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- fix null pointer crash
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099057b142
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1 changed files with 2 additions and 1 deletions
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@ -1334,7 +1334,8 @@ void DFrameBuffer::DrawBlend(sector_t * viewsector)
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if (players[consoleplayer].camera != nullptr)
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if (players[consoleplayer].camera != nullptr)
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{
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{
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player = players[consoleplayer].camera->player;
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player = players[consoleplayer].camera->player;
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fullbright = (player->fixedcolormap != NOFIXEDCOLORMAP || player->extralight == INT_MIN || player->fixedlightlevel != -1);
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if (player)
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fullbright = (player->fixedcolormap != NOFIXEDCOLORMAP || player->extralight == INT_MIN || player->fixedlightlevel != -1);
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}
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}
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// don't draw sector based blends when any fullbright screen effect is active.
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// don't draw sector based blends when any fullbright screen effect is active.
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