mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-29 07:22:07 +00:00
- removed the second 'calculated' return value from the damage function call in GetMissileDamage as it is no longer needed or even code being generated for.
This commit is contained in:
parent
c3ae560289
commit
dbde0971ef
1 changed files with 4 additions and 5 deletions
|
@ -3197,14 +3197,13 @@ int AActor::GetMissileDamage (int mask, int add)
|
||||||
}
|
}
|
||||||
VMFrameStack stack;
|
VMFrameStack stack;
|
||||||
VMValue param = this;
|
VMValue param = this;
|
||||||
VMReturn results[2];
|
VMReturn result;
|
||||||
|
|
||||||
int amount, calculated = false;
|
int amount;
|
||||||
|
|
||||||
results[0].IntAt(&amount);
|
result.IntAt(&amount);
|
||||||
results[1].IntAt(&calculated);
|
|
||||||
|
|
||||||
if (stack.Call(DamageFunc, ¶m, 1, results, 2) < 1)
|
if (stack.Call(DamageFunc, ¶m, 1, &result, 1) < 1)
|
||||||
{ // No results
|
{ // No results
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue