- allow multiple line IDs as well using the same method as for sector tags.

This commit is contained in:
Christoph Oelckers 2015-04-19 17:51:34 +02:00
parent b921157f57
commit db61c1cb57
16 changed files with 159 additions and 90 deletions

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@ -119,6 +119,7 @@ Note: All <bool> fields default to false unless mentioned otherwise.
blockhitscan = <bool>; // Line blocks hitscan attacks
locknumber = <int>; // Line special is locked
arg0str = <string>; // Alternate string-based version of arg0
moreids = <string>; // Additional line IDs, specified as a space separated list of numbers (e.g. "2 666 1003 4505")
transparent = <bool>; // true = line is a Strife transparent line (alpha 0.25)
@ -201,6 +202,7 @@ Note: All <bool> fields default to false unless mentioned otherwise.
// sound sequence thing in the sector will override this property.
hidden = <bool>; // if true this sector will not be drawn on the textured automap.
waterzone = <bool>; // Sector is under water and swimmable
moreids = <string>; // Additional sector IDs/tags, specified as a space separated list of numbers (e.g. "2 666 1003 4505")
* Note about dropactors
@ -370,6 +372,9 @@ Added transparent line property (to be folded back to core UDMF standard), and h
Added plane equations for sector slopes. (Please read carefully to ensure proper use!)
Changed language describing the DIALOGUE lump to mention USDF as an option.
1.25 19.04.2015
Added 'moreids' for linedefs and sectors.
===============================================================================
EOF
===============================================================================

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@ -2235,7 +2235,7 @@ void FParser::SF_LineTrigger()
maplinedef_t mld;
mld.special=intvalue(t_argv[0]);
mld.tag=t_argc > 1 ? intvalue(t_argv[1]) : 0;
P_TranslateLineDef(&line, &mld, false);
P_TranslateLineDef(&line, &mld);
P_ExecuteSpecial(line.special, NULL, Script->trigger, false,
line.args[0],line.args[1],line.args[2],line.args[3],line.args[4]);
}
@ -4385,7 +4385,7 @@ void FParser::SF_SetLineTrigger()
mld.tag = tag;
mld.flags = 0;
int f = lines[i].flags;
P_TranslateLineDef(&lines[i], &mld, false);
P_TranslateLineDef(&lines[i], &mld);
lines[i].flags = (lines[i].flags & (ML_MONSTERSCANACTIVATE | ML_REPEAT_SPECIAL | ML_SPAC_MASK | ML_FIRSTSIDEONLY)) |
(f & ~(ML_MONSTERSCANACTIVATE | ML_REPEAT_SPECIAL | ML_SPAC_MASK | ML_FIRSTSIDEONLY));

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@ -844,7 +844,7 @@ void P_Spawn3DFloors (void)
{
if (line->args[1]&8)
{
line->SetMainId(line->args[4]);
tagManager.AddLineID(i, line->args[4]);
}
else
{

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@ -167,7 +167,7 @@ void P_Attach3dMidtexLinesToSector(sector_t *sector, int lineid, int tag, bool c
{
line_t *ln = sectors[sec].lines[line];
if (lineid != 0 && !ln->HasId(lineid)) continue;
if (lineid != 0 && !tagManager.LineHasID(ln, lineid)) continue;
if (ln->frontsector == NULL || ln->backsector == NULL || !(ln->flags & ML_3DMIDTEX))
{

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@ -2063,7 +2063,7 @@ static void SetWallScroller (int id, int sidechoice, fixed_t dx, fixed_t dy, int
{
int wallnum = scroller->GetWallNum ();
if (wallnum >= 0 && sides[wallnum].linedef->HasId(id) &&
if (wallnum >= 0 && tagManager.LineHasID(sides[wallnum].linedef, id) &&
int(sides[wallnum].linedef->sidedef[sidechoice] - sides) == wallnum &&
Where == scroller->GetScrollParts())
{
@ -2082,7 +2082,7 @@ static void SetWallScroller (int id, int sidechoice, fixed_t dx, fixed_t dy, int
while ( (collect.Obj = iterator.Next ()) )
{
if ((collect.RefNum = ((DScroller *)collect.Obj)->GetWallNum ()) != -1 &&
sides[collect.RefNum].linedef->HasId(id) &&
tagManager.LineHasID(sides[collect.RefNum].linedef, id) &&
int(sides[collect.RefNum].linedef->sidedef[sidechoice] - sides) == collect.RefNum &&
Where == ((DScroller *)collect.Obj)->GetScrollParts())
{

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@ -409,8 +409,13 @@ void P_SerializeWorld (FArchive &arc)
arc << li->flags
<< li->activation
<< li->special
<< li->Alpha
<< li->id;
<< li->Alpha;
if (SaveVersion < 4523)
{
int id;
arc << id;
}
if (P_IsACSSpecial(li->special))
{
P_SerializeACSScriptNumber(arc, li->args[0], false);

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@ -825,38 +825,6 @@ sector_t *sector_t::GetHeightSec() const
}
void line_t::SetMainId(int newid)
{
id = newid;
}
void line_t::ClearIds()
{
id = -1;
}
bool line_t::HasId(int checkid) const
{
return id == checkid;
}
void line_t::HashIds()
{
// killough 4/17/98: same thing, only for linedefs
int i;
for (i=numlines; --i>=0; ) // Initially make all slots empty.
lines[i].firstid = -1;
for (i=numlines; --i>=0; ) // Proceed from last to first linedef
{ // so that lower linedefs appear first
int j = (unsigned) lines[i].id % (unsigned) numlines; // Hash func
lines[i].nextid = lines[j].firstid; // Prepend linedef to chain
lines[j].firstid = i;
}
}
bool secplane_t::CopyPlaneIfValid (secplane_t *dest, const secplane_t *opp) const
{
bool copy = false;

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@ -1907,54 +1907,59 @@ void P_AdjustLine (line_t *ld)
}
}
void P_SetLineID (line_t *ld)
void P_SetLineID (int i, line_t *ld)
{
// [RH] Set line id (as appropriate) here
// for Doom format maps this must be done in P_TranslateLineDef because
// the tag doesn't always go into the first arg.
if (level.maptype == MAPTYPE_HEXEN)
{
int setid = -1;
switch (ld->special)
{
case Line_SetIdentification:
if (!(level.flags2 & LEVEL2_HEXENHACK))
{
ld->SetMainId(ld->args[0] + 256 * ld->args[4]);
setid = ld->args[0] + 256 * ld->args[4];
ld->flags |= ld->args[1]<<16;
}
else
{
ld->SetMainId(ld->args[0]);
setid = ld->args[0];
}
ld->special = 0;
break;
case TranslucentLine:
ld->SetMainId(ld->args[0]);
setid = ld->args[0];
ld->flags |= ld->args[3]<<16;
break;
case Teleport_Line:
case Scroll_Texture_Model:
ld->SetMainId(ld->args[0]);
setid = ld->args[0];
break;
case Polyobj_StartLine:
ld->SetMainId(ld->args[3]);
setid = ld->args[3];
break;
case Polyobj_ExplicitLine:
ld->SetMainId(ld->args[4]);
setid = ld->args[4];
break;
case Plane_Align:
ld->SetMainId(ld->args[2]);
setid = ld->args[2];
break;
case Static_Init:
if (ld->args[1] == Init_SectorLink) ld->SetMainId(ld->args[0]);
if (ld->args[1] == Init_SectorLink) setid = ld->args[0];
break;
}
if (setid != -1)
{
tagManager.AddLineID(i, setid);
}
}
}
@ -2037,7 +2042,7 @@ void P_FinishLoadingLineDef(line_t *ld, int alpha)
{
for (j = 0; j < numlines; j++)
{
if (lines[j].HasId(ld->args[0]))
if (tagManager.LineHasID(j, ld->args[0]))
{
lines[j].Alpha = alpha;
if (additive)
@ -2139,13 +2144,13 @@ void P_LoadLineDefs (MapData * map)
mld = (maplinedef_t *)mldf;
ld = lines;
for (i = numlines; i > 0; i--, mld++, ld++)
for (i = 0; i < numlines; i++, mld++, ld++)
{
ld->Alpha = FRACUNIT; // [RH] Opaque by default
// [RH] Translate old linedef special and flags to be
// compatible with the new format.
P_TranslateLineDef (ld, mld, true);
P_TranslateLineDef (ld, mld, i);
ld->v1 = &vertexes[LittleShort(mld->v1)];
ld->v2 = &vertexes[LittleShort(mld->v2)];
@ -2231,13 +2236,12 @@ void P_LoadLineDefs2 (MapData * map)
ld->v1 = &vertexes[LittleShort(mld->v1)];
ld->v2 = &vertexes[LittleShort(mld->v2)];
ld->Alpha = FRACUNIT; // [RH] Opaque by default
ld->ClearIds();
P_SetSideNum (&ld->sidedef[0], LittleShort(mld->sidenum[0]));
P_SetSideNum (&ld->sidedef[1], LittleShort(mld->sidenum[1]));
P_AdjustLine (ld);
P_SetLineID(ld);
P_SetLineID(i, ld);
P_SaveLineSpecial (ld);
if (level.flags2 & LEVEL2_CLIPMIDTEX) ld->flags |= ML_CLIP_MIDTEX;
if (level.flags2 & LEVEL2_WRAPMIDTEX) ld->flags |= ML_WRAP_MIDTEX;
@ -3209,7 +3213,6 @@ static void P_GroupLines (bool buildmap)
times[4].Clock();
// killough 1/30/98: Create xref tables for tags
tagManager.HashTags();
line_t::HashIds();
times[4].Unclock();
times[5].Clock();

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@ -115,7 +115,7 @@ struct line_t;
struct maplinedef_t;
void P_LoadTranslator(const char *lumpname);
void P_TranslateLineDef (line_t *ld, maplinedef_t *mld, bool setlineid);
void P_TranslateLineDef (line_t *ld, maplinedef_t *mld, int lineindexforid = -1);
int P_TranslateSectorSpecial (int);
int GetUDMFInt(int type, int index, const char *key);

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@ -232,7 +232,7 @@ bool P_ActivateLine (line_t *line, AActor *mo, int side, int activationType)
!repeat && // only non-repeatable triggers
(special<Generic_Floor || special>Generic_Crusher) && // not for Boom's generalized linedefs
special && // not for lines without a special
line->HasId(line->args[0]) && // Safety check: exclude edited UDMF linedefs or ones that don't map the tag to args[0]
tagManager.LineHasID(line, line->args[0]) && // Safety check: exclude edited UDMF linedefs or ones that don't map the tag to args[0]
line->args[0] && // only if there's a tag (which is stored in the first arg)
P_FindFirstSectorFromTag (line->args[0]) == -1) // only if no sector is tagged to this linedef
{

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@ -50,6 +50,11 @@ static inline int sectindex(const sector_t *sector)
return (int)(intptr_t)(sector - sectors);
}
static inline int lineindex(const line_t *line)
{
return (int)(intptr_t)(line - lines);
}
//-----------------------------------------------------------------------------
//
//
@ -58,6 +63,8 @@ static inline int sectindex(const sector_t *sector)
void FTagManager::AddSectorTag(int sector, int tag)
{
if (tag == 0) return;
// This function assumes that all tags for a single sector get added sequentially.
// Should there ever be some need for compatibility.txt to add tags to sectors which already have a tag this function needs to be changed to adjust the startForSector indices.
while (startForSector.Size() <= (unsigned int)sector)
@ -108,14 +115,50 @@ void FTagManager::RemoveSectorTags(int sect)
//
//-----------------------------------------------------------------------------
void FTagManager::AddLineID(int line, int tag)
{
if (tag == -1) return; // For line IDs -1 means 'not set', unlike sectors.
// This function assumes that all ids for a single line get added sequentially.
while (startForLine.Size() <= (unsigned int)line)
{
startForLine.Push(-1);
}
if (startForLine[line] == -1)
{
startForLine[line] = allIDs.Size();
}
else
{
// check if the key was already defined
for (unsigned i = startForLine[line]; i < allIDs.Size(); i++)
{
if (allIDs[i].tag == tag)
{
return;
}
}
}
FTagItem it = { line, tag, -1 };
allIDs.Push(it);
}
//-----------------------------------------------------------------------------
//
//
//
//-----------------------------------------------------------------------------
void FTagManager::HashTags()
{
// add an end marker so we do not need to check for the array's size in the other functions.
static FTagItem it = { -1, -1, -1 };
allTags.Push(it);
allIDs.Push(it);
// Initially make all slots empty.
memset(TagHashFirst, -1, sizeof(TagHashFirst));
memset(IDHashFirst, -1, sizeof(IDHashFirst));
// Proceed from last to first so that lower targets appear first
for (int i = allTags.Size() - 1; i >= 0; i--)
@ -127,6 +170,17 @@ void FTagManager::HashTags()
TagHashFirst[hash] = i;
}
}
for (int i = allIDs.Size() - 1; i >= 0; i--)
{
if (allIDs[i].target > 0) // only link valid entries
{
int hash = ((unsigned int)allIDs[i].tag) % FTagManager::TAG_HASH_SIZE;
allIDs[i].nexttag = IDHashFirst[hash];
IDHashFirst[hash] = i;
}
}
}
//-----------------------------------------------------------------------------
@ -184,6 +238,37 @@ bool FTagManager::SectorHasTag(const sector_t *sector, int tag) const
return SectorHasTag(sectindex(sector), tag);
}
//-----------------------------------------------------------------------------
//
//
//
//-----------------------------------------------------------------------------
bool FTagManager::LineHasID(int i, int tag) const
{
if (LineHasIDs(i))
{
int ndx = startForLine[i];
while (allIDs[ndx].target == i)
{
if (allIDs[ndx].tag == tag) return true;
ndx++;
}
}
return false;
}
//-----------------------------------------------------------------------------
//
//
//
//-----------------------------------------------------------------------------
bool FTagManager::LineHasID(const line_t *line, int tag) const
{
return LineHasID(lineindex(line), tag);
}
//-----------------------------------------------------------------------------
//
// RETURN NEXT SECTOR # THAT LINE TAG REFERS TO
@ -237,10 +322,10 @@ int FSectorTagIterator::NextCompat(bool compat, int start)
int FLineIdIterator::Next()
{
while (start != -1 && lines[start].id != searchtag) start = lines[start].nextid;
while (start >= 0 && tagManager.allIDs[start].tag != searchtag) start = tagManager.allIDs[start].nexttag;
if (start == -1) return -1;
int ret = start;
start = lines[start].nextid;
start = start = tagManager.allIDs[start].nexttag;
return ret;
}

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@ -12,6 +12,7 @@ struct FTagItem
};
class FSectorTagIterator;
class FLineIdIterator;
class FTagManager
{
@ -21,12 +22,14 @@ class FTagManager
};
friend class FSectorTagIterator;
friend class FLineIdIterator;
TArray<FTagItem> allTags;
TArray<FTagItem> allIDs;
TArray<int> startForSector;
TArray<int> startForLine;
int TagHashFirst[TAG_HASH_SIZE];
int IDHashFirst[TAG_HASH_SIZE];
bool SectorHasTags(int sect) const
{
@ -49,9 +52,12 @@ public:
bool SectorHasTag(int sector, int tag) const;
bool SectorHasTag(const sector_t *sector, int tag) const;
bool LineHasID(int line, int id);
bool LineHasID(int line, int id) const;
bool LineHasID(const line_t *line, int id) const;
void HashTags();
void AddSectorTag(int sector, int tag);
void AddLineID(int line, int tag);
void RemoveSectorTags(int sect);
};
@ -99,7 +105,7 @@ public:
FLineIdIterator(int id)
{
searchtag = id;
start = lines[(unsigned) id % (unsigned) numlines].firstid;
start = tagManager.IDHashFirst[((unsigned int)id) % FTagManager::TAG_HASH_SIZE];
}
int Next();

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@ -755,7 +755,7 @@ public:
mld.flags = 0;
mld.special = th->special;
mld.tag = th->args[0];
P_TranslateLineDef(&ld, &mld, true);
P_TranslateLineDef(&ld, &mld);
th->special = ld.special;
memcpy(th->args, ld.args, sizeof (ld.args));
}
@ -780,10 +780,10 @@ public:
bool strifetrans2 = false;
FString arg0str, arg1str;
int lineid; // forZDoomTranslated namespace
FString tagstring;
memset(ld, 0, sizeof(*ld));
ld->Alpha = FRACUNIT;
ld->ClearIds();
ld->sidedef[0] = ld->sidedef[1] = NULL;
if (level.flags2 & LEVEL2_CLIPMIDTEX) ld->flags |= ML_CLIP_MIDTEX;
if (level.flags2 & LEVEL2_WRAPMIDTEX) ld->flags |= ML_WRAP_MIDTEX;
@ -817,7 +817,7 @@ public:
case NAME_Id:
lineid = CheckInt(key);
ld->SetMainId(lineid);
tagManager.AddLineID(index, lineid);
continue;
case NAME_Sidefront:
@ -1040,22 +1040,17 @@ public:
Flag(ld->flags, ML_3DMIDTEX_IMPASS, key);
continue;
case NAME_MoreIds:
// delay parsing of the tag string until parsing of the sector is complete
// This ensures that the ID is always the first tag in the list.
tagstring = CheckString(key);
break;
default:
break;
}
#if 0 // for later
if (namespace_bits & (Zd)) && !strnicmp(key.GetChars(), "Id", 2))
{
char *endp;
int num = strtol(key.GetChars(), &endp, 10);
if (num > 0 && *endp == NULL)
{
// only allow ID## with ## as a proper number
ld->SetId((short)CheckInt(key), false);
}
}
#endif
if ((namespace_bits & (Zd | Zdt)) && !strnicmp("user_", key.GetChars(), 5))
{
@ -1063,6 +1058,17 @@ public:
}
}
if (tagstring.IsNotEmpty())
{
FScanner sc;
sc.OpenMem("tagstring", tagstring.GetChars(), tagstring.Len());
// scan the string as long as valid numbers can be found
while (sc.CheckNumber())
{
if (sc.Number != 0) tagManager.AddLineID(index, sc.Number);
}
}
if (isTranslated)
{
int saved = ld->flags;
@ -1071,7 +1077,7 @@ public:
memset(&mld, 0, sizeof(mld));
mld.special = ld->special;
mld.tag = lineid;
P_TranslateLineDef(ld, &mld, false);
P_TranslateLineDef(ld, &mld);
ld->flags = saved | (ld->flags&(ML_MONSTERSCANACTIVATE|ML_REPEAT_SPECIAL|ML_FIRSTSIDEONLY));
}
if (passuse && (ld->activation & SPAC_Use))

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@ -60,7 +60,7 @@ typedef enum
PushMany,
} triggertype_e;
void P_TranslateLineDef (line_t *ld, maplinedef_t *mld, bool setid)
void P_TranslateLineDef (line_t *ld, maplinedef_t *mld, int lineindexforid)
{
unsigned short special = (unsigned short) LittleShort(mld->special);
short tag = LittleShort(mld->tag);
@ -100,13 +100,13 @@ void P_TranslateLineDef (line_t *ld, maplinedef_t *mld, bool setid)
}
flags = newflags;
if (setid)
if (lineindexforid >= 0)
{
// For purposes of maintaining BOOM compatibility, each
// line also needs to have its ID set to the same as its tag.
// An external conversion program would need to do this more
// intelligently.
ld->SetMainId(tag);
tagManager.AddLineID(lineindexforid, tag);
}
// 0 specials are never translated.

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@ -888,21 +888,12 @@ struct line_t
DWORD activation; // activation type
int special;
fixed_t Alpha; // <--- translucency (0=invisibile, FRACUNIT=opaque)
int id; // <--- same as tag or set with Line_SetIdentification
int args[5]; // <--- hexen-style arguments (expanded to ZDoom's full width)
int firstid, nextid;
side_t *sidedef[2];
//DWORD sidenum[2]; // sidenum[1] will be NO_SIDE if one sided
fixed_t bbox[4]; // bounding box, for the extent of the LineDef.
sector_t *frontsector, *backsector;
int validcount; // if == validcount, already checked
int locknumber; // [Dusk] lock number for special
void SetMainId(int newid);
void ClearIds();
bool HasId(int id) const;
static void HashIds();
};
// phares 3/14/98

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@ -4520,7 +4520,7 @@ DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_LineEffect)
if ((oldjunk.special = special)) // Linedef type
{
oldjunk.tag = tag; // Sector tag for linedef
P_TranslateLineDef(&junk, &oldjunk, false); // Turn into native type
P_TranslateLineDef(&junk, &oldjunk); // Turn into native type
res = !!P_ExecuteSpecial(junk.special, NULL, self, false, junk.args[0],
junk.args[1], junk.args[2], junk.args[3], junk.args[4]);
if (res && !(junk.flags & ML_REPEAT_SPECIAL)) // If only once,