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Re-ordered drawing a little.
# Conflicts: # src/g_statusbar/shared_sbar.cpp
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@ -1161,8 +1161,8 @@ void DBaseStatusBar::SetMugShotState(const char *stateName, bool waitTillDone, b
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void DBaseStatusBar::DrawBottomStuff (EHudState state)
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{
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DrawMessages (HUDMSGLayer_UnderHUD, (state == HUD_StatusBar) ? GetTopOfStatusbar() : SCREENHEIGHT);
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E_RenderUnderlay(state);
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DrawMessages (HUDMSGLayer_UnderHUD, (state == HUD_StatusBar) ? GetTopOfStatusbar() : SCREENHEIGHT);
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}
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//---------------------------------------------------------------------------
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