExpression *x = basex; basex = NULL; delete this; return x; } - else if (basex->ValueType == VAL_Int) + else if (basex->ValueType->GetRegType() == REGT_INT) { if (basex->isConstant()) { @@ -533,7 +502,7 @@ ExpEmit FxFloatCast::Emit(VMFunctionBuilder *build) { ExpEmit from = basex->Emit(build); assert(!from.Konst); - assert(basex->ValueType == VAL_Int); + assert(basex->ValueType->GetRegType() == REGT_INT); from.Free(build); ExpEmit to(build, REGT_FLOAT); build->Emit(OP_CAST, to.RegNum, from.RegNum, CAST_I2F); @@ -550,7 +519,7 @@ FxCastStateToBool::FxCastStateToBool(FxExpression *x) : FxExpression(x->ScriptPosition) { basex = x; - ValueType = VAL_Int; + ValueType = TypeSInt32; } //========================================================================== @@ -575,7 +544,7 @@ FxExpression *FxCastStateToBool::Resolve(FCompileContext &ctx) CHECKRESOLVED(); SAFE_RESOLVE(basex, ctx); - assert(basex->ValueType == VAL_State); + assert(basex->ValueType == TypeState); assert(!basex->isConstant() && "We shouldn't be able to generate a constant state ref"); return this; } @@ -635,7 +604,7 @@ FxExpression *FxPlusSign::Resolve(FCompileContext& ctx) CHECKRESOLVED(); SAFE_RESOLVE(Operand, ctx); - if (Operand->ValueType.isNumeric()) + if (Operand->IsNumeric()) { FxExpression *e = Operand; Operand = NULL; @@ -689,12 +658,12 @@ FxExpression *FxMinusSign::Resolve(FCompileContext& ctx) CHECKRESOLVED(); SAFE_RESOLVE(Operand, ctx); - if (Operand->ValueType.isNumeric()) + if (Operand->IsNumeric()) { if (Operand->isConstant()) { ExpVal val = static_cast(Operand)->GetValue(); - FxExpression *e = val.Type == VAL_Int? + FxExpression *e = val.Type->GetRegType() == REGT_INT ? new FxConstant(-val.Int, ScriptPosition) : new FxConstant(-val.Float, ScriptPosition); delete this; @@ -719,17 +688,17 @@ FxExpression *FxMinusSign::Resolve(FCompileContext& ctx) ExpEmit FxMinusSign::Emit(VMFunctionBuilder *build) { - assert(ValueType.Type == Operand->ValueType.Type); + assert(ValueType == Operand->ValueType); ExpEmit from = Operand->Emit(build); assert(from.Konst == 0); // Do it in-place. - if (ValueType == VAL_Int) + if (ValueType->GetRegType() == REGT_INT) { build->Emit(OP_NEG, from.RegNum, from.RegNum, 0); } else { - assert(ValueType == VAL_Float); + assert(ValueType->GetRegType() == REGT_FLOAT); build->Emit(OP_FLOP, from.RegNum, from.RegNum, FLOP_NEG); } return from; @@ -769,7 +738,7 @@ FxExpression *FxUnaryNotBitwise::Resolve(FCompileContext& ctx) CHECKRESOLVED(); SAFE_RESOLVE(Operand, ctx); - if (Operand->ValueType == VAL_Float /* lax */) + if (Operand->ValueType->GetRegType() == REGT_FLOAT /* lax */) { // DECORATE allows floats here so cast them to int. Operand = new FxIntCast(Operand); @@ -781,7 +750,7 @@ FxExpression *FxUnaryNotBitwise::Resolve(FCompileContext& ctx) } } - if (Operand->ValueType != VAL_Int) + if (Operand->ValueType->GetRegType() != REGT_INT) { ScriptPosition.Message(MSG_ERROR, "Integer type expected"); delete this; @@ -795,7 +764,7 @@ FxExpression *FxUnaryNotBitwise::Resolve(FCompileContext& ctx) delete this; return e; } - ValueType = VAL_Int; + ValueType = TypeSInt32; return this; } @@ -807,8 +776,8 @@ FxExpression *FxUnaryNotBitwise::Resolve(FCompileContext& ctx) ExpEmit FxUnaryNotBitwise::Emit(VMFunctionBuilder *build) { - assert(ValueType.Type == Operand->ValueType.Type); - assert(ValueType == VAL_Int); + assert(ValueType == Operand->ValueType); + assert(ValueType == TypeSInt32); ExpEmit from = Operand->Emit(build); assert(from.Konst == 0); // Do it in-place. @@ -858,7 +827,7 @@ FxExpression *FxUnaryNotBoolean::Resolve(FCompileContext& ctx) return NULL; } - if (Operand->ValueType.isNumeric() || Operand->ValueType.isPointer()) + if (Operand->IsNumeric() || Operand->IsPointer()) { if (Operand->isConstant()) { @@ -874,7 +843,7 @@ FxExpression *FxUnaryNotBoolean::Resolve(FCompileContext& ctx) delete this; return NULL; } - ValueType = VAL_Int; + ValueType = TypeSInt32; return this; } @@ -956,25 +925,21 @@ bool FxBinary::ResolveLR(FCompileContext& ctx, bool castnumeric) return false; } - if (left->ValueType == VAL_Int && right->ValueType == VAL_Int) + if (left->ValueType->GetRegType() == REGT_INT && right->ValueType->GetRegType() == REGT_INT) { - ValueType = VAL_Int; + ValueType = TypeSInt32; } - else if (left->ValueType.isNumeric() && right->ValueType.isNumeric()) + else if (left->IsNumeric() && right->IsNumeric()) { - ValueType = VAL_Float; + ValueType = TypeFloat64; } - else if (left->ValueType == VAL_Object && right->ValueType == VAL_Object) + else if (left->ValueType->GetRegType() == REGT_POINTER && left->ValueType == right->ValueType) { - ValueType = VAL_Object; - } - else if (left->ValueType == VAL_Class && right->ValueType == VAL_Class) - { - ValueType = VAL_Class; + ValueType = left->ValueType; } else { - ValueType = VAL_Unknown; + ValueType = TypeVoid; } if (castnumeric) @@ -986,11 +951,11 @@ bool FxBinary::ResolveLR(FCompileContext& ctx, bool castnumeric) void FxBinary::Promote(FCompileContext &ctx) { - if (left->ValueType == VAL_Float && right->ValueType == VAL_Int) + if (left->ValueType->GetRegType() == REGT_FLOAT && right->ValueType->GetRegType() == REGT_INT) { right = (new FxFloatCast(right))->Resolve(ctx); } - else if (left->ValueType == VAL_Int && right->ValueType == VAL_Float) + else if (left->ValueType->GetRegType() == REGT_INT && right->ValueType->GetRegType() == REGT_FLOAT) { left = (new FxFloatCast(left))->Resolve(ctx); } @@ -1018,7 +983,7 @@ FxExpression *FxAddSub::Resolve(FCompileContext& ctx) CHECKRESOLVED(); if (!ResolveLR(ctx, true)) return NULL; - if (!ValueType.isNumeric()) + if (!IsNumeric()) { ScriptPosition.Message(MSG_ERROR, "Numeric type expected"); delete this; @@ -1026,7 +991,7 @@ FxExpression *FxAddSub::Resolve(FCompileContext& ctx) } else if (left->isConstant() && right->isConstant()) { - if (ValueType == VAL_Float) + if (ValueType->GetRegType() == REGT_FLOAT) { double v; double v1 = static_cast(left)->GetValue().GetFloat(); @@ -1079,7 +1044,7 @@ ExpEmit FxAddSub::Emit(VMFunctionBuilder *build) assert(!op1.Konst); op1.Free(build); op2.Free(build); - if (ValueType == VAL_Float) + if (ValueType->GetRegType() == REGT_FLOAT) { assert(op1.RegType == REGT_FLOAT && op2.RegType == REGT_FLOAT); ExpEmit to(build, REGT_FLOAT); @@ -1088,7 +1053,7 @@ ExpEmit FxAddSub::Emit(VMFunctionBuilder *build) } else { - assert(ValueType == VAL_Int); + assert(ValueType->GetRegType() == REGT_INT); assert(op1.RegType == REGT_INT && op2.RegType == REGT_INT); ExpEmit to(build, REGT_INT); build->Emit(op2.Konst ? OP_ADD_RK : OP_ADD_RR, to.RegNum, op1.RegNum, op2.RegNum); @@ -1101,7 +1066,7 @@ ExpEmit FxAddSub::Emit(VMFunctionBuilder *build) assert(!op1.Konst || !op2.Konst); op1.Free(build); op2.Free(build); - if (ValueType == VAL_Float) + if (ValueType->GetRegType() == REGT_FLOAT) { assert(op1.RegType == REGT_FLOAT && op2.RegType == REGT_FLOAT); ExpEmit to(build, REGT_FLOAT); @@ -1111,7 +1076,7 @@ ExpEmit FxAddSub::Emit(VMFunctionBuilder *build) } else { - assert(ValueType == VAL_Int); + assert(ValueType->GetRegType() == REGT_INT); assert(op1.RegType == REGT_INT && op2.RegType == REGT_INT); ExpEmit to(build, REGT_INT); build->Emit(op1.Konst ? OP_SUB_KR : op2.Konst ? OP_SUB_RK : OP_SUB_RR, @@ -1144,7 +1109,7 @@ FxExpression *FxMulDiv::Resolve(FCompileContext& ctx) if (!ResolveLR(ctx, true)) return NULL; - if (!ValueType.isNumeric()) + if (!IsNumeric()) { ScriptPosition.Message(MSG_ERROR, "Numeric type expected"); delete this; @@ -1152,7 +1117,7 @@ FxExpression *FxMulDiv::Resolve(FCompileContext& ctx) } else if (left->isConstant() && right->isConstant()) { - if (ValueType == VAL_Float) + if (ValueType->GetRegType() == REGT_FLOAT) { double v; double v1 = static_cast(left)->GetValue().GetFloat(); @@ -1222,7 +1187,7 @@ ExpEmit FxMulDiv::Emit(VMFunctionBuilder *build) assert(!op1.Konst); op1.Free(build); op2.Free(build); - if (ValueType == VAL_Float) + if (ValueType->GetRegType() == REGT_FLOAT) { assert(op1.RegType == REGT_FLOAT && op2.RegType == REGT_FLOAT); ExpEmit to(build, REGT_FLOAT); @@ -1231,7 +1196,7 @@ ExpEmit FxMulDiv::Emit(VMFunctionBuilder *build) } else { - assert(ValueType == VAL_Int); + assert(ValueType->GetRegType() == REGT_INT); assert(op1.RegType == REGT_INT && op2.RegType == REGT_INT); ExpEmit to(build, REGT_INT); build->Emit(op2.Konst ? OP_MUL_RK : OP_MUL_RR, to.RegNum, op1.RegNum, op2.RegNum); @@ -1245,7 +1210,7 @@ ExpEmit FxMulDiv::Emit(VMFunctionBuilder *build) assert(Operator == '%' || Operator == '/'); op1.Free(build); op2.Free(build); - if (ValueType == VAL_Float) + if (ValueType->GetRegType() == REGT_FLOAT) { assert(op1.RegType == REGT_FLOAT && op2.RegType == REGT_FLOAT); ExpEmit to(build, REGT_FLOAT); @@ -1256,7 +1221,7 @@ ExpEmit FxMulDiv::Emit(VMFunctionBuilder *build) } else { - assert(ValueType == VAL_Int); + assert(ValueType->GetRegType() == REGT_INT); assert(op1.RegType == REGT_INT && op2.RegType == REGT_INT); ExpEmit to(build, REGT_INT); build->Emit(Operator == '/' ? (op1.Konst ? OP_DIV_KR : op2.Konst ? OP_DIV_RK : OP_DIV_RR) @@ -1289,7 +1254,7 @@ FxExpression *FxCompareRel::Resolve(FCompileContext& ctx) CHECKRESOLVED(); if (!ResolveLR(ctx, true)) return NULL; - if (!ValueType.isNumeric()) + if (!IsNumeric()) { ScriptPosition.Message(MSG_ERROR, "Numeric type expected"); delete this; @@ -1299,7 +1264,7 @@ FxExpression *FxCompareRel::Resolve(FCompileContext& ctx) { int v; - if (ValueType == VAL_Float) + if (ValueType->GetRegType() == REGT_FLOAT) { double v1 = static_cast(left)->GetValue().GetFloat(); double v2 = static_cast(right)->GetValue().GetFloat(); @@ -1322,7 +1287,7 @@ FxExpression *FxCompareRel::Resolve(FCompileContext& ctx) return e; } Promote(ctx); - ValueType = VAL_Int; + ValueType = TypeSInt32; return this; } @@ -1410,28 +1375,18 @@ FxExpression *FxCompareEq::Resolve(FCompileContext& ctx) return NULL; } - if (!ValueType.isNumeric() && !ValueType.isPointer()) + if (!IsNumeric() && !IsPointer()) { - if (left->ValueType.Type == right->ValueType.Type) - { - // compare other types? - if (left->ValueType == VAL_Sound || left->ValueType == VAL_Color || left->ValueType == VAL_Name) - { - left->ValueType = right->ValueType = VAL_Int; - goto cont; - } - } - ScriptPosition.Message(MSG_ERROR, "Numeric type expected"); delete this; return NULL; } -cont: + if (left->isConstant() && right->isConstant()) { int v; - if (ValueType == VAL_Float) + if (ValueType->GetRegType() == REGT_FLOAT) { double v1 = static_cast(left)->GetValue().GetFloat(); double v2 = static_cast(right)->GetValue().GetFloat(); @@ -1448,7 +1403,7 @@ cont: return e; } Promote(ctx); - ValueType = VAL_Int; + ValueType = TypeSInt32; return this; } @@ -1505,7 +1460,7 @@ ExpEmit FxCompareEq::Emit(VMFunctionBuilder *build) FxBinaryInt::FxBinaryInt(int o, FxExpression *l, FxExpression *r) : FxBinary(o, l, r) { - ValueType = VAL_Int; + ValueType = TypeSInt32; } //========================================================================== @@ -1519,15 +1474,15 @@ FxExpression *FxBinaryInt::Resolve(FCompileContext& ctx) CHECKRESOLVED(); if (!ResolveLR(ctx, false)) return NULL; - if (ValueType == VAL_Float /* lax */) + if (ValueType->GetRegType() == REGT_FLOAT /* lax */) { // For DECORATE which allows floats here. - if (left->ValueType != VAL_Int) + if (left->ValueType->GetRegType() != REGT_INT) { left = new FxIntCast(left); left = left->Resolve(ctx); } - if (right->ValueType != VAL_Int) + if (right->ValueType->GetRegType() != REGT_INT) { right = new FxIntCast(right); right = right->Resolve(ctx); @@ -1537,10 +1492,10 @@ FxExpression *FxBinaryInt::Resolve(FCompileContext& ctx) delete this; return NULL; } - ValueType = VAL_Int; + ValueType = TypeSInt32; } - if (ValueType != VAL_Int) + if (ValueType->GetRegType() != REGT_INT) { ScriptPosition.Message(MSG_ERROR, "Integer type expected"); delete this; @@ -1573,8 +1528,8 @@ FxExpression *FxBinaryInt::Resolve(FCompileContext& ctx) ExpEmit FxBinaryInt::Emit(VMFunctionBuilder *build) { - assert(left->ValueType == VAL_Int); - assert(right->ValueType == VAL_Int); + assert(left->ValueType->GetRegType() == REGT_INT); + assert(right->ValueType->GetRegType() == REGT_INT); static const VM_UBYTE InstrMap[][4] = { { OP_SLL_RR, OP_SLL_KR, OP_SLL_RI }, // TK_LShift @@ -1656,7 +1611,7 @@ FxBinaryLogical::FxBinaryLogical(int o, FxExpression *l, FxExpression *r) Operator=o; left=l; right=r; - ValueType = VAL_Int; + ValueType = TypeSInt32; } //========================================================================== @@ -1753,11 +1708,11 @@ FxExpression *FxBinaryLogical::Resolve(FCompileContext& ctx) return x; } } - if (left->ValueType != VAL_Int && left->ValueType != VAL_Sound) + if (left->ValueType->GetRegType() != REGT_INT) { left = new FxIntCast(left); } - if (right->ValueType != VAL_Int && right->ValueType != VAL_Sound) + if (right->ValueType->GetRegType() != REGT_INT) { right = new FxIntCast(right); } @@ -1775,7 +1730,7 @@ ExpEmit FxBinaryLogical::Emit(VMFunctionBuilder *build) // This is not the "right" way to do these, but it works for now. // (Problem: No information sharing is done between nodes to reduce the // code size if you have something like a1 && a2 && a3 && ... && an.) - assert(left->ValueType == VAL_Int && right->ValueType == VAL_Int); + assert(left->ValueType->GetRegType() == REGT_INT && right->ValueType->GetRegType() == REGT_INT); ExpEmit op1 = left->Emit(build); assert(!op1.Konst); int zero = build->GetConstantInt(0); @@ -1865,10 +1820,10 @@ FxExpression *FxConditional::Resolve(FCompileContext& ctx) RESOLVE(falsex, ctx); ABORT(condition && truex && falsex); - if (truex->ValueType == VAL_Int && falsex->ValueType == VAL_Int) - ValueType = VAL_Int; - else if (truex->ValueType.isNumeric() && falsex->ValueType.isNumeric()) - ValueType = VAL_Float; + if (truex->ValueType->GetRegType() == REGT_INT && falsex->ValueType->GetRegType() == REGT_INT) + ValueType = TypeSInt32; + else if (truex->IsNumeric() && falsex->IsNumeric()) + ValueType = TypeFloat64; //else if (truex->ValueType != falsex->ValueType) if (condition->isConstant()) @@ -1883,14 +1838,14 @@ FxExpression *FxConditional::Resolve(FCompileContext& ctx) return e; } - if (ValueType == VAL_Float) + if (ValueType->GetRegType() == REGT_FLOAT) { - if (truex->ValueType != VAL_Float) + if (truex->ValueType->GetRegType() != REGT_FLOAT) { truex = new FxFloatCast(truex); RESOLVE(truex, ctx); } - if (falsex->ValueType != VAL_Float) + if (falsex->ValueType->GetRegType() != REGT_FLOAT) { falsex = new FxFloatCast(falsex); RESOLVE(falsex, ctx); @@ -1921,7 +1876,7 @@ ExpEmit FxConditional::Emit(VMFunctionBuilder *build) size_t patchspot = build->Emit(OP_JMP, 0); // Evaluate true expression. - if (truex->isConstant() && truex->ValueType == VAL_Int) + if (truex->isConstant() && truex->ValueType->GetRegType() == REGT_INT) { out = ExpEmit(build, REGT_INT); build->EmitLoadInt(out.RegNum, static_cast(truex)->GetValue().GetInt()); @@ -1945,7 +1900,7 @@ ExpEmit FxConditional::Emit(VMFunctionBuilder *build) // Evaluate false expression. build->BackpatchToHere(patchspot); - if (falsex->isConstant() && falsex->ValueType == VAL_Int) + if (falsex->isConstant() && falsex->ValueType->GetRegType() == REGT_INT) { build->EmitLoadInt(out.RegNum, static_cast(falsex)->GetValue().GetInt()); } @@ -2013,7 +1968,7 @@ FxExpression *FxAbs::Resolve(FCompileContext &ctx) SAFE_RESOLVE(val, ctx); - if (!val->ValueType.isNumeric()) + if (!val->IsNumeric()) { ScriptPosition.Message(MSG_ERROR, "Numeric type expected"); delete this; @@ -2022,13 +1977,13 @@ FxExpression *FxAbs::Resolve(FCompileContext &ctx) else if (val->isConstant()) { ExpVal value = static_cast(val)->GetValue(); - switch (value.Type) + switch (value.Type->GetRegType()) { - case VAL_Int: + case REGT_INT: value.Int = abs(value.Int); break; - case VAL_Float: + case REGT_FLOAT: value.Float = fabs(value.Float); break; @@ -2079,7 +2034,6 @@ FxMinMax::FxMinMax(TArray &expr, FName type, const FScriptPositio assert(expr.Size() > 0); assert(type == NAME_Min || type == NAME_Max); - ValueType = VAL_Unknown; choices.Resize(expr.Size()); for (unsigned i = 0; i < expr.Size(); ++i) { @@ -2106,11 +2060,11 @@ FxExpression *FxMinMax::Resolve(FCompileContext &ctx) RESOLVE(choices[i], ctx); ABORT(choices[i]); - if (choices[i]->ValueType == VAL_Float) + if (choices[i]->ValueType->GetRegType() == REGT_FLOAT) { floatcount++; } - else if (choices[i]->ValueType == VAL_Int) + else if (choices[i]->ValueType->GetRegType() == REGT_INT) { intcount++; } @@ -2123,12 +2077,12 @@ FxExpression *FxMinMax::Resolve(FCompileContext &ctx) } if (floatcount != 0) { - ValueType = VAL_Float; + ValueType = TypeFloat64; if (intcount != 0) { // There are some ints that need to be cast to floats for (i = 0; i < choices.Size(); ++i) { - if (choices[i]->ValueType == VAL_Int) + if (choices[i]->ValueType->GetRegType() == REGT_INT) { choices[i] = new FxFloatCast(choices[i]); RESOLVE(choices[i], ctx); @@ -2139,7 +2093,7 @@ FxExpression *FxMinMax::Resolve(FCompileContext &ctx) } else { - ValueType = VAL_Int; + ValueType = TypeSInt32; } // If at least two arguments are constants, they can be solved now. @@ -2161,10 +2115,10 @@ FxExpression *FxMinMax::Resolve(FCompileContext &ctx) else { ExpVal value = static_cast(choices[j])->GetValue(); - assert(value.Type == ValueType.Type); + assert(value.Type == ValueType); if (Type == NAME_Min) { - if (value.Type == VAL_Float) + if (value.Type->GetRegType() == REGT_FLOAT) { if (value.Float < best.Float) { @@ -2181,7 +2135,7 @@ FxExpression *FxMinMax::Resolve(FCompileContext &ctx) } else { - if (value.Type == VAL_Float) + if (value.Type->GetRegType() == REGT_FLOAT) { if (value.Float > best.Float) { @@ -2245,12 +2199,12 @@ ExpEmit FxMinMax::Emit(VMFunctionBuilder *build) if (Type == NAME_Min) { - opcode = ValueType.Type == VAL_Float ? OP_LEF_RR : OP_LE_RR; + opcode = ValueType->GetRegType() == REGT_FLOAT ? OP_LEF_RR : OP_LE_RR; opA = 1; } else { - opcode = ValueType.Type == VAL_Float ? OP_LTF_RR : OP_LT_RR; + opcode = ValueType->GetRegType() == REGT_FLOAT ? OP_LTF_RR : OP_LT_RR; opA = 0; } @@ -2259,7 +2213,7 @@ ExpEmit FxMinMax::Emit(VMFunctionBuilder *build) // Get first value into a register. This will also be the result register. if (choices[0]->isConstant()) { - bestreg = ExpEmit(build, ValueType.Type == VAL_Float ? REGT_FLOAT : REGT_INT); + bestreg = ExpEmit(build, ValueType->GetRegType()); EmitLoad(build, bestreg, static_cast(choices[0])->GetValue()); } else @@ -2302,7 +2256,7 @@ FxRandom::FxRandom(FRandom * r, FxExpression *mi, FxExpression *ma, const FScrip } else min = max = NULL; rng = r; - ValueType = VAL_Int; + ValueType = TypeSInt32; } //========================================================================== @@ -2331,8 +2285,8 @@ FxExpression *FxRandom::Resolve(FCompileContext &ctx) RESOLVE(min, ctx); RESOLVE(max, ctx); ABORT(min && max); - assert(min->ValueType == ValueType.Type); - assert(max->ValueType == ValueType.Type); + assert(min->ValueType == ValueType); + assert(max->ValueType == ValueType); } return this; }; @@ -2418,7 +2372,14 @@ FxRandomPick::FxRandomPick(FRandom *r, TArray &expr, bool floaty, } rng = r; - ValueType = floaty ? VAL_Float : VAL_Int; + if (floaty) + { + ValueType = TypeFloat64; + } + else + { + ValueType = TypeSInt32; + } } //========================================================================== @@ -2444,7 +2405,7 @@ FxExpression *FxRandomPick::Resolve(FCompileContext &ctx) { RESOLVE(choices[index], ctx); ABORT(choices[index]); - assert(choices[index]->ValueType == ValueType.Type); + assert(choices[index]->ValueType == ValueType); } return this; }; @@ -2498,7 +2459,7 @@ ExpEmit FxRandomPick::Emit(VMFunctionBuilder *build) // For floating point results, we need to get a new register, since we can't // reuse the integer one used to store the random result. - if (ValueType == VAL_Float) + if (ValueType->GetRegType() == REGT_FLOAT) { resultreg = ExpEmit(build, REGT_FLOAT); resultreg.Free(build); @@ -2528,7 +2489,7 @@ ExpEmit FxRandomPick::Emit(VMFunctionBuilder *build) // was expected. Copy it to the one we wanted. resultreg.Reuse(build); // This is really just for the assert in Reuse() - build->Emit(ValueType == VAL_Int ? OP_MOVE : OP_MOVEF, resultreg.RegNum, casereg.RegNum, 0); + build->Emit(ValueType->GetRegType() == REGT_INT ? OP_MOVE : OP_MOVEF, resultreg.RegNum, casereg.RegNum, 0); resultreg.Free(build); } // Free this register so the remaining cases can use it. @@ -2565,7 +2526,7 @@ FxFRandom::FxFRandom(FRandom *r, FxExpression *mi, FxExpression *ma, const FScri min = new FxParameter(new FxFloatCast(mi)); max = new FxParameter(new FxFloatCast(ma)); } - ValueType = VAL_Float; + ValueType = TypeFloat64; } //========================================================================== @@ -2637,7 +2598,7 @@ FxRandom2::FxRandom2(FRandom *r, FxExpression *m, const FScriptPosition &pos) if (m) mask = new FxIntCast(m); else mask = new FxConstant(-1, pos); mask = new FxParameter(mask); - ValueType = VAL_Int; + ValueType = TypeSInt32; } //========================================================================== @@ -2814,7 +2775,7 @@ FxExpression *FxSelf::Resolve(FCompileContext& ctx) return NULL; } ValueType = ctx.cls; - ValueType.Type = VAL_Object; + ValueType = NewPointer(RUNTIME_CLASS(DObject)); return this; } @@ -2853,7 +2814,7 @@ FxDamage::FxDamage(const FScriptPosition &pos) FxExpression *FxDamage::Resolve(FCompileContext& ctx) { CHECKRESOLVED(); - ValueType = VAL_Int; + ValueType = TypeSInt32; return this; } @@ -2940,41 +2901,14 @@ FxExpression *FxClassMember::Resolve(FCompileContext &ctx) CHECKRESOLVED(); SAFE_RESOLVE(classx, ctx); - if (classx->ValueType != VAL_Object && classx->ValueType != VAL_Class) + PPointer *ptrtype = dyn_cast(classx->ValueType); + if (ptrtype == NULL || !ptrtype->IsKindOf(RUNTIME_CLASS(DObject))) { ScriptPosition.Message(MSG_ERROR, "Member variable requires a class or object"); delete this; return NULL; } - PType *type = membervar->Type; - PArray *arraytype = dyn_cast(type); - - if (arraytype != NULL) - { - type = arraytype->ElementType; - } - if (type->IsKindOf(RUNTIME_CLASS(PPointer))) - { - ValueType = VAL_Object; - } - else if (type->IsKindOf(RUNTIME_CLASS(PInt))) - { - ValueType = VAL_Int; - } - else if (type->IsKindOf(RUNTIME_CLASS(PFloat))) - { - ValueType = VAL_Float; - } - else - { - ScriptPosition.Message(MSG_ERROR, "Invalid type for member variable %s", membervar->SymbolName.GetChars()); - delete this; - return NULL; - } - if (arraytype != NULL) - { - ValueType.MakeArray(arraytype->ElementCount); - } + ValueType = membervar->Type; return this; } @@ -3067,7 +3001,7 @@ FxExpression *FxArrayElement::Resolve(FCompileContext &ctx) SAFE_RESOLVE(Array,ctx); SAFE_RESOLVE(index,ctx); - if (index->ValueType == VAL_Float /* lax */) + if (index->ValueType->GetRegType() == REGT_FLOAT /* lax */) { // DECORATE allows floats here so cast them to int. index = new FxIntCast(index); @@ -3078,22 +3012,23 @@ FxExpression *FxArrayElement::Resolve(FCompileContext &ctx) return NULL; } } - if (index->ValueType != VAL_Int) + if (index->ValueType->GetRegType() != REGT_INT) { ScriptPosition.Message(MSG_ERROR, "Array index must be integer"); delete this; return NULL; } - if (Array->ValueType != VAL_Array) + PArray *arraytype = dyn_cast(Array->ValueType); + if (arraytype == NULL) { ScriptPosition.Message(MSG_ERROR, "'[]' can only be used with arrays."); delete this; return NULL; } - ValueType = Array->ValueType.GetBaseType(); - if (ValueType != VAL_Int) + ValueType = arraytype->ElementType; + if (ValueType->GetRegType() != REGT_INT) { // int arrays only for now ScriptPosition.Message(MSG_ERROR, "Only integer arrays are supported."); @@ -3122,8 +3057,8 @@ ExpEmit FxArrayElement::Emit(VMFunctionBuilder *build) } if (index->isConstant()) { - int indexval = static_cast(index)->GetValue().GetInt(); - if (indexval < 0 || indexval >= Array->ValueType.size) + unsigned indexval = static_cast(index)->GetValue().GetInt(); + if (indexval >= static_cast(Array->ValueType)->ElementCount) { I_Error("Array index out of bounds"); } @@ -3134,7 +3069,7 @@ ExpEmit FxArrayElement::Emit(VMFunctionBuilder *build) { ExpEmit indexv(index->Emit(build)); build->Emit(OP_SLL_RI, indexv.RegNum, indexv.RegNum, 2); - build->Emit(OP_BOUND, indexv.RegNum, Array->ValueType.size); + build->Emit(OP_BOUND, indexv.RegNum, static_cast(Array->ValueType)->ElementCount); build->Emit(OP_LW_R, dest.RegNum, start.RegNum, indexv.RegNum); indexv.Free(build); } @@ -3275,21 +3210,21 @@ FxExpression *FxActionSpecialCall::Resolve(FCompileContext& ctx) if (ArgList != NULL) { - for(unsigned i = 0; i < ArgList->Size(); i++) + for (unsigned i = 0; i < ArgList->Size(); i++) { (*ArgList)[i] = (*ArgList)[i]->Resolve(ctx); if ((*ArgList)[i] == NULL) failed = true; if (Special < 0 && i == 0) { - if ((*ArgList)[i]->ValueType != VAL_Name) + if ((*ArgList)[i]->ValueType != TypeName) { ScriptPosition.Message(MSG_ERROR, "Name expected for parameter %d", i); failed = true; } } - else if ((*ArgList)[i]->ValueType != VAL_Int) + else if ((*ArgList)[i]->ValueType->GetRegType() != REGT_INT) { - if ((*ArgList)[i]->ValueType == VAL_Float /* lax */) + if ((*ArgList)[i]->ValueType->GetRegType() == REGT_FLOAT /* lax */) { (*ArgList)[i] = new FxIntCast((*ArgList)[i]); } @@ -3306,7 +3241,7 @@ FxExpression *FxActionSpecialCall::Resolve(FCompileContext& ctx) return NULL; } } - ValueType = VAL_Int; + ValueType = TypeSInt32; return this; } @@ -3347,13 +3282,13 @@ ExpEmit FxActionSpecialCall::Emit(VMFunctionBuilder *build) FxExpression *argex = (*ArgList)[i]; if (Special < 0 && i == 0) { - assert(argex->ValueType == VAL_Name); + assert(argex->ValueType == TypeName); assert(argex->isConstant()); build->EmitParamInt(-static_cast(argex)->GetValue().GetName()); } else { - assert(argex->ValueType == VAL_Int); + assert(argex->ValueType->GetRegType() == REGT_INT); if (argex->isConstant()) { build->EmitParamInt(static_cast(argex)->GetValue().GetInt()); @@ -3432,17 +3367,7 @@ FxExpression *FxVMFunctionCall::Resolve(FCompileContext& ctx) TArray &rets = Function->Variants[0].Implementation->Proto->ReturnTypes; if (rets.Size() > 0) { - // If more types are added to ParseNativeFunction(), add them here too. - if (rets[0] == TypeSInt32) ValueType = VAL_Int; - else if (rets[0] == TypeFloat64) ValueType = VAL_Float; - else if (rets[0] == TypeAngle) ValueType = VAL_Angle; - else if (rets[0] == TypeFixed) ValueType = VAL_Fixed; - else if (rets[0] == TypeState) ValueType = VAL_State; - else - { - ValueType = VAL_Int; - assert(0 && "Unhandled return type in FxVMFunctionCall::Resolve"); - } + ValueType = rets[0]; } return this; } @@ -3551,7 +3476,7 @@ FxExpression *FxFlopFunctionCall::Resolve(FCompileContext& ctx) return NULL; } - if (!(*ArgList)[0]->ValueType.isNumeric()) + if (!(*ArgList)[0]->IsNumeric()) { ScriptPosition.Message(MSG_ERROR, "numeric value expected for parameter"); delete this; @@ -3565,11 +3490,11 @@ FxExpression *FxFlopFunctionCall::Resolve(FCompileContext& ctx) delete this; return x; } - if ((*ArgList)[0]->ValueType == VAL_Int) + if ((*ArgList)[0]->ValueType->GetRegType() == REGT_INT) { (*ArgList)[0] = new FxFloatCast((*ArgList)[0]); } - ValueType = VAL_Float; + ValueType = TypeFloat64; return this; } @@ -3682,7 +3607,7 @@ FxExpression *FxIfStatement::Resolve(FCompileContext &ctx) WhenFalse = WhenFalse->Resolve(ctx); ABORT(WhenFalse); } - ValueType = VAL_Unknown; + ValueType = TypeVoid; if (Condition->isConstant()) { @@ -3834,7 +3759,7 @@ FxExpression *FxClassTypeCast::Resolve(FCompileContext &ctx) CHECKRESOLVED(); SAFE_RESOLVE(basex, ctx); - if (basex->ValueType != VAL_Name) + if (basex->ValueType != TypeName) { ScriptPosition.Message(MSG_ERROR, "Cannot convert to class type"); delete this; @@ -3904,7 +3829,7 @@ int DecoNameToClass(VMFrameStack *stack, VMValue *param, int numparam, VMReturn ExpEmit FxClassTypeCast::Emit(VMFunctionBuilder *build) { - if (basex->ValueType != VAL_Name) + if (basex->ValueType != TypeName) { return ExpEmit(build->GetConstantAddress(NULL, ATAG_OBJECT), REGT_POINTER, true); } @@ -4035,7 +3960,7 @@ FxExpression *FxMultiNameState::Resolve(FCompileContext &ctx) } names.Delete(0); names.ShrinkToFit(); - ValueType = VAL_State; + ValueType = TypeState; return this; } @@ -4133,7 +4058,7 @@ FxDamageValue::FxDamageValue(FxExpression *v, bool calc) : FxExpression(v->ScriptPosition) { val = v; - ValueType = VAL_Unknown; + ValueType = TypeVoid; Calculated = calc; MyFunction = NULL; @@ -4154,7 +4079,7 @@ FxExpression *FxDamageValue::Resolve(FCompileContext &ctx) CHECKRESOLVED(); SAFE_RESOLVE(val, ctx) - if (!val->ValueType.isNumeric()) + if (!val->IsNumeric()) { ScriptPosition.Message(MSG_ERROR, "Numeric type expected"); delete this; diff --git a/src/thingdef/thingdef_parse.cpp b/src/thingdef/thingdef_parse.cpp index daff4a99b..105bf237f 100644 --- a/src/thingdef/thingdef_parse.cpp +++ b/src/thingdef/thingdef_parse.cpp @@ -127,7 +127,7 @@ FxExpression *ParseParameter(FScanner &sc, PClassActor *cls, PType *type, bool c v = MAKEARGB(1, RPART(c), GPART(c), BPART(c)); } ExpVal val; - val.Type = VAL_Color; + val.Type = TypeColor; val.Int = v; x = new FxConstant(val, sc); } diff --git a/src/thingdef/thingdef_type.h b/src/thingdef/thingdef_type.h deleted file mode 100644 index 1707a8939..000000000 --- a/src/thingdef/thingdef_type.h +++ /dev/null @@ -1,96 +0,0 @@ -#ifndef THINGDEF_TYPE_H -#define THINGDEF_TYPE_H -//========================================================================== -// -// -// -//========================================================================== - -enum ExpValType -{ - VAL_Unresolved, // type not yet known - VAL_Int, // integer number - VAL_Float, // floating point number - VAL_Unknown, // nothing - VAL_Array, // Array (very limited right now) - VAL_Object, // Object reference - VAL_Class, // Class reference - VAL_Sound, // Sound identifier. Internally it's an int. - VAL_Name, // A Name - VAL_String, // A string - VAL_Color, // A color - VAL_State, // A State pointer - - // only used for accessing external variables to ensure proper conversion - VAL_Fixed, - VAL_Angle, - VAL_Bool, -}; - -struct FExpressionType -{ - BYTE Type; - BYTE BaseType; - WORD size; // for arrays; - const PClass *ClassType; - - FExpressionType &operator=(int typeval) - { - Type = typeval; - BaseType = 0; - size = 0; - ClassType = NULL; - return *this; - } - - FExpressionType &operator=(const PClass *cls) - { - Type = VAL_Class; - BaseType = 0; - size = 0; - ClassType = cls; - return *this; - } - - bool operator==(int typeval) const - { - return Type == typeval; - } - - bool operator!=(int typeval) const - { - return Type != typeval; - } - - bool isNumeric() const - { - return Type == VAL_Float || Type == VAL_Int; - } - - bool isPointer() const - { - return Type == VAL_Object || Type == VAL_Class; - } - - FExpressionType GetBaseType() const - { - FExpressionType ret = *this; - ret.Type = BaseType; - ret.BaseType = 0; - ret.size = 0; - return ret; - } - - - // currently only used for args[]. - // Needs to be done differently for a generic implementation! - void MakeArray(int siz) - { - BaseType = Type; - Type = VAL_Array; - size = siz; - } - -}; - -#endif