mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-25 05:31:00 +00:00
- changed sv_singleplayerrespawn from 'latch' to 'cheat' since it was originally coded before the CVAR_CHEAT flag was implemented.
This commit is contained in:
parent
012496ee98
commit
f1a6ef9cc8
1 changed files with 1 additions and 1 deletions
|
@ -103,7 +103,7 @@
|
|||
static FRandom pr_skullpop ("SkullPop");
|
||||
|
||||
// [SP] Allows respawn in single player
|
||||
CVAR(Bool, sv_singleplayerrespawn, false, CVAR_SERVERINFO | CVAR_LATCH)
|
||||
CVAR(Bool, sv_singleplayerrespawn, false, CVAR_SERVERINFO | CVAR_CHEAT)
|
||||
|
||||
// Variables for prediction
|
||||
CVAR (Bool, cl_noprediction, false, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
|
||||
|
|
Loading…
Reference in a new issue