Fixed decals not appearing when firing at walls point-blank (#1186)

This commit is contained in:
Player701 2020-09-22 14:03:37 +03:00 committed by drfrag
parent ee3ef788a5
commit cf8dffce03

View file

@ -6378,7 +6378,7 @@ bool P_CheckMissileSpawn (AActor* th, double maxdist)
}
else
{
P_ExplodeMissile (th, NULL, th->BlockingMobj);
P_ExplodeMissile (th, th->BlockingLine, th->BlockingMobj);
}
return false;
}