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Revert "- fixed: 3D floor that extend into the real sector's floor were not clipped properly."
This reverts commit a33ad3c99e
.
Turns out that this breaks legitimate maps. So I'd rather let that one broken map glitch than the good ones.
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1 changed files with 0 additions and 6 deletions
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@ -1392,12 +1392,6 @@ void GLWall::DoFFloorBlocks(seg_t * seg, sector_t * frontsector, sector_t * back
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ff_topleft = topleft;
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ff_topright = topright;
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}
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if (ff_bottomleft < bottomleft && ff_bottomright < bottomright)
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{
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// the new section extends into the floor.
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ff_bottomleft = bottomleft;
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ff_bottomright = bottomright;
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}
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// do all inverse floors above the current one it there is a gap between the
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// last 3D floor and this one.
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