mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-26 06:01:14 +00:00
Add drawer commands for pal mode
This commit is contained in:
parent
7ffab207cb
commit
dfbd7fd2ad
6 changed files with 795 additions and 71 deletions
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@ -1046,6 +1046,8 @@ set( FASTMATH_PCH_SOURCES
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r_3dfloors.cpp
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r_bsp.cpp
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r_draw_tc.cpp
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r_draw_pal.cpp
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r_drawt_pal.cpp
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r_draw_rgba.cpp
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r_drawt_rgba.cpp
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r_drawers.cpp
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221
src/r_draw_pal.cpp
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221
src/r_draw_pal.cpp
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@ -0,0 +1,221 @@
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#include "templates.h"
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#include "doomtype.h"
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#include "doomdef.h"
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#include "r_defs.h"
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#include "r_draw.h"
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#include "r_main.h"
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#include "r_things.h"
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#include "v_video.h"
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#include "r_draw_pal.h"
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namespace swrenderer
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{
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PalWall1Command::PalWall1Command()
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{
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}
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PalWall4Command::PalWall4Command()
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{
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}
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void DrawWall1PalCommand::Execute(DrawerThread *thread)
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{
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}
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void DrawWall4PalCommand::Execute(DrawerThread *thread)
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{
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}
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void DrawWallMasked1PalCommand::Execute(DrawerThread *thread)
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{
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}
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void DrawWallMasked4PalCommand::Execute(DrawerThread *thread)
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{
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}
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void DrawWallAdd1PalCommand::Execute(DrawerThread *thread)
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{
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}
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void DrawWallAdd4PalCommand::Execute(DrawerThread *thread)
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{
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}
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void DrawWallAddClamp1PalCommand::Execute(DrawerThread *thread)
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{
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}
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void DrawWallAddClamp4PalCommand::Execute(DrawerThread *thread)
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{
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}
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void DrawWallSubClamp1PalCommand::Execute(DrawerThread *thread)
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{
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}
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void DrawWallSubClamp4PalCommand::Execute(DrawerThread *thread)
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{
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}
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void DrawWallRevSubClamp1PalCommand::Execute(DrawerThread *thread)
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{
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}
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void DrawWallRevSubClamp4PalCommand::Execute(DrawerThread *thread)
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{
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}
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PalSkyCommand::PalSkyCommand(uint32_t solid_top, uint32_t solid_bottom)
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{
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}
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void DrawSingleSky1PalCommand::Execute(DrawerThread *thread)
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{
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}
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void DrawSingleSky4PalCommand::Execute(DrawerThread *thread)
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{
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}
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void DrawDoubleSky1PalCommand::Execute(DrawerThread *thread)
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{
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}
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void DrawDoubleSky4PalCommand::Execute(DrawerThread *thread)
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{
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}
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PalColumnCommand::PalColumnCommand()
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{
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}
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void DrawColumnPalCommand::Execute(DrawerThread *thread)
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{
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}
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void FillColumnPalCommand::Execute(DrawerThread *thread)
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{
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}
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void FillColumnAddPalCommand::Execute(DrawerThread *thread)
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{
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}
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void FillColumnAddClampPalCommand::Execute(DrawerThread *thread)
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{
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}
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void FillColumnSubClampPalCommand::Execute(DrawerThread *thread)
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{
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}
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void FillColumnRevSubClampPalCommand::Execute(DrawerThread *thread)
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{
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}
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void DrawColumnAddPalCommand::Execute(DrawerThread *thread)
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{
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}
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void DrawColumnTranslatedPalCommand::Execute(DrawerThread *thread)
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{
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}
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void DrawColumnTlatedAddPalCommand::Execute(DrawerThread *thread)
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{
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}
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void DrawColumnShadedPalCommand::Execute(DrawerThread *thread)
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{
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}
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void DrawColumnAddClampPalCommand::Execute(DrawerThread *thread)
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{
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}
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void DrawColumnAddClampTranslatedPalCommand::Execute(DrawerThread *thread)
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{
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}
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void DrawColumnSubClampPalCommand::Execute(DrawerThread *thread)
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{
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}
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void DrawColumnSubClampTranslatedPalCommand::Execute(DrawerThread *thread)
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{
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}
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void DrawColumnRevSubClampPalCommand::Execute(DrawerThread *thread)
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{
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}
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void DrawColumnRevSubClampTranslatedPalCommand::Execute(DrawerThread *thread)
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{
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}
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void DrawFuzzColumnPalCommand::Execute(DrawerThread *thread)
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{
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}
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void DrawSpanPalCommand::Execute(DrawerThread *thread)
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{
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}
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void DrawSpanMaskedPalCommand::Execute(DrawerThread *thread)
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{
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}
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void DrawSpanTranslucentPalCommand::Execute(DrawerThread *thread)
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{
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}
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void DrawSpanMaskedTranslucentPalCommand::Execute(DrawerThread *thread)
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{
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}
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void DrawSpanAddClampPalCommand::Execute(DrawerThread *thread)
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{
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}
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void DrawSpanMaskedAddClampPalCommand::Execute(DrawerThread *thread)
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{
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}
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void FillSpanPalCommand::Execute(DrawerThread *thread)
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{
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}
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DrawTiltedSpanPalCommand::DrawTiltedSpanPalCommand(int y, int x1, int x2, const FVector3 &plane_sz, const FVector3 &plane_su, const FVector3 &plane_sv, bool plane_shade, int planeshade, float planelightfloat, fixed_t pviewx, fixed_t pviewy)
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{
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}
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void DrawTiltedSpanPalCommand::Execute(DrawerThread *thread)
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{
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}
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DrawColoredSpanPalCommand::DrawColoredSpanPalCommand(int y, int x1, int x2)
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{
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}
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void DrawColoredSpanPalCommand::Execute(DrawerThread *thread)
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{
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}
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DrawSlabPalCommand::DrawSlabPalCommand(int dx, fixed_t v, int dy, fixed_t vi, const uint8_t *vptr, uint8_t *p, const uint8_t *colormap)
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{
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}
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void DrawSlabPalCommand::Execute(DrawerThread *thread)
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{
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}
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DrawFogBoundaryLinePalCommand::DrawFogBoundaryLinePalCommand(int y, int y2, int x1)
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{
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}
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void DrawFogBoundaryLinePalCommand::Execute(DrawerThread *thread)
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{
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}
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}
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163
src/r_draw_pal.h
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163
src/r_draw_pal.h
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@ -0,0 +1,163 @@
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#pragma once
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#include "r_draw.h"
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#include "v_palette.h"
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#include "r_thread.h"
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namespace swrenderer
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{
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class PalWall1Command : public DrawerCommand
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{
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public:
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PalWall1Command();
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FString DebugInfo() override { return "PalWallCommand"; }
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};
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class PalWall4Command : public DrawerCommand
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{
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public:
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PalWall4Command();
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FString DebugInfo() override { return "PalWallCommand"; }
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};
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class DrawWall1PalCommand : public PalWall1Command { public: void Execute(DrawerThread *thread) override; };
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class DrawWall4PalCommand : public PalWall4Command { public: void Execute(DrawerThread *thread) override; };
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class DrawWallMasked1PalCommand : public PalWall1Command { public: void Execute(DrawerThread *thread) override; };
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class DrawWallMasked4PalCommand : public PalWall4Command { public: void Execute(DrawerThread *thread) override; };
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class DrawWallAdd1PalCommand : public PalWall1Command { public: void Execute(DrawerThread *thread) override; };
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class DrawWallAdd4PalCommand : public PalWall4Command { public: void Execute(DrawerThread *thread) override; };
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class DrawWallAddClamp1PalCommand : public PalWall1Command { public: void Execute(DrawerThread *thread) override; };
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class DrawWallAddClamp4PalCommand : public PalWall4Command { public: void Execute(DrawerThread *thread) override; };
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class DrawWallSubClamp1PalCommand : public PalWall1Command { public: void Execute(DrawerThread *thread) override; };
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class DrawWallSubClamp4PalCommand : public PalWall4Command { public: void Execute(DrawerThread *thread) override; };
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class DrawWallRevSubClamp1PalCommand : public PalWall1Command { public: void Execute(DrawerThread *thread) override; };
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class DrawWallRevSubClamp4PalCommand : public PalWall4Command { public: void Execute(DrawerThread *thread) override; };
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class PalSkyCommand : public DrawerCommand
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{
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public:
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PalSkyCommand(uint32_t solid_top, uint32_t solid_bottom);
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FString DebugInfo() override { return "PalSkyCommand"; }
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};
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class DrawSingleSky1PalCommand : public PalSkyCommand { public: using PalSkyCommand::PalSkyCommand; void Execute(DrawerThread *thread) override; };
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class DrawSingleSky4PalCommand : public PalSkyCommand { public: using PalSkyCommand::PalSkyCommand; void Execute(DrawerThread *thread) override; };
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class DrawDoubleSky1PalCommand : public PalSkyCommand { public: using PalSkyCommand::PalSkyCommand; void Execute(DrawerThread *thread) override; };
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class DrawDoubleSky4PalCommand : public PalSkyCommand { public: using PalSkyCommand::PalSkyCommand; void Execute(DrawerThread *thread) override; };
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class PalColumnCommand : public DrawerCommand
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{
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public:
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PalColumnCommand();
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FString DebugInfo() override { return "PalColumnCommand"; }
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};
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class DrawColumnPalCommand : public PalColumnCommand { public: void Execute(DrawerThread *thread) override; };
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class FillColumnPalCommand : public PalColumnCommand { public: void Execute(DrawerThread *thread) override; };
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class FillColumnAddPalCommand : public PalColumnCommand { public: void Execute(DrawerThread *thread) override; };
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class FillColumnAddClampPalCommand : public PalColumnCommand { public: void Execute(DrawerThread *thread) override; };
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class FillColumnSubClampPalCommand : public PalColumnCommand { public: void Execute(DrawerThread *thread) override; };
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class FillColumnRevSubClampPalCommand : public PalColumnCommand { public: void Execute(DrawerThread *thread) override; };
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class DrawColumnAddPalCommand : public PalColumnCommand { public: void Execute(DrawerThread *thread) override; };
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class DrawColumnTranslatedPalCommand : public PalColumnCommand { public: void Execute(DrawerThread *thread) override; };
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class DrawColumnTlatedAddPalCommand : public PalColumnCommand { public: void Execute(DrawerThread *thread) override; };
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class DrawColumnShadedPalCommand : public PalColumnCommand { public: void Execute(DrawerThread *thread) override; };
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class DrawColumnAddClampPalCommand : public PalColumnCommand { public: void Execute(DrawerThread *thread) override; };
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class DrawColumnAddClampTranslatedPalCommand : public PalColumnCommand { public: void Execute(DrawerThread *thread) override; };
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class DrawColumnSubClampPalCommand : public PalColumnCommand { public: void Execute(DrawerThread *thread) override; };
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class DrawColumnSubClampTranslatedPalCommand : public PalColumnCommand { public: void Execute(DrawerThread *thread) override; };
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class DrawColumnRevSubClampPalCommand : public PalColumnCommand { public: void Execute(DrawerThread *thread) override; };
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class DrawColumnRevSubClampTranslatedPalCommand : public PalColumnCommand { public: void Execute(DrawerThread *thread) override; };
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class DrawFuzzColumnPalCommand : public DrawerCommand
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{
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public:
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void Execute(DrawerThread *thread) override;
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FString DebugInfo() override { return "DrawFuzzColumnPalCommand"; }
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};
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class PalSpanCommand : public DrawerCommand
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{
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public:
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FString DebugInfo() override { return "PalSpanCommand"; }
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};
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class DrawSpanPalCommand : public PalSpanCommand { public: void Execute(DrawerThread *thread) override; };
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class DrawSpanMaskedPalCommand : public PalSpanCommand { public: void Execute(DrawerThread *thread) override; };
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class DrawSpanTranslucentPalCommand : public PalSpanCommand { public: void Execute(DrawerThread *thread) override; };
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class DrawSpanMaskedTranslucentPalCommand : public PalSpanCommand { public: void Execute(DrawerThread *thread) override; };
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class DrawSpanAddClampPalCommand : public PalSpanCommand { public: void Execute(DrawerThread *thread) override; };
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class DrawSpanMaskedAddClampPalCommand : public PalSpanCommand { public: void Execute(DrawerThread *thread) override; };
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class FillSpanPalCommand : public PalSpanCommand { public: void Execute(DrawerThread *thread) override; };
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class DrawTiltedSpanPalCommand : public DrawerCommand
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{
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public:
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DrawTiltedSpanPalCommand(int y, int x1, int x2, const FVector3 &plane_sz, const FVector3 &plane_su, const FVector3 &plane_sv, bool plane_shade, int planeshade, float planelightfloat, fixed_t pviewx, fixed_t pviewy);
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void Execute(DrawerThread *thread) override;
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FString DebugInfo() override { return "DrawTiltedSpanPalCommand"; }
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};
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class DrawColoredSpanPalCommand : public PalSpanCommand
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{
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public:
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DrawColoredSpanPalCommand(int y, int x1, int x2);
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void Execute(DrawerThread *thread) override;
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FString DebugInfo() override { return "DrawColoredSpanPalCommand"; }
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};
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class DrawSlabPalCommand : public PalSpanCommand
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{
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public:
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DrawSlabPalCommand(int dx, fixed_t v, int dy, fixed_t vi, const uint8_t *vptr, uint8_t *p, const uint8_t *colormap);
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void Execute(DrawerThread *thread) override;
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};
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class DrawFogBoundaryLinePalCommand : public PalSpanCommand
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{
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public:
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DrawFogBoundaryLinePalCommand(int y, int y2, int x1);
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void Execute(DrawerThread *thread) override;
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};
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//class RtInitColsPalCommand : public DrawerCommand { public: void Execute(DrawerThread *thread) override; };
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//class DrawColumnHorizPalCommand : public DrawerCommand { public: void Execute(DrawerThread *thread) override; };
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class FillColumnHorizPalCommand : public DrawerCommand
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{
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public:
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void Execute(DrawerThread *thread) override;
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FString DebugInfo() override { return "FillColumnHorizPalCommand"; }
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};
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class PalRtCommand : public DrawerCommand
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{
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public:
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PalRtCommand(int hx, int sx, int yl, int yh);
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FString DebugInfo() override { return "PalRtCommand"; }
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};
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class DrawColumnRt1CopyPalCommand : public PalRtCommand { public: using PalRtCommand::PalRtCommand; void Execute(DrawerThread *thread) override; };
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class DrawColumnRt1PalCommand : public PalRtCommand { public: using PalRtCommand::PalRtCommand; void Execute(DrawerThread *thread) override; };
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class DrawColumnRt4PalCommand : public PalRtCommand { public: using PalRtCommand::PalRtCommand; void Execute(DrawerThread *thread) override; };
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class DrawColumnRt1TranslatedPalCommand : public PalRtCommand { public: using PalRtCommand::PalRtCommand; void Execute(DrawerThread *thread) override; };
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class DrawColumnRt4TranslatedPalCommand : public PalRtCommand { public: using PalRtCommand::PalRtCommand; void Execute(DrawerThread *thread) override; };
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class DrawColumnRt1AddPalCommand : public PalRtCommand { public: using PalRtCommand::PalRtCommand; void Execute(DrawerThread *thread) override; };
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class DrawColumnRt4AddPalCommand : public PalRtCommand { public: using PalRtCommand::PalRtCommand; void Execute(DrawerThread *thread) override; };
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class DrawColumnRt1AddTranslatedPalCommand : public PalRtCommand { public: using PalRtCommand::PalRtCommand; void Execute(DrawerThread *thread) override; };
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class DrawColumnRt4AddTranslatedPalCommand : public PalRtCommand { public: using PalRtCommand::PalRtCommand; void Execute(DrawerThread *thread) override; };
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class DrawColumnRt1ShadedPalCommand : public PalRtCommand { public: using PalRtCommand::PalRtCommand; void Execute(DrawerThread *thread) override; };
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class DrawColumnRt4ShadedPalCommand : public PalRtCommand { public: using PalRtCommand::PalRtCommand; void Execute(DrawerThread *thread) override; };
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class DrawColumnRt1AddClampPalCommand : public PalRtCommand { public: using PalRtCommand::PalRtCommand; void Execute(DrawerThread *thread) override; };
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class DrawColumnRt4AddClampPalCommand : public PalRtCommand { public: using PalRtCommand::PalRtCommand; void Execute(DrawerThread *thread) override; };
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class DrawColumnRt1AddClampTranslatedPalCommand : public PalRtCommand { public: using PalRtCommand::PalRtCommand; void Execute(DrawerThread *thread) override; };
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class DrawColumnRt4AddClampTranslatedPalCommand : public PalRtCommand { public: using PalRtCommand::PalRtCommand; void Execute(DrawerThread *thread) override; };
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class DrawColumnRt1SubClampPalCommand : public PalRtCommand { public: using PalRtCommand::PalRtCommand; void Execute(DrawerThread *thread) override; };
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class DrawColumnRt4SubClampPalCommand : public PalRtCommand { public: using PalRtCommand::PalRtCommand; void Execute(DrawerThread *thread) override; };
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class DrawColumnRt1SubClampTranslatedPalCommand : public PalRtCommand { public: using PalRtCommand::PalRtCommand; void Execute(DrawerThread *thread) override; };
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class DrawColumnRt4SubClampTranslatedPalCommand : public PalRtCommand { public: using PalRtCommand::PalRtCommand; void Execute(DrawerThread *thread) override; };
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class DrawColumnRt1RevSubClampPalCommand : public PalRtCommand { public: using PalRtCommand::PalRtCommand; void Execute(DrawerThread *thread) override; };
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class DrawColumnRt4RevSubClampPalCommand : public PalRtCommand { public: using PalRtCommand::PalRtCommand; void Execute(DrawerThread *thread) override; };
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class DrawColumnRt1RevSubClampTranslatedPalCommand : public PalRtCommand { public: using PalRtCommand::PalRtCommand; void Execute(DrawerThread *thread) override; };
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class DrawColumnRt4RevSubClampTranslatedPalCommand : public PalRtCommand { public: using PalRtCommand::PalRtCommand; void Execute(DrawerThread *thread) override; };
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}
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@ -17,6 +17,7 @@
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#include "r_plane.h"
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#include "r_draw_tc.h"
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#include "r_draw_rgba.h"
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#include "r_draw_pal.h"
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#include "r_thread.h"
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namespace swrenderer
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@ -841,7 +842,10 @@ namespace swrenderer
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(*span)[1] = dc_yh;
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*span += 2;
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DrawerCommandQueue::QueueCommand<FillColumnHorizRGBACommand>();
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if (r_swtruecolor)
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DrawerCommandQueue::QueueCommand<FillColumnHorizRGBACommand>();
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else
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DrawerCommandQueue::QueueCommand<FillColumnHorizPalCommand>();
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}
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void R_DrawColumnHoriz()
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@ -857,7 +861,7 @@ namespace swrenderer
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(*span)[1] = dc_yh;
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*span += 2;
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if (drawer_needs_pal_input)
|
||||
if (drawer_needs_pal_input || !r_swtruecolor)
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnHorizRGBACommand<uint8_t>>();
|
||||
else
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnHorizRGBACommand<uint32_t>>();
|
||||
|
@ -866,7 +870,10 @@ namespace swrenderer
|
|||
// Copies one span at hx to the screen at sx.
|
||||
void rt_copy1col(int hx, int sx, int yl, int yh)
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt1CopyLLVMCommand>(hx, sx, yl, yh);
|
||||
if (r_swtruecolor)
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt1CopyLLVMCommand>(hx, sx, yl, yh);
|
||||
else
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt1CopyPalCommand>(hx, sx, yl, yh);
|
||||
}
|
||||
|
||||
// Copies all four spans to the screen starting at sx.
|
||||
|
@ -882,140 +889,210 @@ namespace swrenderer
|
|||
// Maps one span at hx to the screen at sx.
|
||||
void rt_map1col(int hx, int sx, int yl, int yh)
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt1LLVMCommand>(hx, sx, yl, yh);
|
||||
if (r_swtruecolor)
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt1LLVMCommand>(hx, sx, yl, yh);
|
||||
else
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt1PalCommand>(hx, sx, yl, yh);
|
||||
}
|
||||
|
||||
// Maps all four spans to the screen starting at sx.
|
||||
void rt_map4cols(int sx, int yl, int yh)
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt4LLVMCommand>(0, sx, yl, yh);
|
||||
if (r_swtruecolor)
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt4LLVMCommand>(0, sx, yl, yh);
|
||||
else
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt4PalCommand>(0, sx, yl, yh);
|
||||
}
|
||||
|
||||
// Translates one span at hx to the screen at sx.
|
||||
void rt_tlate1col(int hx, int sx, int yl, int yh)
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt1TranslatedLLVMCommand>(hx, sx, yl, yh);
|
||||
if (r_swtruecolor)
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt1TranslatedLLVMCommand>(hx, sx, yl, yh);
|
||||
else
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt1TranslatedPalCommand>(hx, sx, yl, yh);
|
||||
}
|
||||
|
||||
// Translates all four spans to the screen starting at sx.
|
||||
void rt_tlate4cols(int sx, int yl, int yh)
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt4TranslatedLLVMCommand>(0, sx, yl, yh);
|
||||
if (r_swtruecolor)
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt4TranslatedLLVMCommand>(0, sx, yl, yh);
|
||||
else
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt4TranslatedPalCommand>(0, sx, yl, yh);
|
||||
}
|
||||
|
||||
// Adds one span at hx to the screen at sx without clamping.
|
||||
void rt_add1col(int hx, int sx, int yl, int yh)
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt1AddLLVMCommand>(hx, sx, yl, yh);
|
||||
if (r_swtruecolor)
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt1AddLLVMCommand>(hx, sx, yl, yh);
|
||||
else
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt1AddPalCommand>(hx, sx, yl, yh);
|
||||
}
|
||||
|
||||
// Adds all four spans to the screen starting at sx without clamping.
|
||||
void rt_add4cols(int sx, int yl, int yh)
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt4AddLLVMCommand>(0, sx, yl, yh);
|
||||
if (r_swtruecolor)
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt4AddLLVMCommand>(0, sx, yl, yh);
|
||||
else
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt4AddPalCommand>(0, sx, yl, yh);
|
||||
}
|
||||
|
||||
// Translates and adds one span at hx to the screen at sx without clamping.
|
||||
void rt_tlateadd1col(int hx, int sx, int yl, int yh)
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt1AddClampTranslatedLLVMCommand>(hx, sx, yl, yh);
|
||||
if (r_swtruecolor)
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt1AddClampTranslatedLLVMCommand>(hx, sx, yl, yh);
|
||||
else
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt1AddTranslatedPalCommand>(hx, sx, yl, yh);
|
||||
}
|
||||
|
||||
// Translates and adds all four spans to the screen starting at sx without clamping.
|
||||
void rt_tlateadd4cols(int sx, int yl, int yh)
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt4AddClampTranslatedLLVMCommand>(0, sx, yl, yh);
|
||||
if (r_swtruecolor)
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt4AddClampTranslatedLLVMCommand>(0, sx, yl, yh);
|
||||
else
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt4AddTranslatedPalCommand>(0, sx, yl, yh);
|
||||
}
|
||||
|
||||
// Shades one span at hx to the screen at sx.
|
||||
void rt_shaded1col(int hx, int sx, int yl, int yh)
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt1ShadedLLVMCommand>(hx, sx, yl, yh);
|
||||
if (r_swtruecolor)
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt1ShadedLLVMCommand>(hx, sx, yl, yh);
|
||||
else
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt1ShadedPalCommand>(hx, sx, yl, yh);
|
||||
}
|
||||
|
||||
// Shades all four spans to the screen starting at sx.
|
||||
void rt_shaded4cols(int sx, int yl, int yh)
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt4ShadedLLVMCommand>(0, sx, yl, yh);
|
||||
if (r_swtruecolor)
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt4ShadedLLVMCommand>(0, sx, yl, yh);
|
||||
else
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt4ShadedPalCommand>(0, sx, yl, yh);
|
||||
}
|
||||
|
||||
// Adds one span at hx to the screen at sx with clamping.
|
||||
void rt_addclamp1col(int hx, int sx, int yl, int yh)
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt1AddClampLLVMCommand>(hx, sx, yl, yh);
|
||||
if (r_swtruecolor)
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt1AddClampLLVMCommand>(hx, sx, yl, yh);
|
||||
else
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt1AddClampPalCommand>(hx, sx, yl, yh);
|
||||
}
|
||||
|
||||
// Adds all four spans to the screen starting at sx with clamping.
|
||||
void rt_addclamp4cols(int sx, int yl, int yh)
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt4AddClampLLVMCommand>(0, sx, yl, yh);
|
||||
if (r_swtruecolor)
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt4AddClampLLVMCommand>(0, sx, yl, yh);
|
||||
else
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt4AddClampPalCommand>(0, sx, yl, yh);
|
||||
}
|
||||
|
||||
// Translates and adds one span at hx to the screen at sx with clamping.
|
||||
void rt_tlateaddclamp1col(int hx, int sx, int yl, int yh)
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt1AddClampTranslatedLLVMCommand>(hx, sx, yl, yh);
|
||||
if (r_swtruecolor)
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt1AddClampTranslatedLLVMCommand>(hx, sx, yl, yh);
|
||||
else
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt1AddClampTranslatedPalCommand>(hx, sx, yl, yh);
|
||||
}
|
||||
|
||||
// Translates and adds all four spans to the screen starting at sx with clamping.
|
||||
void rt_tlateaddclamp4cols(int sx, int yl, int yh)
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt4AddClampTranslatedLLVMCommand>(0, sx, yl, yh);
|
||||
if (r_swtruecolor)
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt4AddClampTranslatedLLVMCommand>(0, sx, yl, yh);
|
||||
else
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt4AddClampTranslatedPalCommand>(0, sx, yl, yh);
|
||||
}
|
||||
|
||||
// Subtracts one span at hx to the screen at sx with clamping.
|
||||
void rt_subclamp1col(int hx, int sx, int yl, int yh)
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt1SubClampLLVMCommand>(hx, sx, yl, yh);
|
||||
if (r_swtruecolor)
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt1SubClampLLVMCommand>(hx, sx, yl, yh);
|
||||
else
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt1SubClampPalCommand>(hx, sx, yl, yh);
|
||||
}
|
||||
|
||||
// Subtracts all four spans to the screen starting at sx with clamping.
|
||||
void rt_subclamp4cols(int sx, int yl, int yh)
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt4SubClampLLVMCommand>(0, sx, yl, yh);
|
||||
if (r_swtruecolor)
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt4SubClampLLVMCommand>(0, sx, yl, yh);
|
||||
else
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt4SubClampPalCommand>(0, sx, yl, yh);
|
||||
}
|
||||
|
||||
// Translates and subtracts one span at hx to the screen at sx with clamping.
|
||||
void rt_tlatesubclamp1col(int hx, int sx, int yl, int yh)
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt1SubClampTranslatedLLVMCommand>(hx, sx, yl, yh);
|
||||
if (r_swtruecolor)
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt1SubClampTranslatedLLVMCommand>(hx, sx, yl, yh);
|
||||
else
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt1SubClampTranslatedPalCommand>(hx, sx, yl, yh);
|
||||
}
|
||||
|
||||
// Translates and subtracts all four spans to the screen starting at sx with clamping.
|
||||
void rt_tlatesubclamp4cols(int sx, int yl, int yh)
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt4SubClampTranslatedLLVMCommand>(0, sx, yl, yh);
|
||||
if (r_swtruecolor)
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt4SubClampTranslatedLLVMCommand>(0, sx, yl, yh);
|
||||
else
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt4SubClampTranslatedPalCommand>(0, sx, yl, yh);
|
||||
}
|
||||
|
||||
// Subtracts one span at hx from the screen at sx with clamping.
|
||||
void rt_revsubclamp1col(int hx, int sx, int yl, int yh)
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt1RevSubClampLLVMCommand>(hx, sx, yl, yh);
|
||||
if (r_swtruecolor)
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt1RevSubClampLLVMCommand>(hx, sx, yl, yh);
|
||||
else
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt1RevSubClampPalCommand>(hx, sx, yl, yh);
|
||||
}
|
||||
|
||||
// Subtracts all four spans from the screen starting at sx with clamping.
|
||||
void rt_revsubclamp4cols(int sx, int yl, int yh)
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt4SubClampLLVMCommand>(0, sx, yl, yh);
|
||||
if (r_swtruecolor)
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt4RevSubClampLLVMCommand>(0, sx, yl, yh);
|
||||
else
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt4RevSubClampPalCommand>(0, sx, yl, yh);
|
||||
}
|
||||
|
||||
// Translates and subtracts one span at hx from the screen at sx with clamping.
|
||||
void rt_tlaterevsubclamp1col(int hx, int sx, int yl, int yh)
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt1RevSubClampTranslatedLLVMCommand>(hx, sx, yl, yh);
|
||||
if (r_swtruecolor)
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt1RevSubClampTranslatedLLVMCommand>(hx, sx, yl, yh);
|
||||
else
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt1RevSubClampTranslatedPalCommand>(hx, sx, yl, yh);
|
||||
}
|
||||
|
||||
// Translates and subtracts all four spans from the screen starting at sx with clamping.
|
||||
void rt_tlaterevsubclamp4cols(int sx, int yl, int yh)
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt4RevSubClampTranslatedLLVMCommand>(0, sx, yl, yh);
|
||||
if (r_swtruecolor)
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt4RevSubClampTranslatedLLVMCommand>(0, sx, yl, yh);
|
||||
else
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRt4RevSubClampTranslatedPalCommand>(0, sx, yl, yh);
|
||||
}
|
||||
|
||||
uint32_t vlinec1()
|
||||
{
|
||||
using namespace drawerargs;
|
||||
|
||||
DrawerCommandQueue::QueueCommand<DrawWall1LLVMCommand>();
|
||||
if (r_swtruecolor)
|
||||
DrawerCommandQueue::QueueCommand<DrawWall1LLVMCommand>();
|
||||
else
|
||||
DrawerCommandQueue::QueueCommand<DrawWall1PalCommand>();
|
||||
|
||||
return dc_texturefrac + dc_count * dc_iscale;
|
||||
}
|
||||
|
||||
|
@ -1023,7 +1100,11 @@ namespace swrenderer
|
|||
{
|
||||
using namespace drawerargs;
|
||||
|
||||
DrawerCommandQueue::QueueCommand<DrawWall4LLVMCommand>();
|
||||
if (r_swtruecolor)
|
||||
DrawerCommandQueue::QueueCommand<DrawWall4LLVMCommand>();
|
||||
else
|
||||
DrawerCommandQueue::QueueCommand<DrawWall4PalCommand>();
|
||||
|
||||
for (int i = 0; i < 4; i++)
|
||||
vplce[i] += vince[i] * dc_count;
|
||||
}
|
||||
|
@ -1032,7 +1113,11 @@ namespace swrenderer
|
|||
{
|
||||
using namespace drawerargs;
|
||||
|
||||
DrawerCommandQueue::QueueCommand<DrawWallMasked1LLVMCommand>();
|
||||
if (r_swtruecolor)
|
||||
DrawerCommandQueue::QueueCommand<DrawWallMasked1LLVMCommand>();
|
||||
else
|
||||
DrawerCommandQueue::QueueCommand<DrawWallMasked1PalCommand>();
|
||||
|
||||
return dc_texturefrac + dc_count * dc_iscale;
|
||||
}
|
||||
|
||||
|
@ -1040,7 +1125,11 @@ namespace swrenderer
|
|||
{
|
||||
using namespace drawerargs;
|
||||
|
||||
DrawerCommandQueue::QueueCommand<DrawWallMasked4LLVMCommand>();
|
||||
if (r_swtruecolor)
|
||||
DrawerCommandQueue::QueueCommand<DrawWallMasked4LLVMCommand>();
|
||||
else
|
||||
DrawerCommandQueue::QueueCommand<DrawWallMasked4PalCommand>();
|
||||
|
||||
for (int i = 0; i < 4; i++)
|
||||
vplce[i] += vince[i] * dc_count;
|
||||
}
|
||||
|
@ -1049,7 +1138,11 @@ namespace swrenderer
|
|||
{
|
||||
using namespace drawerargs;
|
||||
|
||||
DrawerCommandQueue::QueueCommand<DrawWallAdd1LLVMCommand>();
|
||||
if (r_swtruecolor)
|
||||
DrawerCommandQueue::QueueCommand<DrawWallAdd1LLVMCommand>();
|
||||
else
|
||||
DrawerCommandQueue::QueueCommand<DrawWallAdd1PalCommand>();
|
||||
|
||||
return dc_texturefrac + dc_count * dc_iscale;
|
||||
}
|
||||
|
||||
|
@ -1057,7 +1150,11 @@ namespace swrenderer
|
|||
{
|
||||
using namespace drawerargs;
|
||||
|
||||
DrawerCommandQueue::QueueCommand<DrawWallAdd4LLVMCommand>();
|
||||
if (r_swtruecolor)
|
||||
DrawerCommandQueue::QueueCommand<DrawWallAdd4LLVMCommand>();
|
||||
else
|
||||
DrawerCommandQueue::QueueCommand<DrawWallAdd4PalCommand>();
|
||||
|
||||
for (int i = 0; i < 4; i++)
|
||||
vplce[i] += vince[i] * dc_count;
|
||||
}
|
||||
|
@ -1066,7 +1163,11 @@ namespace swrenderer
|
|||
{
|
||||
using namespace drawerargs;
|
||||
|
||||
DrawerCommandQueue::QueueCommand<DrawWallAddClamp1LLVMCommand>();
|
||||
if (r_swtruecolor)
|
||||
DrawerCommandQueue::QueueCommand<DrawWallAddClamp1LLVMCommand>();
|
||||
else
|
||||
DrawerCommandQueue::QueueCommand<DrawWallAddClamp1PalCommand>();
|
||||
|
||||
return dc_texturefrac + dc_count * dc_iscale;
|
||||
}
|
||||
|
||||
|
@ -1074,7 +1175,11 @@ namespace swrenderer
|
|||
{
|
||||
using namespace drawerargs;
|
||||
|
||||
DrawerCommandQueue::QueueCommand<DrawWallAddClamp4LLVMCommand>();
|
||||
if (r_swtruecolor)
|
||||
DrawerCommandQueue::QueueCommand<DrawWallAddClamp4LLVMCommand>();
|
||||
else
|
||||
DrawerCommandQueue::QueueCommand<DrawWallAddClamp4PalCommand>();
|
||||
|
||||
for (int i = 0; i < 4; i++)
|
||||
vplce[i] += vince[i] * dc_count;
|
||||
}
|
||||
|
@ -1083,7 +1188,11 @@ namespace swrenderer
|
|||
{
|
||||
using namespace drawerargs;
|
||||
|
||||
DrawerCommandQueue::QueueCommand<DrawWallSubClamp1LLVMCommand>();
|
||||
if (r_swtruecolor)
|
||||
DrawerCommandQueue::QueueCommand<DrawWallSubClamp1LLVMCommand>();
|
||||
else
|
||||
DrawerCommandQueue::QueueCommand<DrawWallSubClamp1PalCommand>();
|
||||
|
||||
return dc_texturefrac + dc_count * dc_iscale;
|
||||
}
|
||||
|
||||
|
@ -1091,7 +1200,11 @@ namespace swrenderer
|
|||
{
|
||||
using namespace drawerargs;
|
||||
|
||||
DrawerCommandQueue::QueueCommand<DrawWallSubClamp4LLVMCommand>();
|
||||
if (r_swtruecolor)
|
||||
DrawerCommandQueue::QueueCommand<DrawWallSubClamp4LLVMCommand>();
|
||||
else
|
||||
DrawerCommandQueue::QueueCommand<DrawWallSubClamp4PalCommand>();
|
||||
|
||||
for (int i = 0; i < 4; i++)
|
||||
vplce[i] += vince[i] * dc_count;
|
||||
}
|
||||
|
@ -1100,7 +1213,11 @@ namespace swrenderer
|
|||
{
|
||||
using namespace drawerargs;
|
||||
|
||||
DrawerCommandQueue::QueueCommand<DrawWallRevSubClamp1LLVMCommand>();
|
||||
if (r_swtruecolor)
|
||||
DrawerCommandQueue::QueueCommand<DrawWallRevSubClamp1LLVMCommand>();
|
||||
else
|
||||
DrawerCommandQueue::QueueCommand<DrawWallRevSubClamp1PalCommand>();
|
||||
|
||||
return dc_texturefrac + dc_count * dc_iscale;
|
||||
}
|
||||
|
||||
|
@ -1108,66 +1225,103 @@ namespace swrenderer
|
|||
{
|
||||
using namespace drawerargs;
|
||||
|
||||
DrawerCommandQueue::QueueCommand<DrawWallRevSubClamp4LLVMCommand>();
|
||||
if (r_swtruecolor)
|
||||
DrawerCommandQueue::QueueCommand<DrawWallRevSubClamp4LLVMCommand>();
|
||||
else
|
||||
DrawerCommandQueue::QueueCommand<DrawWallRevSubClamp4PalCommand>();
|
||||
|
||||
for (int i = 0; i < 4; i++)
|
||||
vplce[i] += vince[i] * dc_count;
|
||||
}
|
||||
|
||||
void R_DrawSingleSkyCol1(uint32_t solid_top, uint32_t solid_bottom)
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawSingleSky1LLVMCommand>(solid_top, solid_bottom);
|
||||
if (r_swtruecolor)
|
||||
DrawerCommandQueue::QueueCommand<DrawSingleSky1LLVMCommand>(solid_top, solid_bottom);
|
||||
else
|
||||
DrawerCommandQueue::QueueCommand<DrawSingleSky1PalCommand>(solid_top, solid_bottom);
|
||||
}
|
||||
|
||||
void R_DrawSingleSkyCol4(uint32_t solid_top, uint32_t solid_bottom)
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawSingleSky4LLVMCommand>(solid_top, solid_bottom);
|
||||
if (r_swtruecolor)
|
||||
DrawerCommandQueue::QueueCommand<DrawSingleSky4LLVMCommand>(solid_top, solid_bottom);
|
||||
else
|
||||
DrawerCommandQueue::QueueCommand<DrawSingleSky4PalCommand>(solid_top, solid_bottom);
|
||||
}
|
||||
|
||||
void R_DrawDoubleSkyCol1(uint32_t solid_top, uint32_t solid_bottom)
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawDoubleSky1LLVMCommand>(solid_top, solid_bottom);
|
||||
if (r_swtruecolor)
|
||||
DrawerCommandQueue::QueueCommand<DrawDoubleSky1LLVMCommand>(solid_top, solid_bottom);
|
||||
else
|
||||
DrawerCommandQueue::QueueCommand<DrawDoubleSky1PalCommand>(solid_top, solid_bottom);
|
||||
}
|
||||
|
||||
void R_DrawDoubleSkyCol4(uint32_t solid_top, uint32_t solid_bottom)
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawDoubleSky4LLVMCommand>(solid_top, solid_bottom);
|
||||
if (r_swtruecolor)
|
||||
DrawerCommandQueue::QueueCommand<DrawDoubleSky4LLVMCommand>(solid_top, solid_bottom);
|
||||
else
|
||||
DrawerCommandQueue::QueueCommand<DrawDoubleSky4PalCommand>(solid_top, solid_bottom);
|
||||
}
|
||||
|
||||
void R_DrawColumn()
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnLLVMCommand>();
|
||||
if (r_swtruecolor)
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnLLVMCommand>();
|
||||
else
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnPalCommand>();
|
||||
}
|
||||
|
||||
void R_FillColumn()
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<FillColumnLLVMCommand>();
|
||||
if (r_swtruecolor)
|
||||
DrawerCommandQueue::QueueCommand<FillColumnLLVMCommand>();
|
||||
else
|
||||
DrawerCommandQueue::QueueCommand<FillColumnPalCommand>();
|
||||
}
|
||||
|
||||
void R_FillAddColumn()
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<FillColumnAddLLVMCommand>();
|
||||
if (r_swtruecolor)
|
||||
DrawerCommandQueue::QueueCommand<FillColumnAddLLVMCommand>();
|
||||
else
|
||||
DrawerCommandQueue::QueueCommand<FillColumnAddPalCommand>();
|
||||
}
|
||||
|
||||
void R_FillAddClampColumn()
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<FillColumnAddClampLLVMCommand>();
|
||||
if (r_swtruecolor)
|
||||
DrawerCommandQueue::QueueCommand<FillColumnAddClampLLVMCommand>();
|
||||
else
|
||||
DrawerCommandQueue::QueueCommand<FillColumnAddClampPalCommand>();
|
||||
}
|
||||
|
||||
void R_FillSubClampColumn()
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<FillColumnSubClampLLVMCommand>();
|
||||
if (r_swtruecolor)
|
||||
DrawerCommandQueue::QueueCommand<FillColumnSubClampLLVMCommand>();
|
||||
else
|
||||
DrawerCommandQueue::QueueCommand<FillColumnSubClampPalCommand>();
|
||||
}
|
||||
|
||||
void R_FillRevSubClampColumn()
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<FillColumnRevSubClampLLVMCommand>();
|
||||
if (r_swtruecolor)
|
||||
DrawerCommandQueue::QueueCommand<FillColumnRevSubClampLLVMCommand>();
|
||||
else
|
||||
DrawerCommandQueue::QueueCommand<FillColumnRevSubClampPalCommand>();
|
||||
}
|
||||
|
||||
void R_DrawFuzzColumn()
|
||||
{
|
||||
using namespace drawerargs;
|
||||
|
||||
DrawerCommandQueue::QueueCommand<DrawFuzzColumnRGBACommand>();
|
||||
if (r_swtruecolor)
|
||||
DrawerCommandQueue::QueueCommand<DrawFuzzColumnRGBACommand>();
|
||||
else
|
||||
DrawerCommandQueue::QueueCommand<DrawFuzzColumnPalCommand>();
|
||||
|
||||
dc_yl = MAX(dc_yl, 1);
|
||||
dc_yh = MIN(dc_yh, fuzzviewheight);
|
||||
|
@ -1177,97 +1331,154 @@ namespace swrenderer
|
|||
|
||||
void R_DrawAddColumn()
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnAddLLVMCommand>();
|
||||
if (r_swtruecolor)
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnAddLLVMCommand>();
|
||||
else
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnAddPalCommand>();
|
||||
}
|
||||
|
||||
void R_DrawTranslatedColumn()
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnTranslatedLLVMCommand>();
|
||||
if (r_swtruecolor)
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnTranslatedLLVMCommand>();
|
||||
else
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnTranslatedPalCommand>();
|
||||
}
|
||||
|
||||
void R_DrawTlatedAddColumn()
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnTlatedAddLLVMCommand>();
|
||||
if (r_swtruecolor)
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnTlatedAddLLVMCommand>();
|
||||
else
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnTlatedAddPalCommand>();
|
||||
}
|
||||
|
||||
void R_DrawShadedColumn()
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnShadedLLVMCommand>();
|
||||
if (r_swtruecolor)
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnShadedLLVMCommand>();
|
||||
else
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnShadedPalCommand>();
|
||||
}
|
||||
|
||||
void R_DrawAddClampColumn()
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnAddClampLLVMCommand>();
|
||||
if (r_swtruecolor)
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnAddClampLLVMCommand>();
|
||||
else
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnAddClampPalCommand>();
|
||||
}
|
||||
|
||||
void R_DrawAddClampTranslatedColumn()
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnAddClampTranslatedLLVMCommand>();
|
||||
if (r_swtruecolor)
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnAddClampTranslatedLLVMCommand>();
|
||||
else
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnAddClampTranslatedPalCommand>();
|
||||
}
|
||||
|
||||
void R_DrawSubClampColumn()
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnSubClampLLVMCommand>();
|
||||
if (r_swtruecolor)
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnSubClampLLVMCommand>();
|
||||
else
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnSubClampPalCommand>();
|
||||
}
|
||||
|
||||
void R_DrawSubClampTranslatedColumn()
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnSubClampTranslatedLLVMCommand>();
|
||||
if (r_swtruecolor)
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnSubClampTranslatedLLVMCommand>();
|
||||
else
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnSubClampTranslatedPalCommand>();
|
||||
}
|
||||
|
||||
void R_DrawRevSubClampColumn()
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRevSubClampLLVMCommand>();
|
||||
if (r_swtruecolor)
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRevSubClampLLVMCommand>();
|
||||
else
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRevSubClampPalCommand>();
|
||||
}
|
||||
|
||||
void R_DrawRevSubClampTranslatedColumn()
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRevSubClampTranslatedLLVMCommand>();
|
||||
if (r_swtruecolor)
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRevSubClampTranslatedLLVMCommand>();
|
||||
else
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRevSubClampTranslatedPalCommand>();
|
||||
}
|
||||
|
||||
void R_DrawSpan()
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawSpanLLVMCommand>();
|
||||
if (r_swtruecolor)
|
||||
DrawerCommandQueue::QueueCommand<DrawSpanLLVMCommand>();
|
||||
else
|
||||
DrawerCommandQueue::QueueCommand<DrawSpanPalCommand>();
|
||||
}
|
||||
|
||||
void R_DrawSpanMasked()
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawSpanMaskedLLVMCommand>();
|
||||
if (r_swtruecolor)
|
||||
DrawerCommandQueue::QueueCommand<DrawSpanMaskedLLVMCommand>();
|
||||
else
|
||||
DrawerCommandQueue::QueueCommand<DrawSpanMaskedPalCommand>();
|
||||
}
|
||||
|
||||
void R_DrawSpanTranslucent()
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawSpanTranslucentLLVMCommand>();
|
||||
if (r_swtruecolor)
|
||||
DrawerCommandQueue::QueueCommand<DrawSpanTranslucentLLVMCommand>();
|
||||
else
|
||||
DrawerCommandQueue::QueueCommand<DrawSpanTranslucentPalCommand>();
|
||||
}
|
||||
|
||||
void R_DrawSpanMaskedTranslucent()
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawSpanMaskedTranslucentLLVMCommand>();
|
||||
if (r_swtruecolor)
|
||||
DrawerCommandQueue::QueueCommand<DrawSpanMaskedTranslucentLLVMCommand>();
|
||||
else
|
||||
DrawerCommandQueue::QueueCommand<DrawSpanMaskedTranslucentPalCommand>();
|
||||
}
|
||||
|
||||
void R_DrawSpanAddClamp()
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawSpanAddClampLLVMCommand>();
|
||||
if (r_swtruecolor)
|
||||
DrawerCommandQueue::QueueCommand<DrawSpanAddClampLLVMCommand>();
|
||||
else
|
||||
DrawerCommandQueue::QueueCommand<DrawSpanAddClampPalCommand>();
|
||||
}
|
||||
|
||||
void R_DrawSpanMaskedAddClamp()
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawSpanMaskedAddClampLLVMCommand>();
|
||||
if (r_swtruecolor)
|
||||
DrawerCommandQueue::QueueCommand<DrawSpanMaskedAddClampLLVMCommand>();
|
||||
else
|
||||
DrawerCommandQueue::QueueCommand<DrawSpanMaskedAddClampPalCommand>();
|
||||
}
|
||||
|
||||
void R_FillSpan()
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<FillSpanRGBACommand>();
|
||||
if (r_swtruecolor)
|
||||
DrawerCommandQueue::QueueCommand<FillSpanRGBACommand>();
|
||||
else
|
||||
DrawerCommandQueue::QueueCommand<FillSpanPalCommand>();
|
||||
}
|
||||
|
||||
void R_DrawTiltedSpan(int y, int x1, int x2, const FVector3 &plane_sz, const FVector3 &plane_su, const FVector3 &plane_sv, bool plane_shade, int planeshade, float planelightfloat, fixed_t pviewx, fixed_t pviewy)
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawTiltedSpanRGBACommand>(y, x1, x2, plane_sz, plane_su, plane_sv, plane_shade, planeshade, planelightfloat, pviewx, pviewy);
|
||||
if (r_swtruecolor)
|
||||
DrawerCommandQueue::QueueCommand<DrawTiltedSpanRGBACommand>(y, x1, x2, plane_sz, plane_su, plane_sv, plane_shade, planeshade, planelightfloat, pviewx, pviewy);
|
||||
else
|
||||
DrawerCommandQueue::QueueCommand<DrawTiltedSpanPalCommand>(y, x1, x2, plane_sz, plane_su, plane_sv, plane_shade, planeshade, planelightfloat, pviewx, pviewy);
|
||||
}
|
||||
|
||||
void R_DrawColoredSpan(int y, int x1, int x2)
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawColoredSpanRGBACommand>(y, x1, x2);
|
||||
if (r_swtruecolor)
|
||||
DrawerCommandQueue::QueueCommand<DrawColoredSpanRGBACommand>(y, x1, x2);
|
||||
else
|
||||
DrawerCommandQueue::QueueCommand<DrawColoredSpanPalCommand>(y, x1, x2);
|
||||
}
|
||||
|
||||
namespace
|
||||
|
@ -1295,7 +1506,10 @@ namespace swrenderer
|
|||
|
||||
void R_DrawSlab(int dx, fixed_t v, int dy, fixed_t vi, const uint8_t *vptr, uint8_t *p)
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawSlabRGBACommand>(dx, v, dy, vi, vptr, p, slab_rgba_shade_constants, slab_rgba_colormap, slab_rgba_light);
|
||||
if (r_swtruecolor)
|
||||
DrawerCommandQueue::QueueCommand<DrawSlabRGBACommand>(dx, v, dy, vi, vptr, p, slab_rgba_shade_constants, slab_rgba_colormap, slab_rgba_light);
|
||||
else
|
||||
DrawerCommandQueue::QueueCommand<DrawSlabPalCommand>(dx, v, dy, vi, vptr, p, slab_rgba_colormap);
|
||||
}
|
||||
|
||||
void R_DrawFogBoundarySection(int y, int y2, int x1)
|
||||
|
@ -1303,7 +1517,10 @@ namespace swrenderer
|
|||
for (; y < y2; ++y)
|
||||
{
|
||||
int x2 = spanend[y];
|
||||
DrawerCommandQueue::QueueCommand<DrawFogBoundaryLineRGBACommand>(y, x1, x2);
|
||||
if (r_swtruecolor)
|
||||
DrawerCommandQueue::QueueCommand<DrawFogBoundaryLineRGBACommand>(y, x1, x2);
|
||||
else
|
||||
DrawerCommandQueue::QueueCommand<DrawFogBoundaryLinePalCommand>(y, x1, x2);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1365,13 +1582,19 @@ namespace swrenderer
|
|||
while (t2 < stop)
|
||||
{
|
||||
int y = t2++;
|
||||
DrawerCommandQueue::QueueCommand<DrawFogBoundaryLineRGBACommand>(y, xr, spanend[y]);
|
||||
if (r_swtruecolor)
|
||||
DrawerCommandQueue::QueueCommand<DrawFogBoundaryLineRGBACommand>(y, xr, spanend[y]);
|
||||
else
|
||||
DrawerCommandQueue::QueueCommand<DrawFogBoundaryLinePalCommand>(y, xr, spanend[y]);
|
||||
}
|
||||
stop = MAX(b1, t2);
|
||||
while (b2 > stop)
|
||||
{
|
||||
int y = --b2;
|
||||
DrawerCommandQueue::QueueCommand<DrawFogBoundaryLineRGBACommand>(y, xr, spanend[y]);
|
||||
if (r_swtruecolor)
|
||||
DrawerCommandQueue::QueueCommand<DrawFogBoundaryLineRGBACommand>(y, xr, spanend[y]);
|
||||
else
|
||||
DrawerCommandQueue::QueueCommand<DrawFogBoundaryLinePalCommand>(y, xr, spanend[y]);
|
||||
}
|
||||
}
|
||||
else
|
||||
|
|
113
src/r_drawt_pal.cpp
Normal file
113
src/r_drawt_pal.cpp
Normal file
|
@ -0,0 +1,113 @@
|
|||
|
||||
#include "templates.h"
|
||||
#include "doomtype.h"
|
||||
#include "doomdef.h"
|
||||
#include "r_defs.h"
|
||||
#include "r_draw.h"
|
||||
#include "r_main.h"
|
||||
#include "r_things.h"
|
||||
#include "v_video.h"
|
||||
#include "r_draw_pal.h"
|
||||
|
||||
namespace swrenderer
|
||||
{
|
||||
PalRtCommand::PalRtCommand(int hx, int sx, int yl, int yh)
|
||||
{
|
||||
}
|
||||
|
||||
void FillColumnHorizPalCommand::Execute(DrawerThread *thread)
|
||||
{
|
||||
}
|
||||
|
||||
void DrawColumnRt1CopyPalCommand::Execute(DrawerThread *thread)
|
||||
{
|
||||
}
|
||||
|
||||
void DrawColumnRt1PalCommand::Execute(DrawerThread *thread)
|
||||
{
|
||||
}
|
||||
|
||||
void DrawColumnRt4PalCommand::Execute(DrawerThread *thread)
|
||||
{
|
||||
}
|
||||
|
||||
void DrawColumnRt1TranslatedPalCommand::Execute(DrawerThread *thread)
|
||||
{
|
||||
}
|
||||
|
||||
void DrawColumnRt4TranslatedPalCommand::Execute(DrawerThread *thread)
|
||||
{
|
||||
}
|
||||
|
||||
void DrawColumnRt1AddPalCommand::Execute(DrawerThread *thread)
|
||||
{
|
||||
}
|
||||
|
||||
void DrawColumnRt4AddPalCommand::Execute(DrawerThread *thread)
|
||||
{
|
||||
}
|
||||
|
||||
void DrawColumnRt1AddTranslatedPalCommand::Execute(DrawerThread *thread)
|
||||
{
|
||||
}
|
||||
|
||||
void DrawColumnRt4AddTranslatedPalCommand::Execute(DrawerThread *thread)
|
||||
{
|
||||
}
|
||||
|
||||
void DrawColumnRt1ShadedPalCommand::Execute(DrawerThread *thread)
|
||||
{
|
||||
}
|
||||
|
||||
void DrawColumnRt4ShadedPalCommand::Execute(DrawerThread *thread)
|
||||
{
|
||||
}
|
||||
|
||||
void DrawColumnRt1AddClampPalCommand::Execute(DrawerThread *thread)
|
||||
{
|
||||
}
|
||||
|
||||
void DrawColumnRt4AddClampPalCommand::Execute(DrawerThread *thread)
|
||||
{
|
||||
}
|
||||
|
||||
void DrawColumnRt1AddClampTranslatedPalCommand::Execute(DrawerThread *thread)
|
||||
{
|
||||
}
|
||||
|
||||
void DrawColumnRt4AddClampTranslatedPalCommand::Execute(DrawerThread *thread)
|
||||
{
|
||||
}
|
||||
|
||||
void DrawColumnRt1SubClampPalCommand::Execute(DrawerThread *thread)
|
||||
{
|
||||
}
|
||||
|
||||
void DrawColumnRt4SubClampPalCommand::Execute(DrawerThread *thread)
|
||||
{
|
||||
}
|
||||
|
||||
void DrawColumnRt1SubClampTranslatedPalCommand::Execute(DrawerThread *thread)
|
||||
{
|
||||
}
|
||||
|
||||
void DrawColumnRt4SubClampTranslatedPalCommand::Execute(DrawerThread *thread)
|
||||
{
|
||||
}
|
||||
|
||||
void DrawColumnRt1RevSubClampPalCommand::Execute(DrawerThread *thread)
|
||||
{
|
||||
}
|
||||
|
||||
void DrawColumnRt4RevSubClampPalCommand::Execute(DrawerThread *thread)
|
||||
{
|
||||
}
|
||||
|
||||
void DrawColumnRt1RevSubClampTranslatedPalCommand::Execute(DrawerThread *thread)
|
||||
{
|
||||
}
|
||||
|
||||
void DrawColumnRt4RevSubClampTranslatedPalCommand::Execute(DrawerThread *thread)
|
||||
{
|
||||
}
|
||||
}
|
|
@ -2800,6 +2800,8 @@ void R_DrawParticle_C (vissprite_t *vis)
|
|||
|
||||
R_DrawMaskedSegsBehindParticle (vis);
|
||||
|
||||
DrawerCommandQueue::WaitForWorkers();
|
||||
|
||||
// vis->renderflags holds translucency level (0-255)
|
||||
{
|
||||
fixed_t fglevel, bglevel;
|
||||
|
|
Loading…
Reference in a new issue