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Restored proper snes_spc Makefile.
SVN r1000 (trunk)
This commit is contained in:
parent
0d400522e4
commit
d7217c4a44
1 changed files with 16 additions and 129 deletions
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@ -1,5 +1,4 @@
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# Makefile for DUMB, derived from zlib/Makefile.mgw.
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# Yes, I have forgone the Makefiles provided with DUMB and opted to roll a simpler one.
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# Makefile for snes_spc, derived from zlib/Makefile.mgw.
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CMD=0
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ifeq (Windows_NT,$(OS))
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@ -9,6 +8,8 @@ ifeq (Windows_NT,$(OS))
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endif
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endif
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STATICLIB = libsnes_spc.a
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CCDV = @../ccdv
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CC = gcc
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@ -20,102 +21,11 @@ LDFLAGS = $(LOC) -s
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AR = ar
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ARFLAGS = rcs
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# Macro for replacing / with \ where necessary. Usage: $(call FIX,path)
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FIX = $(subst /,\,$(subst /*,\\\*,$(1)))
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CORE_MODULES := \
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core/atexit.c \
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core/duhlen.c \
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core/duhtag.c \
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core/dumbfile.c \
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core/loadduh.c \
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core/makeduh.c \
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core/rawsig.c \
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core/readduh.c \
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core/register.c \
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core/rendduh.c \
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core/rendsig.c \
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core/unload.c \
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helpers/barray.c \
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helpers/clickrem.c \
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helpers/memfile.c \
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helpers/resample.c \
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helpers/riff.c \
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helpers/sampbuf.c \
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helpers/silence.c \
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helpers/stdfile.c \
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it/filter.cpp \
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it/itload.c \
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it/itload2.c \
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it/itmisc.c \
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it/itorder.c \
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it/itread.c \
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it/itread2.c \
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it/itrender.c \
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it/itunload.c \
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it/load669.c \
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it/load6692.c \
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it/loadasy.c \
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it/loadasy2.c \
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it/loadmod.c \
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it/loadmod2.c \
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it/loadmtm.c \
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it/loadmtm2.c \
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it/loadoldpsm.c \
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it/loadoldpsm2.c \
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it/loadpsm.c \
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it/loadpsm2.c \
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it/loadptm.c \
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it/loadptm2.c \
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it/loadriff.c \
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it/loadriff2.c \
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it/loads3m.c \
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it/loads3m2.c \
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it/loadstm.c \
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it/loadstm2.c \
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it/loadxm.c \
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it/loadxm2.c \
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it/ptmeffect.c \
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it/read669.c \
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it/read6692.c \
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it/readam.c \
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it/readasy.c \
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it/readdsmf.c \
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it/readmod.c \
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it/readmod2.c \
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it/readmtm.c \
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it/readoldpsm.c \
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it/readpsm.c \
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it/readptm.c \
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it/readriff.c \
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it/reads3m.c \
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it/reads3m2.c \
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it/readstm.c \
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it/readstm2.c \
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it/readxm.c \
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it/readxm2.c \
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it/xmeffect.c
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LIBDIR := lib
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OBJDIR := obj
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WFLAGS := -Wall -W -Wwrite-strings -Wstrict-prototypes -Wmissing-declarations -DDUMB_DECLARE_DEPRECATED
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WFLAGS_ALLEGRO := -Wno-missing-declarations
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OFLAGS := -O2 -ffast-math -fomit-frame-pointer
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DBGFLAGS := -DDEBUGMODE=1 -g3
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CFLAGS_RELEASE := -Iinclude $(WFLAGS) $(OFLAGS)
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CFLAGS_DEBUG := -Iinclude $(WFLAGS) $(DBGFLAGS)
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LDFLAGS := -s
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CORE_LIB_FILE_RELEASE := $(LIBDIR)/libdumb.a
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CORE_LIB_FILE_DEBUG := $(LIBDIR)/libdumbd.a
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OBJS = snes_spc/dsp.o snes_spc/SNES_SPC.o snes_spc/SNES_SPC_misc.o snes_spc/SNES_SPC_state.o \
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snes_spc/spc.o snes_spc/SPC_DSP.o snes_spc/SPC_Filter.o
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all: $(STATICLIB)
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core: $(CORE_LIB_FILE_RELEASE) $(CORE_LIB_FILE_DEBUG)
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.cpp.o:
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$(CCDV) $(CC) $(CFLAGS) -c -o $@ $<
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@ -127,40 +37,17 @@ $(STATICLIB): $(OBJS)
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clean:
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ifeq (0,$(CMD))
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rm -f $(CORE_LIB_FILE_RELEASE)
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rm -f $(CORE_LIB_FILE_DEBUG)
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rm -f $(OBJDIR)/*.o
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rm -f $(STATICLIB)
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rm -f snes_spc/*.o
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else
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-del /q /f $(call FIX,$(CORE_LIB_FILE_RELEASE)) 2>nul
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-del /q /f $(call FIX,$(CORE_LIB_FILE_DEBUG)) 2>nul
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-del /q /f $(call FIX,$(OBJDIR)/*.o) 2>nul
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-del /q /f $(STATICLIB) 2>nul
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-del /q /f snes_spc\*.o 2>nul
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endif
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CORE_OBJECTS := $(addprefix $(OBJDIR)/, $(notdir $(patsubst %.c, %.o, $(CORE_MODULES))))
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ALLEGRO_OBJECTS := $(addprefix $(OBJDIR)/, $(notdir $(patsubst %.c, %.o, $(ALLEGRO_MODULES))))
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# Pass the current value of CFLAGS through to the commands. Or, more
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# accurately, create a local copy of the current CFLAGS variable. This is
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# necessary because Make doesn't expand variables in commands until they are
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# executed.
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$(CORE_LIB_FILE): CFLAGS := $(CFLAGS)
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$(ALLEGRO_LIB_FILE): CFLAGS := $(CFLAGS)
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$(OBJDIR)/%.o: src/core/%.c include/dumb.h include/internal/dumb.h
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$(CC) $(CFLAGS) -c -o $@ $<
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$(OBJDIR)/%.o: src/helpers/%.c include/dumb.h
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$(CC) $(CFLAGS) -c -o $@ $<
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$(OBJDIR)/resample.o: src/helpers/resample.inc
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$(OBJDIR)/%.o: src/it/%.c include/dumb.h include/internal/it.h
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$(CC) $(CFLAGS) -c -o $@ $<
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$(OBJDIR)/%.o: src/sigtypes/%.c include/dumb.h
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$(CC) $(CFLAGS) -c -o $@ $<
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$(CORE_LIB_FILE): $(CORE_OBJECTS)
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$(AR) $(ARFLAGS) $@ $^
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dsp.o: snes_spc/dsp.cpp snes_spc/dsp.h snes_spc/SPC_DSP.h
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SNES_SPC.o: snes_spc/SNES_SPC.cpp snes_spc/SNES_SPC.h snes_spc/SPC_DSP.h
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SNES_SPC_misc.o: snes_spc/SNES_SPC_misc.cpp snes_spc/SNES_SPC.h snes_spc/SPC_DSP.h
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SNES_SPC_state.o: snes_spc/SNES_SPC_state.cpp snes_spc/SNES_SPC.h snes_spc/SPC_DSP.h
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spc.o: snes_spc/spc.cpp snes_spc/spc.h snes_spc/SNES_SPC.h snes_spc/SPC_DSP.h snes_spc/SPC_Filter.h
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SPC_DSP.o: snes_spc/SPC_DSP.cpp snes_spc/SPC_DSP.h
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SPC_Filter.o: snes_spc/SPC_Filter.cpp snes_spc/SPC_Filter.h
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