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- use GAMENAMELOWERCASE macro for music config defaults
# Conflicts: # src/sound/music/music_config.cpp
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1 changed files with 4 additions and 3 deletions
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@ -38,6 +38,7 @@
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#include <string>
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#include "c_cvars.h"
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#include "s_music.h"
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#include "version.h"
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#include "zmusic/zmusic.h"
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//==========================================================================
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@ -114,7 +115,7 @@ CUSTOM_CVAR(String, fluid_lib, "", CVAR_ARCHIVE | CVAR_GLOBALCONFIG | CVAR_VIRTU
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FORWARD_STRING_CVAR(fluid_lib);
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}
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CUSTOM_CVAR(String, fluid_patchset, "gzdoom", CVAR_ARCHIVE | CVAR_GLOBALCONFIG | CVAR_VIRTUAL)
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CUSTOM_CVAR(String, fluid_patchset, GAMENAMELOWERCASE, CVAR_ARCHIVE | CVAR_GLOBALCONFIG | CVAR_VIRTUAL)
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{
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FORWARD_STRING_CVAR(fluid_patchset);
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}
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@ -266,7 +267,7 @@ CUSTOM_CVAR(String, opn_custom_bank, "", CVAR_ARCHIVE | CVAR_GLOBALCONFIG | CVAR
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//==========================================================================
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CUSTOM_CVAR(String, midi_config, "gzdoom", CVAR_ARCHIVE | CVAR_GLOBALCONFIG | CVAR_VIRTUAL)
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CUSTOM_CVAR(String, midi_config, GAMENAMELOWERCASE, CVAR_ARCHIVE | CVAR_GLOBALCONFIG | CVAR_VIRTUAL)
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{
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FORWARD_STRING_CVAR(gus_config);
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}
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@ -382,7 +383,7 @@ CUSTOM_CVAR(Float, min_sustain_time, 5000, CVAR_ARCHIVE | CVAR_GLOBALCONFIG | CV
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FORWARD_CVAR(min_sustain_time);
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}
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CUSTOM_CVAR(String, timidity_config, "gzdoom", CVAR_ARCHIVE | CVAR_GLOBALCONFIG | CVAR_VIRTUAL)
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CUSTOM_CVAR(String, timidity_config, GAMENAMELOWERCASE, CVAR_ARCHIVE | CVAR_GLOBALCONFIG | CVAR_VIRTUAL)
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{
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FORWARD_STRING_CVAR(timidity_config);
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}
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