From d0f037d14fdb11e055e1f90307761f91f5514c26 Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Tue, 4 Dec 2018 18:51:03 +0100 Subject: [PATCH] - the native APlayerPawn::PlayAttacking2 function is not needed anymore. --- src/p_user.cpp | 9 --------- 1 file changed, 9 deletions(-) diff --git a/src/p_user.cpp b/src/p_user.cpp index fcd81b686..7dda18719 100644 --- a/src/p_user.cpp +++ b/src/p_user.cpp @@ -1101,15 +1101,6 @@ void APlayerPawn::PlayIdle () } } -void APlayerPawn::PlayAttacking2 () -{ - IFVIRTUAL(APlayerPawn, PlayAttacking2) - { - VMValue params[1] = { (DObject*)this }; - VMCall(func, params, 1, nullptr, 0); - } -} - //=========================================================================== // // APlayerPawn :: GiveDefaultInventory