Fixed: Frozen particles would still be deleted when frozen instead of doing nothing with.

This commit is contained in:
MajorCooke 2016-06-10 21:41:13 -05:00 committed by Christoph Oelckers
parent f787056198
commit d8bf958a06

View file

@ -263,12 +263,12 @@ void P_ThinkParticles ()
{
particle = Particles + i;
i = particle->tnext;
if (!particle->notimefreeze && ((bglobal.freeze) || (level.flags2 & LEVEL2_FROZEN)))
{
prev = particle;
continue;
}
BYTE oldtrans;
oldtrans = particle->trans;
particle->trans -= particle->fade;