From e9364fccb86f1d06df48a04050a65d5ab6fb0b4b Mon Sep 17 00:00:00 2001 From: Rachael Alexanderson Date: Mon, 27 Feb 2017 12:02:46 -0500 Subject: [PATCH] - Fixed: voxels were not properly remapped after "restart" ccmd --- src/d_main.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/d_main.cpp b/src/d_main.cpp index b430c7f04..77e0edda0 100644 --- a/src/d_main.cpp +++ b/src/d_main.cpp @@ -2692,6 +2692,7 @@ void D_DoomMain (void) // These calls from inside V_Init2 are still necessary C_NewModeAdjust(); M_InitVideoModesMenu(); + Renderer->RemapVoxels(); D_StartTitle (); // start up intro loop setmodeneeded = false; // This may be set to true here, but isn't needed for a restart }