- removed unused gl_spritebrightfog CVAR.

This commit is contained in:
Christoph Oelckers 2019-02-26 00:07:30 +01:00
parent 4a427694ac
commit e8f690116b
3 changed files with 0 additions and 3 deletions

View file

@ -97,7 +97,6 @@ CVAR(Bool, gl_trimsprites, true, CVAR_ARCHIVE);
//========================================================================== //==========================================================================
CVAR(Bool, gl_usecolorblending, true, CVAR_ARCHIVE|CVAR_GLOBALCONFIG) CVAR(Bool, gl_usecolorblending, true, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
CVAR(Bool, gl_spritebrightfog, false, CVAR_ARCHIVE|CVAR_GLOBALCONFIG);
CVAR(Bool, gl_sprite_blend, false, CVAR_ARCHIVE|CVAR_GLOBALCONFIG); CVAR(Bool, gl_sprite_blend, false, CVAR_ARCHIVE|CVAR_GLOBALCONFIG);
CVAR(Int, gl_spriteclip, 1, CVAR_ARCHIVE) CVAR(Int, gl_spriteclip, 1, CVAR_ARCHIVE)
CVAR(Float, gl_sclipthreshold, 10.0, CVAR_ARCHIVE) CVAR(Float, gl_sclipthreshold, 10.0, CVAR_ARCHIVE)

View file

@ -55,7 +55,6 @@ EXTERN_CVAR(Bool, gl_debug_breakpoint)
EXTERN_CVAR(Bool, gl_usecolorblending) EXTERN_CVAR(Bool, gl_usecolorblending)
EXTERN_CVAR(Bool, gl_spritebrightfog)
EXTERN_CVAR(Bool, gl_sprite_blend) EXTERN_CVAR(Bool, gl_sprite_blend)
EXTERN_CVAR(Int, gl_spriteclip) EXTERN_CVAR(Int, gl_spriteclip)
EXTERN_CVAR(Float, gl_sclipthreshold) EXTERN_CVAR(Float, gl_sclipthreshold)

View file

@ -2428,7 +2428,6 @@ OptionMenu "OpenGLOptions" protected
Option "$GLPREFMNU_ENVIRONMENTMAPMIRROR", gl_mirror_envmap, "OnOff" Option "$GLPREFMNU_ENVIRONMENTMAPMIRROR", gl_mirror_envmap, "OnOff"
Option "$GLPREFMNU_ENV", gl_enhanced_nightvision, "OnOff" Option "$GLPREFMNU_ENV", gl_enhanced_nightvision, "OnOff"
Option "$GLPREFMNU_ENVSTEALTH", gl_enhanced_nv_stealth, "EnhancedStealth" Option "$GLPREFMNU_ENVSTEALTH", gl_enhanced_nv_stealth, "EnhancedStealth"
Option "$GLPREFMNU_SPRBRIGHTFOG", gl_spritebrightfog, "OnOff"
Option "$GLPREFMNU_SPRCLIP", gl_spriteclip, "SpriteclipModes" Option "$GLPREFMNU_SPRCLIP", gl_spriteclip, "SpriteclipModes"
Option "$GLPREFMNU_SPRBLEND", gl_sprite_blend, "OnOff" Option "$GLPREFMNU_SPRBLEND", gl_sprite_blend, "OnOff"
Option "$GLPREFMNU_FUZZSTYLE", gl_fuzztype, "FuzzStyle" Option "$GLPREFMNU_FUZZSTYLE", gl_fuzztype, "FuzzStyle"