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https://github.com/ZDoom/gzdoom-gles.git
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- implement wipe screen copy
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a585a90d81
commit
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7 changed files with 98 additions and 7 deletions
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@ -119,6 +119,46 @@ void VkPostprocess::BlitSceneToTexture()
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imageTransition1.execute(fb->GetDrawCommands());
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}
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void VkPostprocess::BlitCurrentToImage(VulkanImage *dstimage, VkImageLayout *dstlayout)
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{
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auto fb = GetVulkanFrameBuffer();
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fb->GetRenderState()->EndRenderPass();
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auto srcimage = fb->GetBuffers()->PipelineImage[mCurrentPipelineImage].get();
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auto srclayout = &fb->GetBuffers()->PipelineLayout[mCurrentPipelineImage];
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auto cmdbuffer = fb->GetDrawCommands();
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*dstlayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL; // needed by VkPPImageTransition.addImage. Actual layout is undefined.
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VkPPImageTransition imageTransition0;
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imageTransition0.addImage(srcimage, srclayout, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, false);
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imageTransition0.addImage(dstimage, dstlayout, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, true);
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imageTransition0.execute(fb->GetDrawCommands());
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VkImageBlit blit = {};
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blit.srcOffsets[0] = { 0, 0, 0 };
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blit.srcOffsets[1] = { srcimage->width, srcimage->height, 1 };
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blit.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
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blit.srcSubresource.mipLevel = 0;
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blit.srcSubresource.baseArrayLayer = 0;
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blit.srcSubresource.layerCount = 1;
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blit.dstOffsets[0] = { 0, 0, 0 };
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blit.dstOffsets[1] = { dstimage->width, dstimage->height, 1 };
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blit.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
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blit.dstSubresource.mipLevel = 0;
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blit.dstSubresource.baseArrayLayer = 0;
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blit.dstSubresource.layerCount = 1;
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cmdbuffer->blitImage(
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srcimage->image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
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dstimage->image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
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1, &blit, VK_FILTER_NEAREST);
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VkPPImageTransition imageTransition1;
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imageTransition1.addImage(dstimage, dstlayout, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, false);
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imageTransition1.execute(fb->GetDrawCommands());
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}
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void VkPostprocess::DrawPresentTexture(const IntRect &box, bool applyGamma, bool clearBorders)
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{
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auto fb = GetVulkanFrameBuffer();
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@ -61,6 +61,7 @@ public:
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void ClearTonemapPalette();
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void BlitSceneToTexture();
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void BlitCurrentToImage(VulkanImage *image, VkImageLayout *layout);
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void DrawPresentTexture(const IntRect &box, bool applyGamma, bool clearBorders);
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private:
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@ -78,7 +78,7 @@ void VkRenderBuffers::CreatePipeline(int width, int height)
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ImageBuilder builder;
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builder.setSize(width, height);
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builder.setFormat(VK_FORMAT_R16G16B16A16_SFLOAT);
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builder.setUsage(VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT);
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builder.setUsage(VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT);
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PipelineImage[i] = builder.create(fb->device);
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PipelineImage[i]->SetDebugName("VkRenderBuffers.PipelineImage");
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@ -546,6 +546,32 @@ void VulkanFrameBuffer::UpdatePalette()
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mPostprocess->ClearTonemapPalette();
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}
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FTexture *VulkanFrameBuffer::WipeStartScreen()
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{
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const auto &viewport = screen->mScreenViewport;
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auto tex = new FWrapperTexture(viewport.width, viewport.height, 1);
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auto systex = static_cast<VkHardwareTexture*>(tex->GetSystemTexture());
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systex->CreateWipeTexture(viewport.width, viewport.height, "WipeStartScreen");
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return tex;
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}
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FTexture *VulkanFrameBuffer::WipeEndScreen()
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{
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GetPostprocess()->SetActiveRenderTarget();
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Draw2D();
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Clear2D();
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const auto &viewport = screen->mScreenViewport;
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auto tex = new FWrapperTexture(viewport.width, viewport.height, 1);
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auto systex = static_cast<VkHardwareTexture*>(tex->GetSystemTexture());
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systex->CreateWipeTexture(viewport.width, viewport.height, "WipeEndScreen");
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return tex;
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}
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void VulkanFrameBuffer::BeginFrame()
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{
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SetViewportRects(nullptr);
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@ -71,12 +71,8 @@ public:
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IIndexBuffer *CreateIndexBuffer() override;
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IDataBuffer *CreateDataBuffer(int bindingpoint, bool ssbo) override;
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/*
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bool WipeStartScreen(int type);
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void WipeEndScreen();
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bool WipeDo(int ticks);
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void WipeCleanup();
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*/
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FTexture *WipeStartScreen() override;
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FTexture *WipeEndScreen() override;
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void SetVSync(bool vsync);
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@ -35,6 +35,7 @@
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#include "vulkan/system/vk_framebuffer.h"
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#include "vulkan/textures/vk_samplers.h"
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#include "vulkan/renderer/vk_renderpass.h"
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#include "vulkan/renderer/vk_postprocess.h"
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#include "vk_hwtexture.h"
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VkHardwareTexture *VkHardwareTexture::First = nullptr;
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@ -282,6 +283,30 @@ unsigned int VkHardwareTexture::CreateTexture(unsigned char * buffer, int w, int
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return 0;
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}
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void VkHardwareTexture::CreateWipeTexture(int w, int h, const char *name)
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{
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auto fb = GetVulkanFrameBuffer();
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VkFormat format = VK_FORMAT_B8G8R8A8_UNORM;
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ImageBuilder imgbuilder;
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imgbuilder.setFormat(format);
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imgbuilder.setSize(w, h);
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imgbuilder.setUsage(VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT, VMA_MEMORY_USAGE_GPU_ONLY);
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mImage = imgbuilder.create(fb->device);
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mImage->SetDebugName(name);
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mImageLayout = VK_IMAGE_LAYOUT_UNDEFINED;
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mTexelsize = 4;
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ImageViewBuilder viewbuilder;
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viewbuilder.setImage(mImage.get(), format);
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mImageView = viewbuilder.create(fb->device);
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mImageView->SetDebugName(name);
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fb->GetPostprocess()->BlitCurrentToImage(mImage.get(), &mImageLayout);
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}
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#if 0
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//===========================================================================
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@ -32,6 +32,9 @@ public:
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uint8_t *MapBuffer() override;
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unsigned int CreateTexture(unsigned char * buffer, int w, int h, int texunit, bool mipmap, int translation, const char *name) override;
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// Wipe screen
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void CreateWipeTexture(int w, int h, const char *name);
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static VkHardwareTexture *First;
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VkHardwareTexture *Prev = nullptr;
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VkHardwareTexture *Next = nullptr;
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