mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-10 14:51:46 +00:00
- Fixed some more GCC warnings.
- Updated project files for nasm 2.0, which is now named nasm.exe for the Windows version, rather than nasmw.exe. Also fixed the annoying new warnings it generated. SVN r593 (trunk)
This commit is contained in:
parent
7d63937d7d
commit
e666cde418
21 changed files with 161 additions and 153 deletions
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@ -450,7 +450,7 @@
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<Tool
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Name="VCCustomBuildTool"
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Description="Assembling $(InputPath)..."
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CommandLine="nasmw -o "$(IntDir)\$(InputName).obj" -d OBJ_FORMAT_win32 -f win32 "$(InputPath)"
"
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CommandLine="nasm -o "$(IntDir)\$(InputName).obj" -d OBJ_FORMAT_win32 -f win32 "$(InputPath)"
"
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Outputs="$(IntDir)\$(InputName).obj"
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/>
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</FileConfiguration>
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@ -461,7 +461,7 @@
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<Tool
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Name="VCCustomBuildTool"
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Description="Assembling $(InputPath)..."
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CommandLine="nasmw -o $(IntDir)\$(InputName).obj -d OBJ_FORMAT_win32 -f win32 $(InputPath)
"
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CommandLine="nasm -o $(IntDir)\$(InputName).obj -d OBJ_FORMAT_win32 -f win32 $(InputPath)
"
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Outputs="$(IntDir)\$(InputName).obj"
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/>
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</FileConfiguration>
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@ -471,7 +471,7 @@
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<Tool
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Name="VCCustomBuildTool"
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Description="Assembling $(InputPath)..."
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CommandLine="nasmw -o "$(IntDir)\$(InputName).obj" -d OBJ_FORMAT_win32 -f win32 "$(InputPath)"
"
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CommandLine="nasm -o "$(IntDir)\$(InputName).obj" -d OBJ_FORMAT_win32 -f win32 "$(InputPath)"
"
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Outputs="$(IntDir)\$(InputName).obj"
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/>
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</FileConfiguration>
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@ -482,7 +482,7 @@
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<Tool
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Name="VCCustomBuildTool"
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Description="Assembling $(InputPath)..."
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CommandLine="nasmw -o $(IntDir)\$(InputName).obj -d OBJ_FORMAT_win32 -f win32 $(InputPath)
"
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CommandLine="nasm -o $(IntDir)\$(InputName).obj -d OBJ_FORMAT_win32 -f win32 $(InputPath)
"
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Outputs="$(IntDir)\$(InputName).obj"
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/>
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</FileConfiguration>
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@ -496,7 +496,7 @@
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<Tool
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Name="VCCustomBuildTool"
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Description="Assembling $(InputPath)..."
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CommandLine="nasmw -o "$(IntDir)\$(InputName).obj" -d OBJ_FORMAT_win32 -f win32 "$(InputPath)"
"
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CommandLine="nasm -o "$(IntDir)\$(InputName).obj" -d OBJ_FORMAT_win32 -f win32 "$(InputPath)"
"
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Outputs="$(IntDir)\$(InputName).obj"
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/>
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</FileConfiguration>
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@ -507,7 +507,7 @@
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<Tool
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Name="VCCustomBuildTool"
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Description="Assembling $(InputPath)..."
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CommandLine="nasmw -o $(IntDir)\$(InputName).obj -d OBJ_FORMAT_win32 -f win32 $(InputPath)
"
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CommandLine="nasm -o $(IntDir)\$(InputName).obj -d OBJ_FORMAT_win32 -f win32 $(InputPath)
"
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Outputs="$(IntDir)\$(InputName).obj"
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/>
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</FileConfiguration>
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@ -517,7 +517,7 @@
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<Tool
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Name="VCCustomBuildTool"
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Description="Assembling $(InputPath)..."
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CommandLine="nasmw -o "$(IntDir)\$(InputName).obj" -d OBJ_FORMAT_win32 -f win32 "$(InputPath)"
"
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CommandLine="nasm -o "$(IntDir)\$(InputName).obj" -d OBJ_FORMAT_win32 -f win32 "$(InputPath)"
"
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Outputs="$(IntDir)\$(InputName).obj"
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/>
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</FileConfiguration>
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@ -528,7 +528,7 @@
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<Tool
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Name="VCCustomBuildTool"
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Description="Assembling $(InputPath)..."
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CommandLine="nasmw -o $(IntDir)\$(InputName).obj -d OBJ_FORMAT_win32 -f win32 $(InputPath)
"
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CommandLine="nasm -o $(IntDir)\$(InputName).obj -d OBJ_FORMAT_win32 -f win32 $(InputPath)
"
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Outputs="$(IntDir)\$(InputName).obj"
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/>
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</FileConfiguration>
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@ -542,7 +542,7 @@
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<Tool
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Name="VCCustomBuildTool"
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Description="Assembling $(InputPath)..."
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CommandLine="nasmw -o "$(IntDir)\$(InputName).obj" -d OBJ_FORMAT_win32 -f win32 "$(InputPath)"
"
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CommandLine="nasm -o "$(IntDir)\$(InputName).obj" -d OBJ_FORMAT_win32 -f win32 "$(InputPath)"
"
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Outputs="$(IntDir)\$(InputName).obj"
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/>
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</FileConfiguration>
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@ -553,7 +553,7 @@
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<Tool
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Name="VCCustomBuildTool"
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Description="Assembling $(InputPath)..."
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CommandLine="nasmw -o $(IntDir)\$(InputName).obj -d OBJ_FORMAT_win32 -f win32 $(InputPath)
"
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CommandLine="nasm -o $(IntDir)\$(InputName).obj -d OBJ_FORMAT_win32 -f win32 $(InputPath)
"
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Outputs="$(IntDir)\$(InputName).obj"
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/>
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</FileConfiguration>
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@ -563,7 +563,7 @@
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<Tool
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Name="VCCustomBuildTool"
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Description="Assembling $(InputPath)..."
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CommandLine="nasmw -o "$(IntDir)\$(InputName).obj" -d OBJ_FORMAT_win32 -f win32 "$(InputPath)"
"
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CommandLine="nasm -o "$(IntDir)\$(InputName).obj" -d OBJ_FORMAT_win32 -f win32 "$(InputPath)"
"
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Outputs="$(IntDir)\$(InputName).obj"
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/>
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</FileConfiguration>
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@ -574,7 +574,7 @@
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<Tool
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Name="VCCustomBuildTool"
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Description="Assembling $(InputPath)..."
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CommandLine="nasmw -o $(IntDir)\$(InputName).obj -d OBJ_FORMAT_win32 -f win32 $(InputPath)
"
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CommandLine="nasm -o $(IntDir)\$(InputName).obj -d OBJ_FORMAT_win32 -f win32 $(InputPath)
"
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Outputs="$(IntDir)\$(InputName).obj"
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/>
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</FileConfiguration>
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@ -588,7 +588,7 @@
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<Tool
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Name="VCCustomBuildTool"
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Description="Assembling $(InputPath)..."
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CommandLine="nasmw -o "$(IntDir)\$(InputName).obj" -d OBJ_FORMAT_win32 -f win32 "$(InputPath)"
"
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CommandLine="nasm -o "$(IntDir)\$(InputName).obj" -d OBJ_FORMAT_win32 -f win32 "$(InputPath)"
"
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Outputs="$(IntDir)\$(InputName).obj"
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/>
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</FileConfiguration>
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@ -599,7 +599,7 @@
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<Tool
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Name="VCCustomBuildTool"
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Description="Assembling $(InputPath)..."
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CommandLine="nasmw -o $(IntDir)\$(InputName).obj -d OBJ_FORMAT_win32 -f win32 $(InputPath)
"
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CommandLine="nasm -o $(IntDir)\$(InputName).obj -d OBJ_FORMAT_win32 -f win32 $(InputPath)
"
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Outputs="$(IntDir)\$(InputName).obj"
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/>
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</FileConfiguration>
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@ -609,7 +609,7 @@
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<Tool
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Name="VCCustomBuildTool"
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Description="Assembling $(InputPath)..."
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CommandLine="nasmw -o "$(IntDir)\$(InputName).obj" -d OBJ_FORMAT_win32 -f win32 "$(InputPath)"
"
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CommandLine="nasm -o "$(IntDir)\$(InputName).obj" -d OBJ_FORMAT_win32 -f win32 "$(InputPath)"
"
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Outputs="$(IntDir)\$(InputName).obj"
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/>
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</FileConfiguration>
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@ -620,7 +620,7 @@
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<Tool
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Name="VCCustomBuildTool"
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Description="Assembling $(InputPath)..."
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CommandLine="nasmw -o $(IntDir)\$(InputName).obj -d OBJ_FORMAT_win32 -f win32 $(InputPath)
"
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CommandLine="nasm -o $(IntDir)\$(InputName).obj -d OBJ_FORMAT_win32 -f win32 $(InputPath)
"
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Outputs="$(IntDir)\$(InputName).obj"
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/>
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</FileConfiguration>
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@ -638,7 +638,7 @@
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<Tool
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Name="VCCustomBuildTool"
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Description="Assembling $(InputPath)..."
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CommandLine="nasmw -o "$(IntDir)\$(InputName).obj" -d OBJ_FORMAT_win32 -f win32 "$(InputPath)"
"
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CommandLine="nasm -o "$(IntDir)\$(InputName).obj" -d OBJ_FORMAT_win32 -f win32 "$(InputPath)"
"
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Outputs="$(IntDir)\$(InputName).obj"
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/>
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</FileConfiguration>
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@ -649,7 +649,7 @@
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<Tool
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Name="VCCustomBuildTool"
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Description="Assembling $(InputPath)..."
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CommandLine="nasmw -o $(IntDir)\$(InputName).obj -d OBJ_FORMAT_win32 -f win32 $(InputPath)
"
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CommandLine="nasm -o $(IntDir)\$(InputName).obj -d OBJ_FORMAT_win32 -f win32 $(InputPath)
"
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Outputs="$(IntDir)\$(InputName).obj"
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/>
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</FileConfiguration>
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@ -659,7 +659,7 @@
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<Tool
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Name="VCCustomBuildTool"
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Description="Assembling $(InputPath)..."
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CommandLine="nasmw -o "$(IntDir)\$(InputName).obj" -d OBJ_FORMAT_win32 -f win32 "$(InputPath)"
"
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CommandLine="nasm -o "$(IntDir)\$(InputName).obj" -d OBJ_FORMAT_win32 -f win32 "$(InputPath)"
"
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Outputs="$(IntDir)\$(InputName).obj"
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/>
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</FileConfiguration>
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@ -670,7 +670,7 @@
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<Tool
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Name="VCCustomBuildTool"
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Description="Assembling $(InputPath)..."
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CommandLine="nasmw -o $(IntDir)\$(InputName).obj -d OBJ_FORMAT_win32 -f win32 $(InputPath)
"
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CommandLine="nasm -o $(IntDir)\$(InputName).obj -d OBJ_FORMAT_win32 -f win32 $(InputPath)
"
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Outputs="$(IntDir)\$(InputName).obj"
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/>
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</FileConfiguration>
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@ -1,79 +1,79 @@
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# Makefile for combined FLAC, FLAC++, derived from zlib's Makefile.mgw,
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# which was itself derived from zlib's Makefile.dj2.
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# Modified for mingw32 by C. Spieler, 6/16/98.
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# Updated for zlib 1.2.x by Christian Spieler and Cosmin Truta, Mar-2003.
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# Last updated: 1-Aug-2003.
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# Copyright (C) 1995-2003 Jean-loup Gailly.
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# For conditions of distribution and use, see copyright notice in zlib.h
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ifeq (Windows_NT,$(OS))
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WIN=1
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WINCMD=1
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endif
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ifeq (msys,$(OSTYPE))
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WIN=1
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WINCMD=0
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endif
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STATICLIB = libflac.a
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#LOC = -DASMV
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#LOC = -DDEBUG -g
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DEFINES = -D__MINW32__ -DWIN32 -DNDEBUG -D_LIB -DFLAC__CPU_IA32 -DFLAC_HAS_NASM -DFLAC__SSE_OS -DFLAC__USE_3DNOW -DFLAC__NO_DLL -I.
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CCDV = @../ccdv
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CC = gcc
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CXX = g++
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CFLAGS = $(LOC) $(DEFINES) -O2 -Wall -Wno-unused-function -fomit-frame-pointer
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CXXFLAGS = $(LOC) $(DEFINES) -O2 -Wall
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NASM = nasmw
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NASMFLAGS = -d OBJ_FORMAT_win32 -f win32
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AR = ar
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ARFLAGS = rcs
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OBJS = cpu_asm.o fixed_asm.o lpc_asm.o \
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bitmath.o bitreader.o cpu.o crc.o fixed.o format.o lpc.o md5.o memory.o stream_decoder.o stream_decoder_pp.o
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all: $(STATICLIB)
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.c.o:
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$(CCDV) $(CC) $(CFLAGS) -c -o $@ $<
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.cpp.o:
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$(CCDV) $(CXX) $(CXXFLAGS) -c -o $@ $<
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$(STATICLIB): $(OBJS)
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$(CCDV) $(AR) $(ARFLAGS) $@ $(OBJS)
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.PHONY: clean
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clean:
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ifeq (1,$(WINCMD))
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-del /q /f $(STATICLIB) 2>nul
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-del /q /f *.o 2>nul
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else
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rm -f $(STATICLIB)
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rm -f *.o
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endif
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cpu_asm.o: ia32/cpu_asm.nasm
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$(CCDV) $(NASM) -o $@ $(NASMFLAGS) $<
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fixed_asm.o: ia32/fixed_asm.nasm
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$(CCDV) $(NASM) -o $@ $(NASMFLAGS) $<
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lpc_asm.o: ia32/lpc_asm.nasm
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$(CCDV) $(NASM) -o $@ $(NASMFLAGS) $<
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bitbuffer.o: bitbuffer.c
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bitmath.o: bitmath.c
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cpu.o: cpu.c
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crc.o: crc.c
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fixed.o: fixed.c
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format.o: format.c
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lpc.o: lpc.c
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memory.o: memory.c
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stream_decoder.o: stream_decoder.c
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stream_decoder_pp.o: stream_decoder_pp.cpp
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# Makefile for combined FLAC, FLAC++, derived from zlib's Makefile.mgw,
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# which was itself derived from zlib's Makefile.dj2.
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# Modified for mingw32 by C. Spieler, 6/16/98.
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# Updated for zlib 1.2.x by Christian Spieler and Cosmin Truta, Mar-2003.
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# Last updated: 1-Aug-2003.
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# Copyright (C) 1995-2003 Jean-loup Gailly.
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# For conditions of distribution and use, see copyright notice in zlib.h
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ifeq (Windows_NT,$(OS))
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WIN=1
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WINCMD=1
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endif
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ifeq (msys,$(OSTYPE))
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WIN=1
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WINCMD=0
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endif
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STATICLIB = libflac.a
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#LOC = -DASMV
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#LOC = -DDEBUG -g
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DEFINES = -D__MINW32__ -DWIN32 -DNDEBUG -D_LIB -DFLAC__CPU_IA32 -DFLAC_HAS_NASM -DFLAC__SSE_OS -DFLAC__USE_3DNOW -DFLAC__NO_DLL -I.
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CCDV = @../ccdv
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CC = gcc
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CXX = g++
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CFLAGS = $(LOC) $(DEFINES) -O2 -Wall -Wno-unused-function -fomit-frame-pointer
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CXXFLAGS = $(LOC) $(DEFINES) -O2 -Wall
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NASM = nasm
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NASMFLAGS = -d OBJ_FORMAT_win32 -f win32
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AR = ar
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ARFLAGS = rcs
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OBJS = cpu_asm.o fixed_asm.o lpc_asm.o \
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bitmath.o bitreader.o cpu.o crc.o fixed.o format.o lpc.o md5.o memory.o stream_decoder.o stream_decoder_pp.o
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all: $(STATICLIB)
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.c.o:
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$(CCDV) $(CC) $(CFLAGS) -c -o $@ $<
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.cpp.o:
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$(CCDV) $(CXX) $(CXXFLAGS) -c -o $@ $<
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$(STATICLIB): $(OBJS)
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$(CCDV) $(AR) $(ARFLAGS) $@ $(OBJS)
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.PHONY: clean
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clean:
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ifeq (1,$(WINCMD))
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-del /q /f $(STATICLIB) 2>nul
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-del /q /f *.o 2>nul
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else
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rm -f $(STATICLIB)
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rm -f *.o
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endif
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cpu_asm.o: ia32/cpu_asm.nasm
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$(CCDV) $(NASM) -o $@ $(NASMFLAGS) $<
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fixed_asm.o: ia32/fixed_asm.nasm
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$(CCDV) $(NASM) -o $@ $(NASMFLAGS) $<
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lpc_asm.o: ia32/lpc_asm.nasm
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$(CCDV) $(NASM) -o $@ $(NASMFLAGS) $<
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bitbuffer.o: bitbuffer.c
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bitmath.o: bitmath.c
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cpu.o: cpu.c
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crc.o: crc.c
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fixed.o: fixed.c
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format.o: format.c
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lpc.o: lpc.c
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memory.o: memory.c
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stream_decoder.o: stream_decoder.c
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stream_decoder_pp.o: stream_decoder_pp.cpp
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@ -561,7 +561,7 @@ cident FLAC__bitreader_read_rice_signed_block_asm_ia32_bswap
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pop ebp
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ret
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end
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end:
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%ifdef OBJ_FORMAT_elf
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section .note.GNU-stack noalloc
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@ -85,13 +85,13 @@ cident FLAC__cpu_info_asm_ia32
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mov ebx, [esp + 12]
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mov [ebx], ecx
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jmp .end
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.no_cpuid
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.no_cpuid:
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xor eax, eax
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mov ebx, [esp + 8]
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mov [ebx], eax
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mov ebx, [esp + 12]
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mov [ebx], eax
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.end
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.end:
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pop ebx
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ret
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@ -108,13 +108,13 @@ cident FLAC__cpu_info_extended_amd_asm_ia32
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cpuid
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mov eax, edx
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jmp .end
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.no_cpuid
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.no_cpuid:
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xor eax, eax
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.end
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.end:
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pop ebx
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ret
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end
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end:
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%ifdef OBJ_FORMAT_elf
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section .note.GNU-stack noalloc
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@ -305,7 +305,7 @@ cident FLAC__fixed_compute_best_predictor_asm_ia32_mmx_cmov
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pop ebp
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ret
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end
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end:
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%ifdef OBJ_FORMAT_elf
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section .note.GNU-stack noalloc
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@ -1504,7 +1504,7 @@ cident FLAC__lpc_restore_signal_asm_ia32_mmx
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pop ebp
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ret
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end
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end:
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%ifdef OBJ_FORMAT_elf
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section .note.GNU-stack noalloc
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|
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@ -152,7 +152,7 @@ cident precompute_partition_info_sums_32bit_asm_ia32_
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pop ebp
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ret
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||||
end
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end:
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%ifdef OBJ_FORMAT_elf
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section .note.GNU-stack noalloc
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@ -90,7 +90,7 @@ $(OBJDIR)/%.o : %.cpp
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|||
$(CCDV) $(CXX) $(CXXFLAGS) -o $@ -c $<
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|
||||
$(OBJDIR)/%.o : %.nas
|
||||
$(CCDV) nasmw -o $@ -f win32 $<
|
||||
$(CCDV) nasm -o $@ -f win32 $<
|
||||
@tools/fixrtext/fixrtext $@
|
||||
|
||||
$(OBJDIR)/%.o : %.rc
|
||||
|
|
|
@ -1,3 +1,9 @@
|
|||
December 10, 2007
|
||||
- Fixed some more GCC warnings.
|
||||
- Updated project files for nasm 2.0, which is now named nasm.exe for the
|
||||
Windows version, rather than nasmw.exe. Also fixed the annoying new warnings
|
||||
it generated.
|
||||
|
||||
December 10, 2007 (Changes by Graf Zahl)
|
||||
- Fixed: M_VerifyNightmare must use the selected skill level to start the
|
||||
game, not always 4.
|
||||
|
|
|
@ -611,6 +611,10 @@ void D_ReadUserInfoStrings (int i, BYTE **stream, bool update)
|
|||
infotype = j;
|
||||
}
|
||||
}
|
||||
else
|
||||
{ // Shush, GCC.
|
||||
value = NULL;
|
||||
}
|
||||
|
||||
switch (infotype)
|
||||
{
|
||||
|
|
|
@ -3166,7 +3166,7 @@ static void ParseSkill ()
|
|||
break;
|
||||
}
|
||||
}
|
||||
for(int i = 0; i < AllSkills.Size(); i++)
|
||||
for(unsigned int i = 0; i < AllSkills.Size(); i++)
|
||||
{
|
||||
if (AllSkills[i].Name == skill.Name)
|
||||
{
|
||||
|
@ -3222,7 +3222,7 @@ int G_SkillProperty(ESkillProperty prop)
|
|||
|
||||
void G_VerifySkill()
|
||||
{
|
||||
if (gameskill >= AllSkills.Size())
|
||||
if (gameskill >= (int)AllSkills.Size())
|
||||
gameskill = AllSkills.Size()-1;
|
||||
else if (gameskill < 0)
|
||||
gameskill = 0;
|
||||
|
|
|
@ -141,7 +141,7 @@ struct level_info_s
|
|||
char *level_name;
|
||||
char fadetable[9];
|
||||
SBYTE WallVertLight, WallHorizLight;
|
||||
char *f1;
|
||||
const char *f1;
|
||||
// TheDefaultLevelInfo initializes everything above this line.
|
||||
int musicorder;
|
||||
FCompressedMemFile *snapshot;
|
||||
|
@ -240,7 +240,7 @@ struct level_locals_s
|
|||
SBYTE WallVertLight; // Light diffs for vert/horiz walls
|
||||
SBYTE WallHorizLight;
|
||||
|
||||
char *f1;
|
||||
const char *f1;
|
||||
};
|
||||
typedef struct level_locals_s level_locals_t;
|
||||
|
||||
|
@ -370,8 +370,7 @@ enum ESkillProperty
|
|||
SKILLP_AutoUseHealth,
|
||||
SKILLP_SpawnFilter,
|
||||
SKILLP_EasyBossBrain,
|
||||
SKILLP_ACSReturn,
|
||||
SKILLP_Confirm,
|
||||
SKILLP_ACSReturn
|
||||
};
|
||||
int G_SkillProperty(ESkillProperty prop);
|
||||
|
||||
|
|
|
@ -426,7 +426,7 @@ void M_StartupSkillMenu(const char *playerclass)
|
|||
}
|
||||
}
|
||||
SkillDef.numitems = HexenSkillMenu.numitems = 0;
|
||||
for(int i=0;i<AllSkills.Size() && i<8;i++)
|
||||
for(unsigned int i=0;i<AllSkills.Size() && i<8;i++)
|
||||
{
|
||||
FSkillInfo &skill = AllSkills[i];
|
||||
|
||||
|
|
|
@ -114,7 +114,7 @@ CheckMMX:
|
|||
cmp ecx,0x444d4163 ; 'DMAc'
|
||||
jne .notamd
|
||||
inc byte [edi+87]
|
||||
.notamd
|
||||
.notamd:
|
||||
|
||||
; Get features flags and other info
|
||||
mov eax,1
|
||||
|
|
|
@ -1167,14 +1167,12 @@ static void S_AddSNDINFO (int lump)
|
|||
case SI_MidiDevice: {
|
||||
SC_MustGetString();
|
||||
FName nm = sc_String;
|
||||
int tim;
|
||||
SC_MustGetString();
|
||||
if (SC_Compare("timidity")) tim = 1;
|
||||
else if (SC_Compare("standard")) tim = 0;
|
||||
else if (SC_Compare("opl")) tim = 2;
|
||||
else if (SC_Compare("default")) tim = -1;
|
||||
if (SC_Compare("timidity")) MidiDevices[nm] = 1;
|
||||
else if (SC_Compare("standard")) MidiDevices[nm] = 0;
|
||||
else if (SC_Compare("opl")) MidiDevices[nm] = 2;
|
||||
else if (SC_Compare("default")) MidiDevices[nm] = -1;
|
||||
else SC_ScriptError("Unknown MIDI device %s\n", sc_String);
|
||||
MidiDevices[nm]=tim;
|
||||
}
|
||||
break;
|
||||
|
||||
|
|
|
@ -2671,4 +2671,4 @@ void FinishActor(FActorInfo *info, Baggage &bag)
|
|||
{
|
||||
defaults->flags |= MF_SPECIAL;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -811,7 +811,7 @@ _R_DrawFuzzColumnP_ASM:
|
|||
|
||||
; third loop: Do whatever is left
|
||||
|
||||
.chunked
|
||||
.chunked:
|
||||
test esi,esi
|
||||
jle .savefuzzpos
|
||||
mov edx,[fuzzoffset+ecx*4]
|
||||
|
@ -1347,7 +1347,7 @@ _rt_map4cols_asm1:
|
|||
.even and ebx,ebx
|
||||
jz .done
|
||||
|
||||
.loop
|
||||
.loop:
|
||||
mov dl,[ebp]
|
||||
mov cl,[ebp+1]
|
||||
add ebp,8
|
||||
|
@ -1441,7 +1441,7 @@ _rt_map4cols_asm2:
|
|||
.even and ebx,ebx
|
||||
jz .done
|
||||
|
||||
.loop
|
||||
.loop:
|
||||
mov dl,[ebp+3]
|
||||
mov ch,[esi+edx]
|
||||
mov dl,[ebp+2]
|
||||
|
|
|
@ -382,7 +382,7 @@ StartDiv:
|
|||
fld st3 ; 1/z | u | v | v/z | 1/z | u/z
|
||||
fdivr dword [fp_1] ; z | u | v | v/z | 1/z | u/z
|
||||
|
||||
DrawFullSpan
|
||||
DrawFullSpan:
|
||||
mov ecx,[start_v]
|
||||
mov edx,[start_u]
|
||||
|
||||
|
@ -589,7 +589,7 @@ CalcPartialSteps:
|
|||
|
||||
mov esi,edx
|
||||
mov ebp,ecx
|
||||
endloop
|
||||
endloop:
|
||||
x10 shr ebp,26
|
||||
m10 and esi,0xfc000000
|
||||
|
||||
|
|
|
@ -762,10 +762,11 @@ INT_PTR CALLBACK NewEAXProc (HWND hDlg, UINT uMsg, WPARAM wParam, LPARAM lParam)
|
|||
hDlg, NULL, g_hInst, NULL);
|
||||
if (ToolTip)
|
||||
{
|
||||
char zero = '\0';
|
||||
ti.cbSize = sizeof(ti);
|
||||
ti.uFlags = TTF_TRACK | TTF_TRANSPARENT;
|
||||
ti.hinst = g_hInst;
|
||||
ti.lpszText = "";
|
||||
ti.lpszText = &zero;
|
||||
for (i = 0; i < 3; ++i)
|
||||
{
|
||||
ti.uId = i;
|
||||
|
|
|
@ -34,6 +34,6 @@ IsDebuggerPresent_Check:
|
|||
test eax,eax
|
||||
jne near .itis
|
||||
mov eax,IsDebuggerPresent_No
|
||||
.itis
|
||||
.itis:
|
||||
mov [__imp__IsDebuggerPresent@0],eax
|
||||
jmp eax
|
||||
|
|
44
zdoom.vcproj
44
zdoom.vcproj
|
@ -4770,7 +4770,7 @@
|
|||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Assembling $(InputPath)..."
|
||||
CommandLine="nasmw -o "$(IntDir)\$(InputName).obj" -f win32 "$(InputPath)"
$(OutDir)\fixrtext "$(IntDir)\$(InputName).obj"
"
|
||||
CommandLine="nasm -o "$(IntDir)\$(InputName).obj" -f win32 "$(InputPath)"
$(OutDir)\fixrtext "$(IntDir)\$(InputName).obj"
"
|
||||
Outputs="$(IntDir)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
|
@ -4780,7 +4780,7 @@
|
|||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Assembling $(InputPath)..."
|
||||
CommandLine="nasmw -g -o "$(IntDir)\$(InputName).obj" -f win32 "$(InputPath)"
$(OutDir)\fixrtext "$(IntDir)\$(InputName).obj"
"
|
||||
CommandLine="nasm -g -o "$(IntDir)\$(InputName).obj" -f win32 "$(InputPath)"
$(OutDir)\fixrtext "$(IntDir)\$(InputName).obj"
"
|
||||
Outputs="$(IntDir)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
|
@ -4790,7 +4790,7 @@
|
|||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Assembling $(InputPath)..."
|
||||
CommandLine="nasmw -o $(IntDir)\$(InputName).obj -f win32 $(InputPath)
"
|
||||
CommandLine="nasm -o $(IntDir)\$(InputName).obj -f win32 $(InputPath)
"
|
||||
Outputs="$(IntDir)/$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
|
@ -4800,7 +4800,7 @@
|
|||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Assembling $(InputPath)..."
|
||||
CommandLine="nasmw -o $(IntDir)\$(InputName).obj -f win32 $(InputPath)
"
|
||||
CommandLine="nasm -o $(IntDir)\$(InputName).obj -f win32 $(InputPath)
"
|
||||
Outputs="$(IntDir)/$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
|
@ -4814,7 +4814,7 @@
|
|||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Assembling $(InputPath)..."
|
||||
CommandLine="nasmw -o "$(IntDir)\$(InputName).obj" -f win32 "$(InputPath)"
$(OutDir)\fixrtext "$(IntDir)\$(InputName).obj"
"
|
||||
CommandLine="nasm -o "$(IntDir)\$(InputName).obj" -f win32 "$(InputPath)"
$(OutDir)\fixrtext "$(IntDir)\$(InputName).obj"
"
|
||||
Outputs="$(IntDir)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
|
@ -4824,7 +4824,7 @@
|
|||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Assembling $(InputPath)..."
|
||||
CommandLine="nasmw -g -o "$(IntDir)\$(InputName).obj" -f win32 "$(InputPath)"
$(OutDir)\fixrtext "$(IntDir)\$(InputName).obj"
"
|
||||
CommandLine="nasm -g -o "$(IntDir)\$(InputName).obj" -f win32 "$(InputPath)"
$(OutDir)\fixrtext "$(IntDir)\$(InputName).obj"
"
|
||||
Outputs="$(IntDir)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
|
@ -4834,7 +4834,7 @@
|
|||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Assembling $(InputPath)..."
|
||||
CommandLine="nasmw -o $(IntDir)\$(InputName).obj -f win32 $(InputPath)
"
|
||||
CommandLine="nasm -o $(IntDir)\$(InputName).obj -f win32 $(InputPath)
"
|
||||
Outputs="$(IntDir)/$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
|
@ -4844,7 +4844,7 @@
|
|||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Assembling $(InputPath)..."
|
||||
CommandLine="nasmw -o $(IntDir)\$(InputName).obj -f win32 $(InputPath)
"
|
||||
CommandLine="nasm -o $(IntDir)\$(InputName).obj -f win32 $(InputPath)
"
|
||||
Outputs="$(IntDir)/$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
|
@ -4858,7 +4858,7 @@
|
|||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Assembling $(InputPath)..."
|
||||
CommandLine="nasmw -o "$(IntDir)\$(InputName).obj" -f win32 "$(InputPath)"
$(OutDir)\fixrtext "$(IntDir)\$(InputName).obj"
"
|
||||
CommandLine="nasm -o "$(IntDir)\$(InputName).obj" -f win32 "$(InputPath)"
$(OutDir)\fixrtext "$(IntDir)\$(InputName).obj"
"
|
||||
Outputs="$(IntDir)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
|
@ -4868,7 +4868,7 @@
|
|||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Assembling $(InputPath)..."
|
||||
CommandLine="nasmw -g -o "$(IntDir)\$(InputName).obj" -f win32 "$(InputPath)"
$(OutDir)\fixrtext "$(IntDir)\$(InputName).obj"
"
|
||||
CommandLine="nasm -g -o "$(IntDir)\$(InputName).obj" -f win32 "$(InputPath)"
$(OutDir)\fixrtext "$(IntDir)\$(InputName).obj"
"
|
||||
Outputs="$(IntDir)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
|
@ -4878,7 +4878,7 @@
|
|||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Assembling $(InputPath)..."
|
||||
CommandLine="nasmw -o $(IntDir)\$(InputName).obj -f win32 $(InputPath)
"
|
||||
CommandLine="nasm -o $(IntDir)\$(InputName).obj -f win32 $(InputPath)
"
|
||||
Outputs="$(IntDir)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
|
@ -4888,7 +4888,7 @@
|
|||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Assembling $(InputPath)..."
|
||||
CommandLine="nasmw -o $(IntDir)\$(InputName).obj -f win32 $(InputPath)
"
|
||||
CommandLine="nasm -o $(IntDir)\$(InputName).obj -f win32 $(InputPath)
"
|
||||
Outputs="$(IntDir)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
|
@ -4902,7 +4902,7 @@
|
|||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Assembling $(InputPath)..."
|
||||
CommandLine="nasmw -o "$(IntDir)\$(InputName).obj" -f win32 "$(InputPath)"
$(OutDir)\fixrtext "$(IntDir)\$(InputName).obj"
"
|
||||
CommandLine="nasm -o "$(IntDir)\$(InputName).obj" -f win32 "$(InputPath)"
$(OutDir)\fixrtext "$(IntDir)\$(InputName).obj"
"
|
||||
Outputs="$(IntDir)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
|
@ -4912,7 +4912,7 @@
|
|||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Assembling $(InputPath)..."
|
||||
CommandLine="nasmw -g -o "$(IntDir)\$(InputName).obj" -f win32 "$(InputPath)"
$(OutDir)\fixrtext "$(IntDir)\$(InputName).obj"
"
|
||||
CommandLine="nasm -g -o "$(IntDir)\$(InputName).obj" -f win32 "$(InputPath)"
$(OutDir)\fixrtext "$(IntDir)\$(InputName).obj"
"
|
||||
Outputs="$(IntDir)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
|
@ -4922,7 +4922,7 @@
|
|||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Assembling $(InputPath)..."
|
||||
CommandLine="nasmw -o $(IntDir)\$(InputName).obj -f win32 $(InputPath)
"
|
||||
CommandLine="nasm -o $(IntDir)\$(InputName).obj -f win32 $(InputPath)
"
|
||||
Outputs="$(IntDir)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
|
@ -4932,7 +4932,7 @@
|
|||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Assembling $(InputPath)..."
|
||||
CommandLine="nasmw -o $(IntDir)\$(InputName).obj -f win32 $(InputPath)
"
|
||||
CommandLine="nasm -o $(IntDir)\$(InputName).obj -f win32 $(InputPath)
"
|
||||
Outputs="$(IntDir)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
|
@ -4946,7 +4946,7 @@
|
|||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Assembling $(InputPath)..."
|
||||
CommandLine="nasmw -o "$(IntDir)\$(InputName).obj" -f win32 "$(InputPath)"
$(OutDir)\fixrtext "$(IntDir)\$(InputName).obj"
"
|
||||
CommandLine="nasm -o "$(IntDir)\$(InputName).obj" -f win32 "$(InputPath)"
$(OutDir)\fixrtext "$(IntDir)\$(InputName).obj"
"
|
||||
Outputs="$(IntDir)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
|
@ -4956,7 +4956,7 @@
|
|||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Assembling $(InputPath)..."
|
||||
CommandLine="nasmw -g -o "$(IntDir)\$(InputName).obj" -f win32 "$(InputPath)"
$(OutDir)\fixrtext "$(IntDir)\$(InputName).obj"
"
|
||||
CommandLine="nasm -g -o "$(IntDir)\$(InputName).obj" -f win32 "$(InputPath)"
$(OutDir)\fixrtext "$(IntDir)\$(InputName).obj"
"
|
||||
Outputs="$(IntDir)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
|
@ -4966,7 +4966,7 @@
|
|||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Assembling $(InputPath)..."
|
||||
CommandLine="nasmw -o $(IntDir)\$(InputName).obj -f win32 $(InputPath)
"
|
||||
CommandLine="nasm -o $(IntDir)\$(InputName).obj -f win32 $(InputPath)
"
|
||||
Outputs="$(IntDir)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
|
@ -4976,7 +4976,7 @@
|
|||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Assembling $(InputPath)..."
|
||||
CommandLine="nasmw -o $(IntDir)\$(InputName).obj -f win32 $(InputPath)
"
|
||||
CommandLine="nasm -o $(IntDir)\$(InputName).obj -f win32 $(InputPath)
"
|
||||
Outputs="$(IntDir)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
|
@ -5374,7 +5374,7 @@
|
|||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Assembling $(InputPath)..."
|
||||
CommandLine="nasmw -o "$(IntDir)\$(InputName).obj" -d OBJ_FORMAT_win32 -f win32 "$(InputPath)"
"
|
||||
CommandLine="nasm -o "$(IntDir)\$(InputName).obj" -d OBJ_FORMAT_win32 -f win32 "$(InputPath)"
"
|
||||
Outputs="$(IntDir)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
|
@ -5384,7 +5384,7 @@
|
|||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Assembling $(InputPath)..."
|
||||
CommandLine="nasmw -g -o "$(IntDir)\$(InputName).obj" -d OBJ_FORMAT_win32 -f win32 "$(InputPath)"
"
|
||||
CommandLine="nasm -g -o "$(IntDir)\$(InputName).obj" -d OBJ_FORMAT_win32 -f win32 "$(InputPath)"
"
|
||||
Outputs="$(IntDir)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
|
|
Loading…
Reference in a new issue