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Fixed invisible mouse cursor in SDL backend
See https://mantis.zdoom.org/view.php?id=71
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1 changed files with 0 additions and 4 deletions
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@ -131,10 +131,6 @@ SDLGLVideo::SDLGLVideo (int parm)
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fprintf( stderr, "Video initialization failed: %s\n",
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SDL_GetError( ) );
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}
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#ifndef _WIN32
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// mouse cursor is visible by default on linux systems, we disable it by default
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SDL_ShowCursor (0);
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#endif
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}
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SDLGLVideo::~SDLGLVideo ()
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