mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-10 14:51:46 +00:00
- Fixed: All clang 5.0 warnings.
- Renamed autostart/autozend since Xcode’s build process links in strictly alphabetical order.
This commit is contained in:
parent
cd3f5db16a
commit
d8ff4ec281
31 changed files with 57 additions and 81 deletions
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@ -3,7 +3,7 @@ cmake_minimum_required( VERSION 2.4 )
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make_release_only()
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if( "${CMAKE_C_COMPILER_ID}" STREQUAL "GNU" OR "${CMAKE_C_COMPILER_ID}" STREQUAL "Clang" )
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set( CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wall -Wextra -fomit-frame-pointer" )
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set( CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wall -Wextra -Wno-unused-parameter -fomit-frame-pointer" )
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endif( "${CMAKE_C_COMPILER_ID}" STREQUAL "GNU" OR "${CMAKE_C_COMPILER_ID}" STREQUAL "Clang" )
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add_library( jpeg
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@ -412,7 +412,7 @@ if( "${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU" OR "${CMAKE_CXX_COMPILER_ID}" STRE
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set( CMAKE_CXX_FLAGS_MINSIZEREL "${REL_CXX_FLAGS} ${CMAKE_CXX_FLAGS_MINSIZEREL}" )
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set( CMAKE_CXX_FLAGS_RELWITHDEBINFO "${REL_CXX_FLAGS} ${CMAKE_CXX_FLAGS_RELWITHDEBINFO}" )
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set( CMAKE_CXX_FLAGS "-Wall -Wno-unused -Wextra -Wno-missing-field-initializers ${CMAKE_CXX_FLAGS}" )
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set( CMAKE_CXX_FLAGS "-Wall -Wextra -Wno-unused -Wno-unused-parameter -Wno-missing-field-initializers ${CMAKE_CXX_FLAGS}" )
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# Remove extra warnings when using the official DirectX headers.
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# Also, TDM-GCC 4.4.0 no longer accepts glibc-style printf formats as valid,
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@ -748,7 +748,7 @@ set( NOT_COMPILED_SOURCE_FILES
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add_executable( zdoom WIN32
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${HEADER_FILES}
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${NOT_COMPILED_SOURCE_FILES}
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autostart.cpp
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__autostart.cpp
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${ASM_SOURCES}
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${SYSTEM_SOURCES}
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${X86_SOURCES}
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@ -1052,7 +1052,7 @@ add_executable( zdoom WIN32
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r_data/renderstyle.cpp
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r_data/r_interpolate.cpp
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r_data/r_translate.cpp
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autozend.cpp
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zzautozend.cpp
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)
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set_source_files_properties( xlat/parse_xlat.cpp PROPERTIES OBJECT_DEPENDS "${CMAKE_CURRENT_BINARY_DIR}/xlat_parser.c" )
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@ -1160,7 +1160,7 @@ source_group("Render Data\\Textures" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE
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source_group("Render Interface" FILES r_defs.h r_renderer.h r_sky.cpp r_sky.h r_state.h r_utility.cpp r_utility.h)
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source_group("Resource Files" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/resourcefiles/.+")
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source_group("SDL Files" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/sdl/.+")
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source_group("SFML" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/sfmt/.+")
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source_group("SFMT" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/sfmt/.+")
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source_group("Shared Game" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/g_shared/.+")
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source_group("Versioning" FILES version.h win32/zdoom.rc)
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source_group("Win32 Files" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/win32/.+")
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@ -610,8 +610,6 @@ static int FlushLines (const char *start, const char *stop)
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break;
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}
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}
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if (i != TopLine)
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i = i;
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return i;
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}
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@ -370,8 +370,8 @@ extern "C" void bz_internal_error (int errcode)
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//
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//==========================================================================
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static void *SzAlloc(void *p, size_t size) { p = p; return malloc(size); }
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static void SzFree(void *p, void *address) { p = p; free(address); }
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static void *SzAlloc(void *, size_t size) { return malloc(size); }
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static void SzFree(void *, void *address) { free(address); }
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ISzAlloc g_Alloc = { SzAlloc, SzFree };
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FileReaderLZMA::FileReaderLZMA (FileReader &file, size_t uncompressed_size, bool zip)
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@ -73,6 +73,7 @@ public:
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~DHUDPicManager() {}
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void Serialize(FArchive & ar);
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virtual void DoDraw (int linenum, int x, int y, int hudheight, float translucent);
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void DoDraw (int, int, int, bool, int) { assert(false); }
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} ;
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IMPLEMENT_CLASS(DHUDPicManager)
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@ -303,6 +303,8 @@ class SBarInfoMainBlock : public SBarInfoCommandFlowControl
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int Alpha() const { return currentAlpha; }
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// Same as Draw but takes into account ForceScaled and temporarily sets the scaling if needed.
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void DrawAux(const SBarInfoMainBlock *block, DSBarInfo *statusBar, int xOffset, int yOffset, int alpha);
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// Silence hidden overload warning since this is a special use class.
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using SBarInfoCommandFlowControl::Draw;
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void Draw(const SBarInfoMainBlock *block, const DSBarInfo *statusBar, int xOffset, int yOffset, int alpha)
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{
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this->xOffset = xOffset;
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@ -74,12 +74,12 @@ public:
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{
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}
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double GetValue()
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double GetSliderValue()
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{
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return SELECTED_JOYSTICK->GetSensitivity();
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}
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void SetValue(double val)
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void SetSliderValue(double val)
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{
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SELECTED_JOYSTICK->SetSensitivity(float(val));
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}
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@ -104,14 +104,14 @@ public:
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mNeg = 1;
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}
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double GetValue()
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double GetSliderValue()
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{
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double d = SELECTED_JOYSTICK->GetAxisScale(mAxis);
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mNeg = d < 0? -1:1;
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return d;
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}
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void SetValue(double val)
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void SetSliderValue(double val)
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{
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SELECTED_JOYSTICK->SetAxisScale(mAxis, float(val * mNeg));
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}
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mNeg = 1;
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}
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double GetValue()
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double GetSliderValue()
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{
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double d = SELECTED_JOYSTICK->GetAxisDeadZone(mAxis);
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mNeg = d < 0? -1:1;
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return d;
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}
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void SetValue(double val)
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void SetSliderValue(double val)
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{
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SELECTED_JOYSTICK->SetAxisDeadZone(mAxis, float(val * mNeg));
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}
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@ -553,7 +553,6 @@ public:
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}
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~FOptionMenuItem();
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virtual bool CheckCoordinate(FOptionMenuDescriptor *desc, int x, int y);
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virtual int Draw(FOptionMenuDescriptor *desc, int y, int indent, bool selected);
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virtual bool Selectable();
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virtual int GetIndent();
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@ -468,11 +468,6 @@ FOptionMenuItem::~FOptionMenuItem()
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if (mLabel != NULL) delete [] mLabel;
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}
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bool FOptionMenuItem::CheckCoordinate(FOptionMenuDescriptor *desc, int x, int y)
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{
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return false;
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}
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int FOptionMenuItem::Draw(FOptionMenuDescriptor *desc, int y, int indent, bool selected)
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{
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return indent;
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@ -560,8 +560,8 @@ public:
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mSliderShort = 0;
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}
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virtual double GetValue() = 0;
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virtual void SetValue(double val) = 0;
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virtual double GetSliderValue() = 0;
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virtual void SetSliderValue(double val) = 0;
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//=============================================================================
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//
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@ -614,14 +614,14 @@ public:
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{
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drawLabel(indent, y, selected? OptionSettings.mFontColorSelection : OptionSettings.mFontColor);
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mDrawX = indent + CURSORSPACE;
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DrawSlider (mDrawX, y, mMin, mMax, GetValue(), mShowValue, indent);
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DrawSlider (mDrawX, y, mMin, mMax, GetSliderValue(), mShowValue, indent);
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return indent;
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}
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//=============================================================================
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bool MenuEvent (int mkey, bool fromcontroller)
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{
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double value = GetValue();
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double value = GetSliderValue();
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if (mkey == MKEY_Left)
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{
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@ -635,7 +635,7 @@ public:
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{
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return FOptionMenuItem::MenuEvent(mkey, fromcontroller);
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}
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SetValue(clamp(value, mMin, mMax));
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SetSliderValue(clamp(value, mMin, mMax));
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S_Sound (CHAN_VOICE | CHAN_UI, "menu/change", snd_menuvolume, ATTN_NONE);
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return true;
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}
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@ -662,9 +662,9 @@ public:
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x = clamp(x, slide_left, slide_right);
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double v = mMin + ((x - slide_left) * (mMax - mMin)) / (slide_right - slide_left);
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if (v != GetValue())
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if (v != GetSliderValue())
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{
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SetValue(v);
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SetSliderValue(v);
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//S_Sound (CHAN_VOICE | CHAN_UI, "menu/change", snd_menuvolume, ATTN_NONE);
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}
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if (type == DMenu::MOUSE_Click)
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@ -692,7 +692,7 @@ public:
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mCVar = FindCVar(menu, NULL);
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}
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double GetValue()
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double GetSliderValue()
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{
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if (mCVar != NULL)
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{
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@ -704,7 +704,7 @@ public:
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}
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}
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void SetValue(double val)
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void SetSliderValue(double val)
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{
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if (mCVar != NULL)
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{
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@ -732,12 +732,12 @@ public:
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mPVal = pVal;
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}
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double GetValue()
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double GetSliderValue()
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{
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return *mPVal;
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}
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void SetValue(double val)
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void SetSliderValue(double val)
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{
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*mPVal = (float)val;
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}
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@ -504,10 +504,6 @@ int FNodeBuilder::SelectSplitter (DWORD set, node_t &node, DWORD &splitseg, int
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nosplitters = true;
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}
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}
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else
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{
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pseg = pseg;
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}
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}
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seg = pseg->next;
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@ -139,7 +139,7 @@ DiskWriterIO::~DiskWriterIO()
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//
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//==========================================================================
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int DiskWriterIO::OPLinit(uint numchips, bool dontcare)
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int DiskWriterIO::OPLinit(uint numchips, bool, bool)
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{
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// If the file extension is unknown or not present, the default format
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// is RAW. Otherwise, you can use DRO.
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@ -195,7 +195,7 @@ struct DiskWriterIO : public OPLio
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DiskWriterIO(const char *filename);
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~DiskWriterIO();
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int OPLinit(uint numchips, bool notused=false);
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int OPLinit(uint numchips, bool notused=false, bool notused2=false);
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void OPLdeinit();
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void OPLwriteReg(int which, uint reg, uchar data);
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void SetClockRate(double samples_per_tick);
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@ -15,7 +15,6 @@ public:
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virtual void WriteReg(int reg, int v) = 0;
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virtual void Update(float *buffer, int length) = 0;
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virtual void SetPanning(int c, float left, float right) = 0;
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virtual FString GetVoiceString() { return FString(); }
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};
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OPLEmul *YM3812Create(bool stereo);
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@ -6807,12 +6807,16 @@ scriptwait:
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break;
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case PCD_PRINTBINARY:
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#if defined(__GNUC__) && (__GNUC__ > 4 || (__GNUC__ == 4 && (__GNUC_MINOR__ >= 6)))
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#if (defined(__GNUC__) && (__GNUC__ > 4 || (__GNUC__ == 4 && (__GNUC_MINOR__ >= 6)))) || defined(__clang__)
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#define HAS_DIAGNOSTIC_PRAGMA
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#endif
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#ifdef HAS_DIAGNOSTIC_PRAGMA
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#pragma GCC diagnostic push
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#ifdef __clang__
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#pragma GCC diagnostic ignored "-Wformat-invalid-specifier"
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#else
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#pragma GCC diagnostic ignored "-Wformat="
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#endif
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#pragma GCC diagnostic ignored "-Wformat-extra-args"
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#endif
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work.AppendFormat ("%B", STACK(1));
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|
|
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@ -364,8 +364,6 @@ void AActor::Die (AActor *source, AActor *inflictor, int dmgflags)
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{
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static int dieticks[MAXPLAYERS];
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int pnum = int(this->player-players);
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if (dieticks[pnum] == gametic)
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gametic=gametic;
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dieticks[pnum] = gametic;
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fprintf (debugfile, "died (%d) on tic %d (%s)\n", pnum, gametic,
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this->player->cheats&CF_PREDICTING?"predicting":"real");
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|
|
|
@ -230,8 +230,6 @@ fixed_t sector_t::FindNextLowestFloor (vertex_t **v) const
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check = lines[i];
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if (NULL != (other = getNextSector (check, this)))
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{
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if (other - sectors == 6)
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other = other;
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ofloor = other->floorplane.ZatPoint (check->v1);
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floor = floorplane.ZatPoint (check->v1);
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if (ofloor < floor && floor - ofloor < heightdiff && !IsLinked(other, false))
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|
|
|
@ -706,10 +706,6 @@ void R_EnterMirror (drawseg_t *ds, int depth)
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R_EnterMirror (drawsegs + WallMirrors[mirrorsAtStart], depth + 1);
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}
|
||||
}
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else
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{
|
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depth = depth;
|
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}
|
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|
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viewangle = startang;
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viewx = startx;
|
||||
|
|
|
@ -560,7 +560,7 @@ static visplane_t *new_visplane (unsigned hash)
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{
|
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check = (visplane_t *)M_Malloc (sizeof(*check) + sizeof(*check->top)*(MAXWIDTH*2));
|
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memset(check, 0, sizeof(*check) + sizeof(*check->top)*(MAXWIDTH*2));
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check->bottom = &check->top[MAXWIDTH+2];
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check->bottom = check->top + MAXWIDTH+2;
|
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}
|
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else if (NULL == (freetail = freetail->next))
|
||||
{
|
||||
|
|
|
@ -192,7 +192,7 @@ static size_t safe_write(int fd, const void *buf, size_t len)
|
|||
|
||||
static void crash_catcher(int signum, siginfo_t *siginfo, void *context)
|
||||
{
|
||||
ucontext_t *ucontext = (ucontext_t*)context;
|
||||
//ucontext_t *ucontext = (ucontext_t*)context;
|
||||
pid_t dbg_pid;
|
||||
int fd[2];
|
||||
|
||||
|
|
|
@ -719,7 +719,7 @@ bool I_WriteIniFailed ()
|
|||
|
||||
static const char *pattern;
|
||||
|
||||
#if defined(__APPLE__) && !defined(__llvm__)
|
||||
#if defined(__APPLE__) && !defined(__MAC_10_8)
|
||||
static int matchfile (struct dirent *ent)
|
||||
#else
|
||||
static int matchfile (const struct dirent *ent)
|
||||
|
|
|
@ -48,13 +48,16 @@ enum
|
|||
static const char* const tableHeaders[NUM_COLUMNS] = { "IWAD", "Game" };
|
||||
|
||||
// Class to convert the IWAD data into a form that Cocoa can use.
|
||||
@interface IWADTableData : NSObject// <NSTableViewDataSource>
|
||||
@interface IWADTableData : NSObject
|
||||
#ifdef __MAC_10_6
|
||||
<NSTableViewDataSource>
|
||||
#endif
|
||||
{
|
||||
NSMutableArray *data;
|
||||
}
|
||||
|
||||
- (void)dealloc;
|
||||
- (IWADTableData *)init:(WadStuff *) wads:(int) numwads;
|
||||
- (IWADTableData *)init:(WadStuff *) wads num:(int) numwads;
|
||||
|
||||
- (int)numberOfRowsInTableView:(NSTableView *)aTableView;
|
||||
- (id)tableView:(NSTableView *)aTableView objectValueForTableColumn:(NSTableColumn *)aTableColumn row:(int)rowIndex;
|
||||
|
@ -69,7 +72,7 @@ static const char* const tableHeaders[NUM_COLUMNS] = { "IWAD", "Game" };
|
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[super dealloc];
|
||||
}
|
||||
|
||||
- (IWADTableData *)init:(WadStuff *) wads:(int) numwads
|
||||
- (IWADTableData *)init:(WadStuff *) wads num:(int) numwads
|
||||
{
|
||||
data = [[NSMutableArray alloc] initWithCapacity:numwads];
|
||||
|
||||
|
@ -116,13 +119,13 @@ static const char* const tableHeaders[NUM_COLUMNS] = { "IWAD", "Game" };
|
|||
|
||||
- (void)buttonPressed:(id) sender;
|
||||
- (void)doubleClicked:(id) sender;
|
||||
- (void)makeLabel:(NSTextField *)label:(const char*) str;
|
||||
- (int)pickIWad:(WadStuff *)wads:(int) numwads:(bool) showwin:(int) defaultiwad;
|
||||
- (void)makeLabel:(NSTextField *)label withString:(const char*) str;
|
||||
- (int)pickIWad:(WadStuff *)wads num:(int) numwads showWindow:(bool) showwin defaultWad:(int) defaultiwad;
|
||||
@end
|
||||
|
||||
@implementation IWADPicker
|
||||
|
||||
- (void)buttonPressed:(id) sender;
|
||||
- (void)buttonPressed:(id) sender
|
||||
{
|
||||
if(sender == cancelButton)
|
||||
cancelled = true;
|
||||
|
@ -131,7 +134,7 @@ static const char* const tableHeaders[NUM_COLUMNS] = { "IWAD", "Game" };
|
|||
[app stopModal];
|
||||
}
|
||||
|
||||
- (void)doubleClicked:(id) sender;
|
||||
- (void)doubleClicked:(id) sender
|
||||
{
|
||||
if ([sender clickedRow] >= 0)
|
||||
{
|
||||
|
@ -142,7 +145,7 @@ static const char* const tableHeaders[NUM_COLUMNS] = { "IWAD", "Game" };
|
|||
|
||||
// Apparently labels in Cocoa are uneditable text fields, so lets make this a
|
||||
// little more automated.
|
||||
- (void)makeLabel:(NSTextField *)label:(const char*) str
|
||||
- (void)makeLabel:(NSTextField *)label withString:(const char*) str
|
||||
{
|
||||
[label setStringValue:[NSString stringWithUTF8String:str]];
|
||||
[label setBezeled:NO];
|
||||
|
@ -151,7 +154,7 @@ static const char* const tableHeaders[NUM_COLUMNS] = { "IWAD", "Game" };
|
|||
[label setSelectable:NO];
|
||||
}
|
||||
|
||||
- (int)pickIWad:(WadStuff *)wads:(int) numwads:(bool) showwin:(int) defaultiwad
|
||||
- (int)pickIWad:(WadStuff *)wads num:(int) numwads showWindow:(bool) showwin defaultWad:(int) defaultiwad
|
||||
{
|
||||
cancelled = false;
|
||||
|
||||
|
@ -163,7 +166,7 @@ static const char* const tableHeaders[NUM_COLUMNS] = { "IWAD", "Game" };
|
|||
[window setTitle:windowTitle];
|
||||
|
||||
NSTextField *description = [[NSTextField alloc] initWithFrame:NSMakeRect(22, 379, 412, 50)];
|
||||
[self makeLabel:description:"ZDoom found more than one IWAD\nSelect from the list below to determine which one to use:"];
|
||||
[self makeLabel:description withString:"ZDoom found more than one IWAD\nSelect from the list below to determine which one to use:"];
|
||||
[[window contentView] addSubview:description];
|
||||
[description release];
|
||||
|
||||
|
@ -171,7 +174,7 @@ static const char* const tableHeaders[NUM_COLUMNS] = { "IWAD", "Game" };
|
|||
//NSScrollView *iwadScroller = [[NSScrollView alloc] initWithFrame:NSMakeRect(20, 103, 412, 288)];
|
||||
NSScrollView *iwadScroller = [[NSScrollView alloc] initWithFrame:NSMakeRect(20, 50, 412, 341)];
|
||||
NSTableView *iwadTable = [[NSTableView alloc] initWithFrame:[iwadScroller bounds]];
|
||||
IWADTableData *tableData = [[IWADTableData alloc] init:wads:numwads];
|
||||
IWADTableData *tableData = [[IWADTableData alloc] init:wads num:numwads];
|
||||
for(int i = 0;i < NUM_COLUMNS;i++)
|
||||
{
|
||||
NSTableColumn *column = [[NSTableColumn alloc] initWithIdentifier:[NSString stringWithUTF8String:tableHeaders[i]]];
|
||||
|
@ -242,7 +245,7 @@ static const char* const tableHeaders[NUM_COLUMNS] = { "IWAD", "Game" };
|
|||
int I_PickIWad_Cocoa (WadStuff *wads, int numwads, bool showwin, int defaultiwad)
|
||||
{
|
||||
IWADPicker *picker = [IWADPicker alloc];
|
||||
int ret = [picker pickIWad:wads:numwads:showwin:defaultiwad];
|
||||
int ret = [picker pickIWad:wads num:numwads showWindow:showwin defaultWad:defaultiwad];
|
||||
[picker release];
|
||||
return ret;
|
||||
}
|
||||
|
|
|
@ -709,7 +709,7 @@ class OPLMUSDumper : public OPLMUSSong
|
|||
{
|
||||
public:
|
||||
OPLMUSDumper(const OPLMUSSong *original, const char *filename);
|
||||
void Play(bool looping);
|
||||
void Play(bool looping, int);
|
||||
};
|
||||
|
||||
// CD track/disk played through the multimedia system -----------------------
|
||||
|
|
|
@ -100,7 +100,7 @@ OPLMUSDumper::OPLMUSDumper(const OPLMUSSong *original, const char *filename)
|
|||
{
|
||||
}
|
||||
|
||||
void OPLMUSDumper::Play(bool looping)
|
||||
void OPLMUSDumper::Play(bool looping, int)
|
||||
{
|
||||
Music->Dump();
|
||||
}
|
||||
|
|
|
@ -795,7 +795,7 @@ bool DSimpleCanvas::IsValid ()
|
|||
//
|
||||
//==========================================================================
|
||||
|
||||
bool DSimpleCanvas::Lock ()
|
||||
bool DSimpleCanvas::Lock (bool)
|
||||
{
|
||||
if (LockCount == 0)
|
||||
{
|
||||
|
|
|
@ -157,8 +157,7 @@ public:
|
|||
virtual bool IsValid ();
|
||||
|
||||
// Access control
|
||||
virtual bool Lock () = 0; // Returns true if the surface was lost since last time
|
||||
virtual bool Lock (bool usesimplecanvas) { return Lock(); }
|
||||
virtual bool Lock (bool buffered=true) = 0; // Returns true if the surface was lost since last time
|
||||
virtual void Unlock () = 0;
|
||||
virtual bool IsLocked () { return Buffer != NULL; } // Returns true if the surface is locked
|
||||
|
||||
|
@ -287,7 +286,7 @@ public:
|
|||
~DSimpleCanvas ();
|
||||
|
||||
bool IsValid ();
|
||||
bool Lock ();
|
||||
bool Lock (bool buffered=true);
|
||||
void Unlock ();
|
||||
|
||||
protected:
|
||||
|
|
|
@ -1033,11 +1033,6 @@ bool D3DFB::IsFullscreen ()
|
|||
//
|
||||
//==========================================================================
|
||||
|
||||
bool D3DFB::Lock ()
|
||||
{
|
||||
return Lock(true);
|
||||
}
|
||||
|
||||
bool D3DFB::Lock (bool buffered)
|
||||
{
|
||||
if (LockCount++ > 0)
|
||||
|
|
|
@ -815,11 +815,6 @@ HRESULT DDrawFB::GetHR ()
|
|||
return LastHR;
|
||||
}
|
||||
|
||||
bool DDrawFB::Lock ()
|
||||
{
|
||||
return Lock (false);
|
||||
}
|
||||
|
||||
bool DDrawFB::Lock (bool useSimpleCanvas)
|
||||
{
|
||||
static int lock_num;
|
||||
|
|
|
@ -148,7 +148,6 @@ public:
|
|||
~DDrawFB ();
|
||||
|
||||
bool IsValid ();
|
||||
bool Lock ();
|
||||
bool Lock (bool buffer);
|
||||
void Unlock ();
|
||||
void ForceBuffering (bool force);
|
||||
|
@ -231,7 +230,6 @@ public:
|
|||
~D3DFB ();
|
||||
|
||||
bool IsValid ();
|
||||
bool Lock ();
|
||||
bool Lock (bool buffered);
|
||||
void Unlock ();
|
||||
void Update ();
|
||||
|
|
Loading…
Reference in a new issue