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https://github.com/ZDoom/gzdoom-gles.git
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Custom cursor in OS native backend without global variable
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parent
51afe8a541
commit
e3f92db395
1 changed files with 27 additions and 15 deletions
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@ -93,8 +93,6 @@ namespace
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const NSUInteger STYLE_MASK_FULLSCREEN = NSBorderlessWindowMask;
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const NSUInteger STYLE_MASK_WINDOWED = NSTitledWindowMask | NSClosableWindowMask | NSMiniaturizableWindowMask;
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NSCursor* s_cursor;
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}
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@ -125,10 +123,13 @@ namespace
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@interface CocoaView : NSOpenGLView
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{
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NSCursor* m_cursor;
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}
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- (void)resetCursorRects;
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- (void)setCursor:(NSCursor*)cursor;
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@end
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@ -137,8 +138,18 @@ namespace
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- (void)resetCursorRects
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{
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[super resetCursorRects];
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[self addCursorRect: [self bounds]
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cursor: s_cursor];
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NSCursor* const cursor = nil == m_cursor
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? [NSCursor arrowCursor]
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: m_cursor;
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[self addCursorRect:[self bounds]
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cursor:cursor];
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}
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- (void)setCursor:(NSCursor*)cursor
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{
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m_cursor = cursor;
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}
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@end
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@ -163,7 +174,7 @@ public:
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static bool IsFullscreen();
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static void UseHiDPI(bool hiDPI);
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static void InvalidateCursorRects();
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static void SetCursor(NSCursor* cursor);
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static void SetWindowVisible(bool visible);
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private:
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@ -509,11 +520,15 @@ void CocoaVideo::UseHiDPI(const bool hiDPI)
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}
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}
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void CocoaVideo::InvalidateCursorRects()
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void CocoaVideo::SetCursor(NSCursor* cursor)
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{
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if (CocoaVideo* const video = GetInstance())
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{
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[video->m_window invalidateCursorRectsForView:[video->m_window contentView]];
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NSWindow* const window = video->m_window;
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CocoaView* const view = [window contentView];
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[view setCursor:cursor];
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[window invalidateCursorRectsForView:view];
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}
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}
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@ -1141,12 +1156,9 @@ CCMD(vid_currentmode)
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bool I_SetCursor(FTexture* cursorpic)
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{
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NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
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NSCursor* cursor = nil;
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if (NULL == cursorpic || FTexture::TEX_Null == cursorpic->UseType)
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{
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s_cursor = [NSCursor arrowCursor];
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}
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else
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if (NULL != cursorpic && FTexture::TEX_Null != cursorpic->UseType)
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{
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// Create bitmap image representation
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@ -1191,11 +1203,11 @@ bool I_SetCursor(FTexture* cursorpic)
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properties:nil];
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NSImage* cursorImage = [[NSImage alloc] initWithData:imageData];
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s_cursor = [[NSCursor alloc] initWithImage:cursorImage
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hotSpot:NSMakePoint(0.0f, 0.0f)];
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cursor = [[NSCursor alloc] initWithImage:cursorImage
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hotSpot:NSMakePoint(0.0f, 0.0f)];
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}
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CocoaVideo::InvalidateCursorRects();
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CocoaVideo::SetCursor(cursor);
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[pool release];
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