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- allow retroactive substitution of cluster texts
This is needed to localize Harmony without swapping out the MAPINFO.
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parent
c788da46fb
commit
f1408bfb5b
3 changed files with 52 additions and 3 deletions
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@ -765,12 +765,30 @@ void FMapInfoParser::ParseCluster()
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ParseAssign();
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if (ParseLookupName(clusterinfo->EnterText))
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clusterinfo->flags |= CLUSTER_LOOKUPENTERTEXT;
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else
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{
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FStringf testlabel("CLUSTERENTER%d", clusterinfo->cluster);
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if (GStrings.MatchDefaultString(testlabel, clusterinfo->EnterText))
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{
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clusterinfo->EnterText = testlabel;
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clusterinfo->flags |= CLUSTER_LOOKUPENTERTEXT;
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}
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}
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}
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else if (sc.Compare("exittext"))
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{
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ParseAssign();
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if (ParseLookupName(clusterinfo->ExitText))
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clusterinfo->flags |= CLUSTER_LOOKUPEXITTEXT;
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else
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{
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FStringf testlabel("CLUSTEREXIT%d", clusterinfo->cluster);
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if (GStrings.MatchDefaultString(testlabel, clusterinfo->ExitText))
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{
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clusterinfo->ExitText = testlabel;
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clusterinfo->flags |= CLUSTER_LOOKUPEXITTEXT;
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}
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}
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}
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else if (sc.Compare("music"))
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{
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@ -1933,8 +1951,8 @@ level_info_t *FMapInfoParser::ParseMapHeader(level_info_t &defaultinfo)
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// Workaround to allow localizazion of IWADs which do not have a string label here (e.g. HACX.WAD)
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// This checks for a string labelled with the MapName and if that is identical to what got parsed here
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// the string table entry will be used.
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auto c = GStrings.GetLanguageString(levelinfo->MapName, FStringTable::default_table);
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if (c && !strcmp(c, sc.String))
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if (GStrings.MatchDefaultString(levelinfo->MapName, sc.String))
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{
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levelinfo->flags |= LEVEL_LOOKUPLEVELNAME;
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levelinfo->LevelName = levelinfo->MapName;
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@ -250,6 +250,10 @@ bool FStringTable::ParseLanguageCSV(const TArray<uint8_t> &buffer)
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{
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InsertString(langentry.second, strName, str);
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}
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else
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{
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DeleteString(langentry.second, strName);
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}
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}
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}
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}
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@ -372,6 +376,17 @@ void FStringTable::LoadLanguage (const TArray<uint8_t> &buffer)
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//
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//==========================================================================
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void FStringTable::DeleteString(int langid, FName label)
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{
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allStrings[langid].Remove(label);
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}
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//==========================================================================
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//
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//
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//
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//==========================================================================
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void FStringTable::InsertString(int langid, FName label, const FString &string)
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{
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const char *strlangid = (const char *)&langid;
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@ -550,6 +565,20 @@ const char *FStringTable::GetLanguageString(const char *name, uint32_t langtable
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return nullptr;
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}
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bool FStringTable::MatchDefaultString(const char *name, const char *content) const
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{
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// This only compares the first line to avoid problems with bad linefeeds. For the few cases where this feature is needed it is sufficient.
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auto c = GetLanguageString(name, FStringTable::default_table);
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if (!c) return false;
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// Check a secondary key, in case the text comparison cannot be done due to needed orthographic fixes (see Harmony's exit text)
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FStringf checkkey("%s_CHECK", name);
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auto cc = GetLanguageString(checkkey, FStringTable::default_table);
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if (cc) c = cc;
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return (c && !strnicmp(c, content, strcspn(content, "\n\r\t")));
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}
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//==========================================================================
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//
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// Finds a string by name and returns its value. If the string does
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@ -89,6 +89,7 @@ public:
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}
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const char *GetLanguageString(const char *name, uint32_t langtable, int gender = -1) const;
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bool MatchDefaultString(const char *name, const char *content) const;
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const char *GetString(const char *name, uint32_t *langtable, int gender = -1) const;
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const char *operator() (const char *name) const; // Never returns NULL
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const char *operator[] (const char *name) const
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@ -110,6 +111,7 @@ private:
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bool LoadLanguageFromSpreadsheet(int lumpnum, const TArray<uint8_t> &buffer);
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bool readMacros(int lumpnum);
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void InsertString(int langid, FName label, const FString &string);
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void DeleteString(int langid, FName label);
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static size_t ProcessEscapes (char *str);
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};
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