Done the code changes.

This time only nulls I've added are nullptrs
This commit is contained in:
FishyClockwork 2016-10-14 11:55:50 +02:00 committed by Christoph Oelckers
parent 1ab990f81f
commit ecffd0bea6
4 changed files with 28 additions and 5 deletions

View file

@ -584,6 +584,7 @@ xx(Dialog)
xx(Ifitem) xx(Ifitem)
xx(Choice) xx(Choice)
xx(Link) xx(Link)
xx(Goodbye)
// Special menus // Special menus
xx(Mainmenu) xx(Mainmenu)

View file

@ -556,6 +556,7 @@ FStrifeDialogueNode::~FStrifeDialogueNode ()
{ {
if (SpeakerName != NULL) delete[] SpeakerName; if (SpeakerName != NULL) delete[] SpeakerName;
if (Dialogue != NULL) delete[] Dialogue; if (Dialogue != NULL) delete[] Dialogue;
if (Goodbye != nullptr) delete[] Goodbye;
FStrifeDialogueReply *tokill = Children; FStrifeDialogueReply *tokill = Children;
while (tokill != NULL) while (tokill != NULL)
{ {
@ -743,10 +744,26 @@ public:
++i; ++i;
V_FreeBrokenLines (ReplyLines); V_FreeBrokenLines (ReplyLines);
} }
char goodbye[25]; const char *goodbyestr = CurNode->Goodbye;
mysnprintf(goodbye, countof(goodbye), "TXT_RANDOMGOODBYE_%d", 1+(pr_randomspeech() % NUM_RANDOM_GOODBYES)); if (goodbyestr == nullptr)
const char *goodbyestr = GStrings[goodbye]; {
if (goodbyestr == NULL) goodbyestr = "Bye."; char goodbye[25];
mysnprintf(goodbye, countof(goodbye), "TXT_RANDOMGOODBYE_%d", 1 + (pr_randomspeech() % NUM_RANDOM_GOODBYES));
goodbyestr = GStrings[goodbye];
if (goodbyestr == nullptr) goodbyestr = "Bye.";
}
else if (strncmp(goodbyestr, "RANDOM_", 7) == 0)
{
FString byetext;
byetext.Format("TXT_%s_%02d", goodbyestr, 1 + (pr_randomspeech() % NUM_RANDOM_LINES));
goodbyestr = GStrings[byetext];
if (goodbyestr == nullptr) goodbyestr = "Bye.";
}
else if (goodbyestr[0] == '$')
{
goodbyestr = GStrings(goodbyestr + 1);
}
mResponses.Push(mResponseLines.Size()); mResponses.Push(mResponseLines.Size());
mResponseLines.Push(FString(goodbyestr)); mResponseLines.Push(FString(goodbyestr));

View file

@ -30,6 +30,7 @@ struct FStrifeDialogueNode
FSoundID SpeakerVoice; FSoundID SpeakerVoice;
FTextureID Backdrop; FTextureID Backdrop;
char *Dialogue; char *Dialogue;
char *Goodbye = nullptr; // must init to null for binary scripts to work as intended
FStrifeDialogueReply *Children; FStrifeDialogueReply *Children;
}; };

View file

@ -286,6 +286,7 @@ class USDFParser : public UDMFParserBase
FString SpeakerName; FString SpeakerName;
FString Dialogue; FString Dialogue;
FString Goodbye;
while (!sc.CheckToken('}')) while (!sc.CheckToken('}'))
{ {
@ -331,7 +332,9 @@ class USDFParser : public UDMFParserBase
node->ItemCheckNode = CheckInt(key); node->ItemCheckNode = CheckInt(key);
break; break;
case NAME_Goodbye:
Goodbye = CheckString(key);
break;
} }
} }
else else
@ -354,6 +357,7 @@ class USDFParser : public UDMFParserBase
} }
node->SpeakerName = ncopystring(SpeakerName); node->SpeakerName = ncopystring(SpeakerName);
node->Dialogue = ncopystring(Dialogue); node->Dialogue = ncopystring(Dialogue);
node->Goodbye = ncopystring(Goodbye);
return true; return true;
} }