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Disable TRACE_PCross and TRACE_Impact on ZScript side
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2 changed files with 5 additions and 2 deletions
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@ -996,6 +996,9 @@ DEFINE_ACTION_FUNCTION(DTracer, Trace)
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// say thanks to oversimplifying the user API.
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PARAM_INT(traceFlags);
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// these are internal hacks.
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traceFlags &= ~(TRACE_PCross | TRACE_Impact);
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// Trace(vector3 start, Sector sector, vector3 direction, double maxDist, ETraceFlags traceFlags)
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bool res = Trace(DVector3(start_x, start_y, start_z), sector, DVector3(direction_x, direction_y, direction_z), maxDist,
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(ActorFlag)0xFFFFFFFF, 0xFFFFFFFF, nullptr, self->Results, traceFlags, &DTracer::TraceCallback, self);
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@ -471,8 +471,8 @@ enum ETraceStatus
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enum ETraceFlags
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{
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TRACE_NoSky = 1, // Hitting the sky returns TRACE_HitNone
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TRACE_PCross = 2, // Trigger SPAC_PCROSS lines
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TRACE_Impact = 4, // Trigger SPAC_IMPACT lines
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//TRACE_PCross = 2, // Trigger SPAC_PCROSS lines
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//TRACE_Impact = 4, // Trigger SPAC_IMPACT lines
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TRACE_PortalRestrict = 8, // Cannot go through portals without a static link offset.
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TRACE_ReportPortals = 16 // Report any portal crossing to the TraceCallback
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}
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