Lowered minimum OS requirement to 10.5 Leopard

This commit is contained in:
alexey.lysiuk 2014-11-08 13:30:41 +02:00
parent f0f0f2a24d
commit d2d6d2a7f8
2 changed files with 132 additions and 57 deletions

View file

@ -1212,7 +1212,7 @@ endif( ZD_CMAKE_COMPILER_IS_GNUCXX_COMPATIBLE )
if( APPLE )
set_target_properties(zdoom PROPERTIES
LINK_FLAGS "-framework Cocoa -framework IOKit -framework OpenGL"
LINK_FLAGS "-framework Carbon -framework Cocoa -framework IOKit -framework OpenGL"
MACOSX_BUNDLE_INFO_PLIST "${CMAKE_CURRENT_SOURCE_DIR}/cocoa/zdoom-info.plist" )
# Fix fmod link so that it can be found in the app bundle.

View file

@ -781,6 +781,19 @@ const Uint16 BYTES_PER_PIXEL = 4;
// ---------------------------------------------------------------------------
namespace
{
const NSInteger LEVEL_FULLSCREEN = NSMainMenuWindowLevel + 1;
const NSInteger LEVEL_WINDOWED = NSNormalWindowLevel;
const NSUInteger STYLE_MASK_FULLSCREEN = NSBorderlessWindowMask;
const NSUInteger STYLE_MASK_WINDOWED = NSTitledWindowMask | NSClosableWindowMask | NSMiniaturizableWindowMask;
}
// ---------------------------------------------------------------------------
@interface FullscreenWindow : NSWindow
{
@ -788,27 +801,8 @@ const Uint16 BYTES_PER_PIXEL = 4;
- (bool)canBecomeKeyWindow;
- (void)close;
@end
@implementation FullscreenWindow
- (bool)canBecomeKeyWindow
{
return true;
}
- (void)close
{
[super close];
I_ShutdownJoysticks();
[NSApp terminate:self];
}
- (void)setLevel:(NSInteger)level;
- (void)setStyleMask:(NSUInteger)styleMask;
@end
@ -892,12 +886,51 @@ const Uint16 BYTES_PER_PIXEL = 4;
- (void)setMainWindowVisible:(bool)visible;
- (void)setWindowStyleMask:(NSUInteger)styleMask;
@end
static ApplicationController* appCtrl;
// ---------------------------------------------------------------------------
@implementation FullscreenWindow
- (bool)canBecomeKeyWindow
{
return true;
}
- (void)setLevel:(NSInteger)level
{
#if MAC_OS_X_VERSION_MIN_REQUIRED >= 1060
[super setLevel:level];
#else // 10.5 or earlier
// Old Carbon-based way to make fullscreen window above dock and menu
// It's supported on 64-bit, but on 10.6 and later the following is preferred:
// [NSWindow setLevel:NSMainMenuWindowLevel + 1]
const SystemUIMode mode = LEVEL_FULLSCREEN == level
? kUIModeAllHidden
: kUIModeNormal;
SetSystemUIMode(mode, 0);
#endif // 10.6 or higher
}
- (void)setStyleMask:(NSUInteger)styleMask
{
[appCtrl setWindowStyleMask:styleMask];
}
@end
// ---------------------------------------------------------------------------
@implementation ApplicationController
- (id)init
@ -1040,6 +1073,23 @@ static ApplicationController* appCtrl;
}
- (FullscreenWindow*)createWindow:(NSUInteger)styleMask
{
FullscreenWindow* window = [[FullscreenWindow alloc] initWithContentRect:NSMakeRect(0, 0, 640, 480)
styleMask:styleMask
backing:NSBackingStoreBuffered
defer:NO];
[window setOpaque:YES];
[window makeFirstResponder:self];
[window setAcceptsMouseMovedEvents:YES];
NSButton* closeButton = [window standardWindowButton:NSWindowCloseButton];
[closeButton setAction:@selector(closeWindow:)];
[closeButton setTarget:self];
return window;
}
- (void)initializeOpenGL
{
if (m_openGLInitialized)
@ -1047,15 +1097,7 @@ static ApplicationController* appCtrl;
return;
}
// Create window
m_window = [[FullscreenWindow alloc] initWithContentRect:NSMakeRect(0, 0, 640, 480)
styleMask:NSTitledWindowMask | NSClosableWindowMask | NSMiniaturizableWindowMask
backing:NSBackingStoreBuffered
defer:NO];
[m_window setOpaque:YES];
[m_window makeFirstResponder:self];
[m_window setAcceptsMouseMovedEvents:YES];
m_window = [self createWindow:STYLE_MASK_WINDOWED];
// Create OpenGL context and view
@ -1093,7 +1135,7 @@ static ApplicationController* appCtrl;
m_openGLInitialized = true;
}
- (void)switchToFullscreen
- (void)setFullscreenModeWidth:(int)width height:(int)height
{
NSScreen* screen = [m_window screen];
@ -1105,42 +1147,50 @@ static ApplicationController* appCtrl;
const float displayWidth = displayRect.size.width;
const float displayHeight = displayRect.size.height;
const float pixelScaleFactorX = displayWidth / static_cast<float>(m_width );
const float pixelScaleFactorY = displayHeight / static_cast<float>(m_height);
const float pixelScaleFactorX = displayWidth / static_cast<float>(width );
const float pixelScaleFactorY = displayHeight / static_cast<float>(height);
rbOpts.pixelScale = std::min(pixelScaleFactorX, pixelScaleFactorY);
rbOpts.width = m_width * rbOpts.pixelScale;
rbOpts.height = m_height * rbOpts.pixelScale;
rbOpts.width = width * rbOpts.pixelScale;
rbOpts.height = height * rbOpts.pixelScale;
rbOpts.shiftX = (displayWidth - rbOpts.width ) / 2.0f;
rbOpts.shiftY = (displayHeight - rbOpts.height) / 2.0f;
[m_window setLevel:NSMainMenuWindowLevel + 1];
[m_window setStyleMask:NSBorderlessWindowMask];
[m_window setHidesOnDeactivate:YES];
if (!m_fullscreen)
{
[m_window setLevel:LEVEL_FULLSCREEN];
[m_window setStyleMask:STYLE_MASK_FULLSCREEN];
[m_window setHidesOnDeactivate:YES];
}
[m_window setFrame:displayRect display:YES];
[m_window setFrameOrigin:NSMakePoint(0.0f, 0.0f)];
}
- (void)switchToWindowed
- (void)setWindowedModeWidth:(int)width height:(int)height
{
rbOpts.pixelScale = 1.0f;
rbOpts.width = static_cast<float>(m_width );
rbOpts.height = static_cast<float>(m_height);
rbOpts.width = static_cast<float>(width );
rbOpts.height = static_cast<float>(height);
rbOpts.shiftX = 0.0f;
rbOpts.shiftY = 0.0f;
const NSSize windowPixelSize = NSMakeSize(m_width, m_height);
const NSSize windowPixelSize = NSMakeSize(width, height);
const NSSize windowSize = vid_hidpi
? [[m_window contentView] convertSizeFromBacking:windowPixelSize]
: windowPixelSize;
[m_window setLevel:NSNormalWindowLevel];
[m_window setStyleMask:NSTitledWindowMask | NSClosableWindowMask | NSMiniaturizableWindowMask];
[m_window setHidesOnDeactivate:NO];
if (m_fullscreen)
{
[m_window setLevel:LEVEL_WINDOWED];
[m_window setStyleMask:STYLE_MASK_WINDOWED];
[m_window setHidesOnDeactivate:NO];
}
[m_window setContentSize:windowSize];
[m_window center];
}
@ -1155,33 +1205,28 @@ static ApplicationController* appCtrl;
return;
}
m_fullscreen = fullscreen;
m_width = width;
m_height = height;
m_hiDPI = hiDPI;
[self initializeOpenGL];
if (IsHiDPISupported())
{
NSOpenGLView* const glView = [m_window contentView];
[glView setWantsBestResolutionOpenGLSurface:m_hiDPI];
[glView setWantsBestResolutionOpenGLSurface:hiDPI];
}
if (m_fullscreen)
if (fullscreen)
{
[self switchToFullscreen];
[self setFullscreenModeWidth:width height:height];
}
else
{
[self switchToWindowed];
[self setWindowedModeWidth:width height:height];
}
rbOpts.dirty = true;
const NSSize viewSize = GetRealContentViewSize(m_window);
glViewport(0, 0, viewSize.width, viewSize.height);
glViewport(0, 0, static_cast<GLsizei>(viewSize.width), static_cast<GLsizei>(viewSize.height));
glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
glClear(GL_COLOR_BUFFER_BIT);
@ -1195,6 +1240,11 @@ static ApplicationController* appCtrl;
{
[m_window makeKeyAndOrderFront:nil];
}
m_fullscreen = fullscreen;
m_width = width;
m_height = height;
m_hiDPI = hiDPI;
}
- (void)useHiDPI:(bool)hiDPI
@ -1321,6 +1371,31 @@ static ApplicationController* appCtrl;
}
}
- (void)setWindowStyleMask:(NSUInteger)styleMask
{
#if MAC_OS_X_VERSION_MIN_REQUIRED >= 1060
[m_window setStyleMask:styleMask];
#else // 10.5 or earlier
// Before 10.6 it's impossible to change window's style mask
// To workaround this new window should be created with required style mask
FullscreenWindow* tempWindow = [self createWindow:styleMask];
[tempWindow setContentView:[m_window contentView]];
[m_window close];
m_window = tempWindow;
#endif // 10.6 or higher
}
- (void)closeWindow:(id)sender
{
I_ShutdownJoysticks();
[NSApp terminate:sender];
}
@end