mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2025-02-23 11:51:26 +00:00
- fixed: the last frame of the intermission screen wasn't rendered.
This commit is contained in:
parent
bbceaa1fcb
commit
ebc4e2215f
1 changed files with 1 additions and 3 deletions
|
@ -739,12 +739,10 @@ class StatusScreen abstract play version("2.5")
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case ShowNextLoc:
|
case ShowNextLoc:
|
||||||
|
case LeavingIntermission: // this must still draw the screen once more for the wipe code to pick up.
|
||||||
drawShowNextLoc();
|
drawShowNextLoc();
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case LeavingIntermission:
|
|
||||||
break;
|
|
||||||
|
|
||||||
default:
|
default:
|
||||||
drawNoState();
|
drawNoState();
|
||||||
break;
|
break;
|
||||||
|
|
Loading…
Reference in a new issue