diff --git a/src/sdl/i_input.cpp b/src/sdl/i_input.cpp index 3e94ff045..0fe02cfd2 100644 --- a/src/sdl/i_input.cpp +++ b/src/sdl/i_input.cpp @@ -256,7 +256,7 @@ static void I_CheckNativeMouse () == (SDL_APPINPUTFOCUS|SDL_APPACTIVE); bool fs = (SDL_GetVideoSurface ()->flags & SDL_FULLSCREEN) != 0; - bool wantNative = !focus || !use_mouse || (!fs && (GUICapture || paused || demoplayback || !inGame())); + bool wantNative = !focus || (!fs && (!use_mouse || GUICapture || paused || demoplayback || !inGame())); if (wantNative != NativeMouse) {