diff --git a/src/gl/shaders/gl_shader.cpp b/src/gl/shaders/gl_shader.cpp index 480d97d25..7cd6ead74 100644 --- a/src/gl/shaders/gl_shader.cpp +++ b/src/gl/shaders/gl_shader.cpp @@ -520,6 +520,7 @@ void FShaderManager::ApplyMatrices(VSMatrix *proj, VSMatrix *view) { mEffectShaders[i]->ApplyMatrices(proj, view); } + if (mActiveShader != NULL) mActiveShader->Bind(); } //==========================================================================