diff --git a/docs/rh-log.txt b/docs/rh-log.txt index e166fc5d3..5197fe1c8 100644 --- a/docs/rh-log.txt +++ b/docs/rh-log.txt @@ -1,4 +1,7 @@ -April 15, 2009 +April 16, 2009 +- Removed obsolete snd_surround cvar. + +April 15, 2009 - Changing screen resolution now adjusts the automap scale to be constant relative to screen resolution. - Fixed: When FMultiPatchTexture::MakeTexture() needed to work in RGB diff --git a/src/s_sound.cpp b/src/s_sound.cpp index edbac9858..392f2b82d 100644 --- a/src/s_sound.cpp +++ b/src/s_sound.cpp @@ -131,7 +131,6 @@ FRolloffInfo S_Rolloff; BYTE *S_SoundCurve; int S_SoundCurveSize; -CVAR (Bool, snd_surround, true, CVAR_ARCHIVE|CVAR_GLOBALCONFIG) // [RH] Use surround sounds? FBoolCVar noisedebug ("noise", false, 0); // [RH] Print sound debugging info? CVAR (Int, snd_channels, 32, CVAR_ARCHIVE|CVAR_GLOBALCONFIG) // number of channels available CVAR (Bool, snd_flipstereo, false, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)