mirror of
https://github.com/ZDoom/gzdoom-gles.git
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- Converted the PhoenixRod and associated classes to DECORATE to make
the Heretic conversion complete. SVN r1110 (trunk)
This commit is contained in:
parent
b2a6bed19f
commit
d5cc9e01d0
15 changed files with 397 additions and 428 deletions
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@ -1,4 +1,6 @@
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August 3, 2008 (Changes by Graf Zahl)
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- Converted the PhoenixRod and associated classes to DECORATE to make
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the Heretic conversion complete.
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- Converted the Minotaur's projectiles to DECORATE so that I can get
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rid of the AT_SPEED_SET code.
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- Converted Heretic's Blaster and SkullRod to DECORATE.
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@ -303,6 +303,8 @@ enum
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MF5_NOINTERACTION = 0x00200000, // Thing is completely excluded from any gameplay related checks
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MF5_NOTIMEFREEZE = 0x00400000, // Actor is not affected by time freezer
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MF5_PUFFGETSOWNER = 0x00800000, // [BB] Sets the owner of the puff to the player who fired it
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MF5_SPECIALFIREDAMAGE=0x01000000, // Special treatment of PhoenixFX1 turned into a flag to removr
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// dependence of main engine code of specific actor types.
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// --- mobj.renderflags ---
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@ -166,6 +166,13 @@ ACTOR(HideInCeiling)
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ACTOR(SkullRodStorm)
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ACTOR(RainImpact)
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ACTOR(MntrFloorFire)
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ACTOR(FirePhoenixPL1)
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ACTOR(InitPhoenixPL2)
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ACTOR(FirePhoenixPL2)
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ACTOR(ShutdownPhoenixPL2)
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ACTOR(PhoenixPuff)
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ACTOR(FlameEnd)
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ACTOR(FloatPuff)
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ACTOR(BatSpawnInit)
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@ -6,7 +6,6 @@
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#include "a_action.h"
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#include "a_pickups.h"
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#include "p_local.h"
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#include "a_hereticglobal.h"
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#include "a_sharedglobal.h"
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#include "p_enemy.h"
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#include "d_event.h"
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@ -1,6 +1,5 @@
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#include "actor.h"
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#include "info.h"
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#include "a_hereticglobal.h"
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#include "p_local.h"
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#include "p_enemy.h"
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#include "a_action.h"
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@ -1,26 +0,0 @@
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#ifndef __A_HERETICGLOBAL_H__
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#define __A_HERETICGLOBAL_H__
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#include "info.h"
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#include "a_pickups.h"
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class AHereticWeapon : public AWeapon
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{
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DECLARE_STATELESS_ACTOR (AHereticWeapon, AWeapon)
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};
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class APhoenixFX1 : public AActor
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{
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DECLARE_ACTOR (APhoenixFX1, AActor)
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public:
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int DoSpecialDamage (AActor *target, int damage);
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};
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class APhoenixPuff : public AActor
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{
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DECLARE_ACTOR (APhoenixPuff, AActor)
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};
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void P_DSparilTeleport (AActor *actor);
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#endif //__A_HERETICGLOBAL_H__
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@ -2,7 +2,6 @@
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#include "info.h"
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#include "p_enemy.h"
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#include "a_doomglobal.h"
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#include "a_hereticglobal.h"
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#include "a_pickups.h"
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#include "a_action.h"
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#include "m_random.h"
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@ -4,7 +4,6 @@
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#include "s_sound.h"
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#include "m_random.h"
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#include "a_pickups.h"
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#include "a_hereticglobal.h"
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#include "d_player.h"
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#include "p_pspr.h"
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#include "p_local.h"
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@ -39,6 +38,7 @@ static FRandom pr_fp2 ("FirePhoenixPL2");
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#define FLAME_THROWER_TICS (10*TICRATE)
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void P_DSparilTeleport (AActor *actor);
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#define USE_BLSR_AMMO_1 1
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#define USE_BLSR_AMMO_2 5
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extern bool P_AutoUseChaosDevice (player_t *player);
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// Base Heretic weapon class ------------------------------------------------
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IMPLEMENT_STATELESS_ACTOR (AHereticWeapon, Heretic, -1, 0)
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PROP_Weapon_Kickback (150)
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END_DEFAULTS
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// --- Staff ----------------------------------------------------------------
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//----------------------------------------------------------------------------
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// --- Phoenix Rod ----------------------------------------------------------
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void A_FirePhoenixPL1 (AActor *);
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void A_InitPhoenixPL2 (AActor *);
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void A_FirePhoenixPL2 (AActor *);
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void A_ShutdownPhoenixPL2 (AActor *);
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void A_PhoenixPuff (AActor *);
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void A_FlameEnd (AActor *);
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void A_FloatPuff (AActor *);
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// Phoenix Rod --------------------------------------------------------------
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class APhoenixRod : public AHereticWeapon
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class APhoenixRod : public AWeapon
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{
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DECLARE_ACTOR (APhoenixRod, AHereticWeapon)
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DECLARE_CLASS (APhoenixRod, AWeapon)
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public:
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void Serialize (FArchive &arc)
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{
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@ -1196,113 +1180,32 @@ public:
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class APhoenixRodPowered : public APhoenixRod
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{
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DECLARE_STATELESS_ACTOR (APhoenixRodPowered, APhoenixRod)
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DECLARE_CLASS (APhoenixRodPowered, APhoenixRod)
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public:
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void EndPowerup ();
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};
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FState APhoenixRod::States[] =
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{
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#define S_WPHX 0
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S_NORMAL (WPHX, 'A', -1, NULL , NULL),
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#define S_PHOENIXREADY (S_WPHX+1)
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S_NORMAL (PHNX, 'A', 1, A_WeaponReady , &States[S_PHOENIXREADY]),
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#define S_PHOENIXDOWN (S_PHOENIXREADY+1)
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S_NORMAL (PHNX, 'A', 1, A_Lower , &States[S_PHOENIXDOWN]),
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#define S_PHOENIXUP (S_PHOENIXDOWN+1)
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S_NORMAL (PHNX, 'A', 1, A_Raise , &States[S_PHOENIXUP]),
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#define S_PHOENIXATK1 (S_PHOENIXUP+1)
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S_NORMAL (PHNX, 'B', 5, NULL , &States[S_PHOENIXATK1+1]),
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S_NORMAL (PHNX, 'C', 7, A_FirePhoenixPL1 , &States[S_PHOENIXATK1+2]),
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S_NORMAL (PHNX, 'D', 4, NULL , &States[S_PHOENIXATK1+3]),
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S_NORMAL (PHNX, 'B', 4, NULL , &States[S_PHOENIXATK1+4]),
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S_NORMAL (PHNX, 'B', 0, A_ReFire , &States[S_PHOENIXREADY]),
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#define S_PHOENIXATK2 (S_PHOENIXATK1+5)
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S_NORMAL (PHNX, 'B', 3, A_InitPhoenixPL2 , &States[S_PHOENIXATK2+1]),
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S_BRIGHT (PHNX, 'C', 1, A_FirePhoenixPL2 , &States[S_PHOENIXATK2+2]),
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S_NORMAL (PHNX, 'B', 4, A_ReFire , &States[S_PHOENIXATK2+3]),
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S_NORMAL (PHNX, 'B', 4, A_ShutdownPhoenixPL2 , &States[S_PHOENIXREADY])
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};
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IMPLEMENT_ACTOR (APhoenixRod, Heretic, 2003, 29)
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PROP_Flags (MF_SPECIAL)
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PROP_SpawnState (S_WPHX)
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PROP_Weapon_Flags (WIF_NOAUTOFIRE|WIF_BOT_REACTION_SKILL_THING)
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PROP_Weapon_SelectionOrder (2600)
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PROP_Weapon_AmmoUse1 (USE_PHRD_AMMO_1)
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PROP_Weapon_AmmoGive1 (2)
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PROP_Weapon_UpState (S_PHOENIXUP)
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PROP_Weapon_DownState (S_PHOENIXDOWN)
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PROP_Weapon_ReadyState (S_PHOENIXREADY)
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PROP_Weapon_AtkState (S_PHOENIXATK1)
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PROP_Weapon_YAdjust (15)
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PROP_Weapon_MoveCombatDist (18350080)
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PROP_Weapon_AmmoType1 ("PhoenixRodAmmo")
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PROP_Weapon_SisterType ("PhoenixRodPowered")
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PROP_Weapon_ProjectileType ("PhoenixFX1")
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PROP_Inventory_PickupMessage("$TXT_WPNPHOENIXROD")
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END_DEFAULTS
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IMPLEMENT_STATELESS_ACTOR (APhoenixRodPowered, Heretic, -1, 0)
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PROP_Weapon_Flags (WIF_NOAUTOFIRE|WIF_POWERED_UP|WIF_BOT_MELEE)
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PROP_Weapon_AmmoUse1 (USE_PHRD_AMMO_2)
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PROP_Weapon_AmmoGive1 (0)
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PROP_Weapon_AtkState (S_PHOENIXATK2)
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PROP_Weapon_HoldAtkState (S_PHOENIXATK2+1)
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PROP_Weapon_MoveCombatDist (0)
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PROP_Weapon_SisterType ("PhoenixRod")
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PROP_Weapon_ProjectileType ("PhoenixFX2")
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END_DEFAULTS
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IMPLEMENT_CLASS (APhoenixRod)
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IMPLEMENT_CLASS (APhoenixRodPowered)
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void APhoenixRodPowered::EndPowerup ()
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{
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P_SetPsprite (Owner->player, ps_weapon, &APhoenixRod::States[S_PHOENIXREADY]);
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P_SetPsprite (Owner->player, ps_weapon, SisterWeapon->GetReadyState());
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DepleteAmmo (bAltFire);
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Owner->player->refire = 0;
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S_StopSound (Owner, CHAN_WEAPON);
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Owner->player->ReadyWeapon = SisterWeapon;
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}
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// Phoenix FX 1 -------------------------------------------------------------
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FState APhoenixFX1::States[] =
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class APhoenixFX1 : public AActor
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{
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#define S_PHOENIXFX1 0
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S_BRIGHT (FX04, 'A', 4, A_PhoenixPuff , &States[S_PHOENIXFX1+0]),
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#define S_PHOENIXFXI1 (S_PHOENIXFX1+1)
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S_BRIGHT (FX08, 'A', 6, A_Explode , &States[S_PHOENIXFXI1+1]),
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S_BRIGHT (FX08, 'B', 5, NULL , &States[S_PHOENIXFXI1+2]),
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S_BRIGHT (FX08, 'C', 5, NULL , &States[S_PHOENIXFXI1+3]),
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S_BRIGHT (FX08, 'D', 4, NULL , &States[S_PHOENIXFXI1+4]),
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S_BRIGHT (FX08, 'E', 4, NULL , &States[S_PHOENIXFXI1+5]),
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S_BRIGHT (FX08, 'F', 4, NULL , &States[S_PHOENIXFXI1+6]),
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S_BRIGHT (FX08, 'G', 4, NULL , &States[S_PHOENIXFXI1+7]),
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S_BRIGHT (FX08, 'H', 4, NULL , NULL)
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DECLARE_CLASS (APhoenixFX1, AActor)
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public:
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int DoSpecialDamage (AActor *target, int damage);
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};
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IMPLEMENT_ACTOR (APhoenixFX1, Heretic, -1, 163)
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PROP_RadiusFixed (11)
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PROP_HeightFixed (8)
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PROP_SpeedFixed (20)
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PROP_Damage (20)
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PROP_DamageType (NAME_Fire)
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PROP_Flags (MF_NOBLOCKMAP|MF_MISSILE|MF_DROPOFF|MF_NOGRAVITY)
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PROP_Flags2 (MF2_THRUGHOST|MF2_NOTELEPORT|MF2_PCROSS|MF2_IMPACT)
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PROP_RenderStyle (STYLE_Add)
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PROP_SpawnState (S_PHOENIXFX1)
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PROP_DeathState (S_PHOENIXFXI1)
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PROP_SeeSound ("weapons/phoenixshoot")
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PROP_DeathSound ("weapons/phoenixhit")
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END_DEFAULTS
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IMPLEMENT_CLASS (APhoenixFX1)
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int APhoenixFX1::DoSpecialDamage (AActor *target, int damage)
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{
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return damage;
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}
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// Phoenix puff -------------------------------------------------------------
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FState APhoenixPuff::States[] =
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{
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S_NORMAL (FX04, 'B', 4, NULL , &States[1]),
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S_NORMAL (FX04, 'C', 4, NULL , &States[2]),
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S_NORMAL (FX04, 'D', 4, NULL , &States[3]),
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S_NORMAL (FX04, 'E', 4, NULL , &States[4]),
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S_NORMAL (FX04, 'F', 4, NULL , NULL),
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};
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IMPLEMENT_ACTOR (APhoenixPuff, Heretic, -1, 0)
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PROP_Flags (MF_NOBLOCKMAP|MF_NOGRAVITY)
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PROP_Flags2 (MF2_NOTELEPORT|MF2_CANNOTPUSH)
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PROP_RenderStyle (STYLE_Translucent)
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PROP_Alpha (HR_SHADOW)
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PROP_SpawnState (0)
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END_DEFAULTS
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// Phoenix FX 2 -------------------------------------------------------------
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class APhoenixFX2 : public AActor
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{
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DECLARE_ACTOR (APhoenixFX2, AActor)
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DECLARE_CLASS (APhoenixFX2, AActor)
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public:
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int DoSpecialDamage (AActor *target, int damage);
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};
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FState APhoenixFX2::States[] =
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{
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#define S_PHOENIXFX2 0
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S_BRIGHT (FX09, 'A', 2, NULL , &States[S_PHOENIXFX2+1]),
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S_BRIGHT (FX09, 'B', 2, NULL , &States[S_PHOENIXFX2+2]),
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S_BRIGHT (FX09, 'A', 2, NULL , &States[S_PHOENIXFX2+3]),
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S_BRIGHT (FX09, 'B', 2, NULL , &States[S_PHOENIXFX2+4]),
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S_BRIGHT (FX09, 'A', 2, NULL , &States[S_PHOENIXFX2+5]),
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S_BRIGHT (FX09, 'B', 2, A_FlameEnd , &States[S_PHOENIXFX2+6]),
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S_BRIGHT (FX09, 'C', 2, NULL , &States[S_PHOENIXFX2+7]),
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S_BRIGHT (FX09, 'D', 2, NULL , &States[S_PHOENIXFX2+8]),
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S_BRIGHT (FX09, 'E', 2, NULL , &States[S_PHOENIXFX2+9]),
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S_BRIGHT (FX09, 'F', 2, NULL , NULL),
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#define S_PHOENIXFXI2 (S_PHOENIXFX2+10)
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S_BRIGHT (FX09, 'G', 3, NULL , &States[S_PHOENIXFXI2+1]),
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S_BRIGHT (FX09, 'H', 3, A_FloatPuff , &States[S_PHOENIXFXI2+2]),
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S_BRIGHT (FX09, 'I', 4, NULL , &States[S_PHOENIXFXI2+3]),
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S_BRIGHT (FX09, 'J', 5, NULL , &States[S_PHOENIXFXI2+4]),
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S_BRIGHT (FX09, 'K', 5, NULL , NULL)
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};
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IMPLEMENT_ACTOR (APhoenixFX2, Heretic, -1, 0)
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PROP_RadiusFixed (6)
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PROP_HeightFixed (8)
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PROP_SpeedFixed (10)
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PROP_Damage (2)
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PROP_DamageType (NAME_Fire)
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PROP_Flags (MF_NOBLOCKMAP|MF_MISSILE|MF_DROPOFF|MF_NOGRAVITY)
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PROP_Flags2 (MF2_NOTELEPORT|MF2_PCROSS|MF2_IMPACT)
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PROP_RenderStyle (STYLE_Add)
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PROP_SpawnState (S_PHOENIXFX2)
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PROP_DeathState (S_PHOENIXFXI2)
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END_DEFAULTS
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IMPLEMENT_CLASS (APhoenixFX2)
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int APhoenixFX2::DoSpecialDamage (AActor *target, int damage)
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{
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@ -1430,13 +1279,13 @@ void A_PhoenixPuff (AActor *actor)
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//[RH] Heretic never sets the target for seeking
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//P_SeekerMissile (actor, ANGLE_1*5, ANGLE_1*10);
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puff = Spawn<APhoenixPuff> (actor->x, actor->y, actor->z, ALLOW_REPLACE);
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puff = Spawn("PhoenixPuff", actor->x, actor->y, actor->z, ALLOW_REPLACE);
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angle = actor->angle + ANG90;
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angle >>= ANGLETOFINESHIFT;
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puff->momx = FixedMul (FRACUNIT*13/10, finecosine[angle]);
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puff->momy = FixedMul (FRACUNIT*13/10, finesine[angle]);
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puff->momz = 0;
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puff = Spawn<APhoenixPuff> (actor->x, actor->y, actor->z, ALLOW_REPLACE);
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puff = Spawn("PhoenixPuff", actor->x, actor->y, actor->z, ALLOW_REPLACE);
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angle = actor->angle - ANG90;
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angle >>= ANGLETOFINESHIFT;
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puff->momx = FixedMul (FRACUNIT*13/10, finecosine[angle]);
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@ -1490,7 +1339,7 @@ void A_FirePhoenixPL2 (AActor *actor)
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flamethrower = static_cast<APhoenixRod *> (player->ReadyWeapon);
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if (flamethrower == NULL || --flamethrower->FlameCount == 0)
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{ // Out of flame
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P_SetPsprite (player, ps_weapon, &APhoenixRod::States[S_PHOENIXATK2+3]);
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P_SetPsprite (player, ps_weapon, flamethrower->FindState("Powerdown"));
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player->refire = 0;
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S_StopSound (actor, CHAN_WEAPON);
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return;
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@ -1501,7 +1350,7 @@ void A_FirePhoenixPL2 (AActor *actor)
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z = actor->z + 26*FRACUNIT + finetangent[FINEANGLES/4-(actor->pitch>>ANGLETOFINESHIFT)];
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z -= actor->floorclip;
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slope = finetangent[FINEANGLES/4-(actor->pitch>>ANGLETOFINESHIFT)] + (FRACUNIT/10);
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mo = Spawn<APhoenixFX2> (x, y, z, ALLOW_REPLACE);
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mo = Spawn("PhoenixFX2", x, y, z, ALLOW_REPLACE);
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mo->target = actor;
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mo->angle = angle;
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mo->momx = actor->momx + FixedMul (mo->Speed, finecosine[angle>>ANGLETOFINESHIFT]);
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@ -4,7 +4,6 @@
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#include "s_sound.h"
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#include "p_local.h"
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#include "p_enemy.h"
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#include "a_hereticglobal.h"
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#include "a_action.h"
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#include "gstrings.h"
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@ -6,7 +6,6 @@
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#include "a_action.h"
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||||
#include "a_pickups.h"
|
||||
#include "p_local.h"
|
||||
#include "a_hereticglobal.h"
|
||||
#include "a_sharedglobal.h"
|
||||
#include "p_enemy.h"
|
||||
#include "d_event.h"
|
||||
|
|
|
@ -6,7 +6,6 @@
|
|||
#include "s_sound.h"
|
||||
#include "gi.h"
|
||||
#include "p_lnspec.h"
|
||||
#include "a_hereticglobal.h"
|
||||
#include "sbar.h"
|
||||
#include "statnums.h"
|
||||
#include "c_dispatch.h"
|
||||
|
|
|
@ -48,7 +48,6 @@
|
|||
#include "b_bot.h" //Added by MC:
|
||||
|
||||
#include "a_doomglobal.h"
|
||||
#include "a_hereticglobal.h"
|
||||
#include "ravenshared.h"
|
||||
#include "a_hexenglobal.h"
|
||||
#include "a_sharedglobal.h"
|
||||
|
@ -1151,7 +1150,7 @@ void P_DamageMobj (AActor *target, AActor *inflictor, AActor *source, int damage
|
|||
{ // Check for flame death
|
||||
if (!inflictor ||
|
||||
((target->health > -50) && (damage > 25)) ||
|
||||
!inflictor->IsKindOf (RUNTIME_CLASS(APhoenixFX1)))
|
||||
!(inflictor->flags5 & MF5_SPECIALFIREDAMAGE))
|
||||
{
|
||||
target->DamageType = NAME_Fire;
|
||||
}
|
||||
|
|
|
@ -243,6 +243,7 @@ static flagdef ActorFlags[]=
|
|||
DEFINE_FLAG(MF5, NOINTERACTION, AActor, flags5),
|
||||
DEFINE_FLAG(MF5, NOTIMEFREEZE, AActor, flags5),
|
||||
DEFINE_FLAG(MF5, PUFFGETSOWNER, AActor, flags5), // [BB] added PUFFGETSOWNER
|
||||
DEFINE_FLAG(MF5, SPECIALFIREDAMAGE, AActor, flags5),
|
||||
|
||||
// Effect flags
|
||||
DEFINE_FLAG(FX, VISIBILITYPULSE, AActor, effects),
|
||||
|
|
|
@ -1,9 +1,9 @@
|
|||
/*
|
||||
|
||||
ACTOR HereticWeapon : Weapon
|
||||
{
|
||||
Weapon.Kickback 150
|
||||
}
|
||||
*/
|
||||
|
||||
|
||||
// Staff --------------------------------------------------------------------
|
||||
|
||||
|
@ -661,7 +661,7 @@ ACTOR MaceSpawner : SpecialSpot 2002
|
|||
|
||||
// Blaster ------------------------------------------------------------------
|
||||
|
||||
ACTOR Blaster : Weapon 53
|
||||
ACTOR Blaster : HereticWeapon 53
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 28
|
||||
|
@ -812,7 +812,7 @@ ACTOR BlasterPuff
|
|||
|
||||
// Skull (Horn) Rod ---------------------------------------------------------
|
||||
|
||||
ACTOR SkullRod : Weapon 2004
|
||||
ACTOR SkullRod : HereticWeapon 2004
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 30
|
||||
|
@ -975,3 +975,148 @@ ACTOR RainTracker : Inventory native
|
|||
}
|
||||
|
||||
|
||||
// Phoenix Rod --------------------------------------------------------------
|
||||
|
||||
ACTOR PhoenixRod : Weapon 2003 native
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 29
|
||||
+WEAPON.NOAUTOFIRE
|
||||
Weapon.SelectionOrder 2600
|
||||
Weapon.Kickback 150
|
||||
Weapon.YAdjust 15
|
||||
Weapon.AmmoUse 1
|
||||
Weapon.AmmoGive 2
|
||||
Weapon.AmmoType "PhoenixRodAmmo"
|
||||
Weapon.Sisterweapon "PhoenixRodPowered"
|
||||
Inventory.PickupMessage "$TxT_WPNPHOENIxROD"
|
||||
|
||||
action native A_FirePhoenixPL1();
|
||||
|
||||
States
|
||||
{
|
||||
Spawn:
|
||||
WPHX A -1
|
||||
Stop
|
||||
Ready:
|
||||
PHNX A 1 A_WeaponReady
|
||||
Loop
|
||||
Deselect:
|
||||
PHNX A 1 A_Lower
|
||||
Loop
|
||||
Select:
|
||||
PHNX A 1 A_Raise
|
||||
Loop
|
||||
Fire:
|
||||
PHNX B 5
|
||||
PHNX C 7 A_FirePhoenixPL1
|
||||
PHNX DB 4
|
||||
PHNX B 0 A_ReFire
|
||||
Goto Ready
|
||||
}
|
||||
}
|
||||
|
||||
ACTOR PhoenixRodPowered : PhoenixRod native
|
||||
{
|
||||
+WEAPON.POWERED_UP
|
||||
Weapon.SisterWeapon "PhoenixRod"
|
||||
Weapon.AmmoGive 0
|
||||
|
||||
action native A_InitPhoenixPL2();
|
||||
action native A_FirePhoenixPL2();
|
||||
action native A_ShutdownPhoenixPL2();
|
||||
|
||||
States
|
||||
{
|
||||
Fire:
|
||||
PHNX B 3 A_InitPhoenixPL2
|
||||
Hold:
|
||||
PHNX C 1 A_FirePhoenixPL2
|
||||
PHNX B 4 A_ReFire
|
||||
Powerdown:
|
||||
PHNX B 4 A_ShutdownPhoenixPL2
|
||||
Goto Ready
|
||||
}
|
||||
}
|
||||
|
||||
// Phoenix FX 1 -------------------------------------------------------------
|
||||
|
||||
ACTOR PhoenixFX1 native
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 163
|
||||
Radius 11
|
||||
Height 8
|
||||
Speed 20
|
||||
Damage 20
|
||||
DamageType Fire
|
||||
Projectile
|
||||
+THRUGHOST
|
||||
+SPECIALFIREDAMAGE
|
||||
SeeSound "weapons/phoenixshoot"
|
||||
DeathSound "weapons/phoenixhit"
|
||||
|
||||
action native A_PhoenixPuff();
|
||||
|
||||
States
|
||||
{
|
||||
Spawn:
|
||||
FX04 A 4 BRIGHT A_PhoenixPuff
|
||||
Loop
|
||||
Death:
|
||||
FX08 A 6 BRIGHT A_Explode
|
||||
FX08 BC 5 BRIGHT
|
||||
FX08 DEFGH 4 BRIGHT
|
||||
Stop
|
||||
}
|
||||
}
|
||||
|
||||
// Phoenix puff -------------------------------------------------------------
|
||||
|
||||
ACTOR PhoenixPuff
|
||||
{
|
||||
+NOBLOCKMAP
|
||||
+NOGRAVITY
|
||||
+NOTELEPORT
|
||||
+CANNOTPUSH
|
||||
RenderStyle Translucent
|
||||
Alpha 0.4
|
||||
States
|
||||
{
|
||||
Spawn:
|
||||
FX04 BCDEF 4
|
||||
Stop
|
||||
}
|
||||
}
|
||||
|
||||
// Phoenix FX 2 -------------------------------------------------------------
|
||||
|
||||
ACTOR PhoenixFX2 native
|
||||
{
|
||||
Radius 6
|
||||
Height 8
|
||||
Speed 10
|
||||
Damage 2
|
||||
DamageType Fire
|
||||
Projectile
|
||||
RenderStyle Add
|
||||
|
||||
action native A_FlameEnd();
|
||||
action native A_FloatPuff();
|
||||
|
||||
States
|
||||
{
|
||||
Spawn:
|
||||
FX09 ABABA 2 BRIGHT
|
||||
FX09 B 2 BRIGHT A_FlameEnd
|
||||
FX09 CDEF 2 BRIGHT
|
||||
Stop
|
||||
Death:
|
||||
FX09 G 3 BRIGHT
|
||||
FX09 H 3 BRIGHT A_FloatPuff
|
||||
FX09 I 4 BRIGHT
|
||||
FX09 JK 5 BRIGHT
|
||||
Stop
|
||||
}
|
||||
}
|
||||
|
||||
|
|
438
zdoom.vcproj
438
zdoom.vcproj
|
@ -1,7 +1,7 @@
|
|||
<?xml version="1.0" encoding="Windows-1252"?>
|
||||
<VisualStudioProject
|
||||
ProjectType="Visual C++"
|
||||
Version="8.00"
|
||||
Version="8,00"
|
||||
Name="zdoom"
|
||||
ProjectGUID="{8049475B-5C87-46F9-9358-635218A4EF18}"
|
||||
RootNamespace=" zdoom"
|
||||
|
@ -138,6 +138,112 @@
|
|||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Debug|Win32"
|
||||
OutputDirectory=".\Debug"
|
||||
IntermediateDirectory=".\Debug"
|
||||
ConfigurationType="1"
|
||||
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
|
||||
UseOfMFC="0"
|
||||
ATLMinimizesCRunTimeLibraryUsage="false"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
Description="Checking svnrevision.h..."
|
||||
CommandLine="$(OutDir)\updaterevision.exe src src/svnrevision.h"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
PreprocessorDefinitions="_DEBUG"
|
||||
MkTypLibCompatible="true"
|
||||
SuppressStartupBanner="true"
|
||||
TargetEnvironment="1"
|
||||
TypeLibraryName=".\Debug/zdoom.tlb"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="src\win32;src\sound;src;zlib;src\g_shared;src\g_doom;src\g_raven;src\g_heretic;src\g_hexen;src\g_strife;jpeg-6b;snes_spc\snes_spc;gdtoa"
|
||||
PreprocessorDefinitions="WIN32,_DEBUG,_WIN32,_WINDOWS,USEASM,_CRTDBG_MAP_ALLOC,HAVE_STRUPR,HAVE_FILELENGTH"
|
||||
MinimalRebuild="true"
|
||||
RuntimeLibrary="1"
|
||||
EnableFunctionLevelLinking="true"
|
||||
ForceConformanceInForLoopScope="true"
|
||||
PrecompiledHeaderFile=""
|
||||
AssemblerOutput="0"
|
||||
AssemblerListingLocation=".\Debug/"
|
||||
ObjectFile=".\Debug/"
|
||||
ProgramDataBaseFileName=".\Debug/"
|
||||
WarningLevel="3"
|
||||
SuppressStartupBanner="true"
|
||||
Detect64BitPortabilityProblems="true"
|
||||
DebugInformationFormat="4"
|
||||
CompileAs="0"
|
||||
DisableSpecificWarnings="4996"
|
||||
ForcedIncludeFiles=""
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
PreprocessorDefinitions="_DEBUG"
|
||||
Culture="1033"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalOptions="/MACHINE:I386"
|
||||
AdditionalDependencies="gdi32.lib user32.lib comctl32.lib shell32.lib advapi32.lib comdlg32.lib ole32.lib dxguid.lib dsound.lib dinput8.lib strmiids.lib wsock32.lib winmm.lib fmodex_vc.lib setupapi.lib ws2_32.lib"
|
||||
OutputFile="../zdoomd.exe"
|
||||
LinkIncremental="2"
|
||||
SuppressStartupBanner="true"
|
||||
AdditionalLibraryDirectories=""
|
||||
IgnoreDefaultLibraryNames="libcmt;msvcrtd;msvcrt"
|
||||
GenerateDebugInformation="true"
|
||||
ProgramDatabaseFile=".\Debug/zdoomd.pdb"
|
||||
SubSystem="2"
|
||||
StackReserveSize="0"
|
||||
TerminalServerAware="2"
|
||||
SetChecksum="false"
|
||||
TargetMachine="0"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebDeploymentTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release|x64"
|
||||
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
|
||||
|
@ -249,112 +355,6 @@
|
|||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Debug|Win32"
|
||||
OutputDirectory=".\Debug"
|
||||
IntermediateDirectory=".\Debug"
|
||||
ConfigurationType="1"
|
||||
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
|
||||
UseOfMFC="0"
|
||||
ATLMinimizesCRunTimeLibraryUsage="false"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
Description="Checking svnrevision.h..."
|
||||
CommandLine="$(OutDir)\updaterevision.exe src src/svnrevision.h"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
PreprocessorDefinitions="_DEBUG"
|
||||
MkTypLibCompatible="true"
|
||||
SuppressStartupBanner="true"
|
||||
TargetEnvironment="1"
|
||||
TypeLibraryName=".\Debug/zdoom.tlb"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="src\win32;src\sound;src;zlib;src\g_shared;src\g_doom;src\g_raven;src\g_heretic;src\g_hexen;src\g_strife;jpeg-6b;snes_spc\snes_spc;gdtoa"
|
||||
PreprocessorDefinitions="WIN32,_DEBUG,_WIN32,_WINDOWS,USEASM,_CRTDBG_MAP_ALLOC,HAVE_STRUPR,HAVE_FILELENGTH"
|
||||
MinimalRebuild="true"
|
||||
RuntimeLibrary="1"
|
||||
EnableFunctionLevelLinking="true"
|
||||
ForceConformanceInForLoopScope="true"
|
||||
PrecompiledHeaderFile=""
|
||||
AssemblerOutput="0"
|
||||
AssemblerListingLocation=".\Debug/"
|
||||
ObjectFile=".\Debug/"
|
||||
ProgramDataBaseFileName=".\Debug/"
|
||||
WarningLevel="3"
|
||||
SuppressStartupBanner="true"
|
||||
Detect64BitPortabilityProblems="true"
|
||||
DebugInformationFormat="4"
|
||||
CompileAs="0"
|
||||
DisableSpecificWarnings="4996"
|
||||
ForcedIncludeFiles=""
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
PreprocessorDefinitions="_DEBUG"
|
||||
Culture="1033"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalOptions="/MACHINE:I386"
|
||||
AdditionalDependencies="gdi32.lib user32.lib comctl32.lib shell32.lib advapi32.lib comdlg32.lib ole32.lib dxguid.lib dsound.lib dinput8.lib strmiids.lib wsock32.lib winmm.lib fmodex_vc.lib setupapi.lib ws2_32.lib"
|
||||
OutputFile="../zdoomd.exe"
|
||||
LinkIncremental="2"
|
||||
SuppressStartupBanner="true"
|
||||
AdditionalLibraryDirectories=""
|
||||
IgnoreDefaultLibraryNames="libcmt;msvcrtd;msvcrt"
|
||||
GenerateDebugInformation="true"
|
||||
ProgramDatabaseFile=".\Debug/zdoomd.pdb"
|
||||
SubSystem="2"
|
||||
StackReserveSize="0"
|
||||
TerminalServerAware="2"
|
||||
SetChecksum="false"
|
||||
TargetMachine="0"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebDeploymentTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Debug|x64"
|
||||
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
|
||||
|
@ -933,16 +933,6 @@
|
|||
Outputs=""src/$(InputName).h""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|x64"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Creating $(InputName).h from src/$(InputFileName)"
|
||||
CommandLine="tools\re2c\re2c -s -o "src/$(InputName).h" "src/$(InputFileName)"
"
|
||||
Outputs=""src/$(InputName).h""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
|
@ -953,6 +943,16 @@
|
|||
Outputs=""src/$(InputName).h""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|x64"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Creating $(InputName).h from src/$(InputFileName)"
|
||||
CommandLine="tools\re2c\re2c -s -o "src/$(InputName).h" "src/$(InputFileName)"
"
|
||||
Outputs=""src/$(InputName).h""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|x64"
|
||||
>
|
||||
|
@ -1547,6 +1547,16 @@
|
|||
Outputs="$(IntDir)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Assembling $(InputPath)..."
|
||||
CommandLine="nasm -g -o "$(IntDir)\$(InputName).obj" -f win32 "$(InputPath)" -isrc/
$(OutDir)\fixrtext "$(IntDir)\$(InputName).obj"
"
|
||||
Outputs="$(IntDir)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|x64"
|
||||
ExcludedFromBuild="true"
|
||||
|
@ -1558,16 +1568,6 @@
|
|||
Outputs="$(IntDir)/$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Assembling $(InputPath)..."
|
||||
CommandLine="nasm -g -o "$(IntDir)\$(InputName).obj" -f win32 "$(InputPath)" -isrc/
$(OutDir)\fixrtext "$(IntDir)\$(InputName).obj"
"
|
||||
Outputs="$(IntDir)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|x64"
|
||||
ExcludedFromBuild="true"
|
||||
|
@ -1593,6 +1593,16 @@
|
|||
Outputs="$(IntDir)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Assembling $(InputPath)..."
|
||||
CommandLine="nasm -g -o "$(IntDir)\$(InputName).obj" -f win32 "$(InputPath)" -isrc/
$(OutDir)\fixrtext "$(IntDir)\$(InputName).obj"
"
|
||||
Outputs="$(IntDir)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|x64"
|
||||
ExcludedFromBuild="true"
|
||||
|
@ -1604,16 +1614,6 @@
|
|||
Outputs="$(IntDir)/$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Assembling $(InputPath)..."
|
||||
CommandLine="nasm -g -o "$(IntDir)\$(InputName).obj" -f win32 "$(InputPath)" -isrc/
$(OutDir)\fixrtext "$(IntDir)\$(InputName).obj"
"
|
||||
Outputs="$(IntDir)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|x64"
|
||||
ExcludedFromBuild="true"
|
||||
|
@ -1639,6 +1639,16 @@
|
|||
Outputs="$(IntDir)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Assembling $(InputPath)..."
|
||||
CommandLine="nasm -g -o "$(IntDir)\$(InputName).obj" -f win32 "$(InputPath)" -isrc/
$(OutDir)\fixrtext "$(IntDir)\$(InputName).obj"
"
|
||||
Outputs="$(IntDir)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|x64"
|
||||
ExcludedFromBuild="true"
|
||||
|
@ -1650,16 +1660,6 @@
|
|||
Outputs="$(IntDir)/$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Assembling $(InputPath)..."
|
||||
CommandLine="nasm -g -o "$(IntDir)\$(InputName).obj" -f win32 "$(InputPath)" -isrc/
$(OutDir)\fixrtext "$(IntDir)\$(InputName).obj"
"
|
||||
Outputs="$(IntDir)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|x64"
|
||||
ExcludedFromBuild="true"
|
||||
|
@ -1685,6 +1685,16 @@
|
|||
Outputs="$(IntDir)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Assembling $(InputPath)..."
|
||||
CommandLine="nasm -g -o "$(IntDir)\$(InputName).obj" -f win32 "$(InputPath)" -isrc/
$(OutDir)\fixrtext "$(IntDir)\$(InputName).obj"
"
|
||||
Outputs="$(IntDir)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|x64"
|
||||
ExcludedFromBuild="true"
|
||||
|
@ -1696,16 +1706,6 @@
|
|||
Outputs="$(IntDir)/$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Assembling $(InputPath)..."
|
||||
CommandLine="nasm -g -o "$(IntDir)\$(InputName).obj" -f win32 "$(InputPath)" -isrc/
$(OutDir)\fixrtext "$(IntDir)\$(InputName).obj"
"
|
||||
Outputs="$(IntDir)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|x64"
|
||||
ExcludedFromBuild="true"
|
||||
|
@ -1731,6 +1731,16 @@
|
|||
Outputs="$(IntDir)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Assembling $(InputPath)..."
|
||||
CommandLine="nasm -g -o "$(IntDir)\$(InputName).obj" -f win32 "$(InputPath)" -isrc/
$(OutDir)\fixrtext "$(IntDir)\$(InputName).obj"
"
|
||||
Outputs="$(IntDir)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|x64"
|
||||
ExcludedFromBuild="true"
|
||||
|
@ -1742,16 +1752,6 @@
|
|||
Outputs="$(IntDir)/$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Assembling $(InputPath)..."
|
||||
CommandLine="nasm -g -o "$(IntDir)\$(InputName).obj" -f win32 "$(InputPath)" -isrc/
$(OutDir)\fixrtext "$(IntDir)\$(InputName).obj"
"
|
||||
Outputs="$(IntDir)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|x64"
|
||||
ExcludedFromBuild="true"
|
||||
|
@ -1917,14 +1917,6 @@
|
|||
Outputs="$(IntDir)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
|
@ -1935,6 +1927,14 @@
|
|||
Outputs="$(IntDir)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|x64"
|
||||
ExcludedFromBuild="true"
|
||||
|
@ -2248,10 +2248,6 @@
|
|||
RelativePath=".\src\g_heretic\a_hereticartifacts.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\g_heretic\a_hereticglobal.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\g_heretic\a_hereticimp.cpp"
|
||||
>
|
||||
|
@ -2812,14 +2808,6 @@
|
|||
AdditionalIncludeDirectories="src\win32;$(NoInherit)"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|x64"
|
||||
>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
AdditionalIncludeDirectories="src\win32;$(NoInherit)"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
|
@ -2829,6 +2817,14 @@
|
|||
AdditionalIncludeDirectories="src\win32;$(NoInherit)"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|x64"
|
||||
>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
AdditionalIncludeDirectories="src\win32;$(NoInherit)"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|x64"
|
||||
>
|
||||
|
@ -3103,7 +3099,7 @@
|
|||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|x64"
|
||||
Name="Debug|Win32"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
|
@ -3111,7 +3107,7 @@
|
|||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
Name="Release|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
|
@ -3143,7 +3139,7 @@
|
|||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|x64"
|
||||
Name="Debug|Win32"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
|
@ -3151,7 +3147,7 @@
|
|||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
Name="Release|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
|
@ -3180,7 +3176,7 @@
|
|||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|x64"
|
||||
Name="Debug|Win32"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
|
@ -3189,7 +3185,7 @@
|
|||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
Name="Release|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
|
@ -3219,7 +3215,7 @@
|
|||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|x64"
|
||||
Name="Debug|Win32"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
|
@ -3227,7 +3223,7 @@
|
|||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
Name="Release|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
|
@ -3256,7 +3252,7 @@
|
|||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|x64"
|
||||
Name="Debug|Win32"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
|
@ -3265,7 +3261,7 @@
|
|||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
Name="Release|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
|
@ -3296,7 +3292,7 @@
|
|||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|x64"
|
||||
Name="Debug|Win32"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
|
@ -3305,7 +3301,7 @@
|
|||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
Name="Release|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
|
@ -3335,7 +3331,7 @@
|
|||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|x64"
|
||||
Name="Debug|Win32"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
|
@ -3343,7 +3339,7 @@
|
|||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
Name="Release|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
|
@ -3372,7 +3368,7 @@
|
|||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|x64"
|
||||
Name="Debug|Win32"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
|
@ -3381,7 +3377,7 @@
|
|||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
Name="Release|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
|
@ -3412,7 +3408,7 @@
|
|||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|x64"
|
||||
Name="Debug|Win32"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
|
@ -3421,7 +3417,7 @@
|
|||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
Name="Release|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
|
@ -3452,7 +3448,7 @@
|
|||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|x64"
|
||||
Name="Debug|Win32"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
|
@ -3461,7 +3457,7 @@
|
|||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
Name="Release|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
|
@ -3491,7 +3487,7 @@
|
|||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|x64"
|
||||
Name="Debug|Win32"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
|
@ -3499,7 +3495,7 @@
|
|||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
Name="Release|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
|
@ -3527,7 +3523,7 @@
|
|||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|x64"
|
||||
Name="Debug|Win32"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
|
@ -3535,7 +3531,7 @@
|
|||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
Name="Release|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
|
@ -3563,7 +3559,7 @@
|
|||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|x64"
|
||||
Name="Debug|Win32"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
|
@ -3571,7 +3567,7 @@
|
|||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
Name="Release|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
|
@ -3599,7 +3595,7 @@
|
|||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|x64"
|
||||
Name="Debug|Win32"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
|
@ -3607,7 +3603,7 @@
|
|||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
Name="Release|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
|
@ -3637,7 +3633,7 @@
|
|||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|x64"
|
||||
Name="Debug|Win32"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
|
@ -3647,7 +3643,7 @@
|
|||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
Name="Release|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
|
@ -3691,7 +3687,7 @@
|
|||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|x64"
|
||||
Name="Debug|Win32"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
|
@ -3699,7 +3695,7 @@
|
|||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
Name="Release|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
|
@ -3733,7 +3729,7 @@
|
|||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|x64"
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
|
@ -3743,7 +3739,7 @@
|
|||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
Name="Release|x64"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
|
|
Loading…
Reference in a new issue