mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-11 15:22:15 +00:00
Remove wallshade global from R_RenderDecals
This commit is contained in:
parent
918904074a
commit
ce864655e3
3 changed files with 6 additions and 6 deletions
|
@ -1811,7 +1811,7 @@ bool R_StoreWallRange (int start, int stop)
|
||||||
// [ZZ] Only if not an active mirror
|
// [ZZ] Only if not an active mirror
|
||||||
if (!rw_markportal)
|
if (!rw_markportal)
|
||||||
{
|
{
|
||||||
R_RenderDecals(curline->sidedef, draw_segment);
|
R_RenderDecals(curline->sidedef, draw_segment, wallshade);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (rw_markportal)
|
if (rw_markportal)
|
||||||
|
|
|
@ -33,11 +33,11 @@
|
||||||
|
|
||||||
namespace swrenderer
|
namespace swrenderer
|
||||||
{
|
{
|
||||||
void R_RenderDecals(side_t *sidedef, drawseg_t *draw_segment)
|
void R_RenderDecals(side_t *sidedef, drawseg_t *draw_segment, int wallshade)
|
||||||
{
|
{
|
||||||
for (DBaseDecal *decal = sidedef->AttachedDecals; decal != NULL; decal = decal->WallNext)
|
for (DBaseDecal *decal = sidedef->AttachedDecals; decal != NULL; decal = decal->WallNext)
|
||||||
{
|
{
|
||||||
R_RenderDecal(sidedef, decal, draw_segment, 0);
|
R_RenderDecal(sidedef, decal, draw_segment, wallshade, 0);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -45,7 +45,7 @@ namespace swrenderer
|
||||||
// = 1: drawing masked textures (including sprites)
|
// = 1: drawing masked textures (including sprites)
|
||||||
// Currently, only pass = 0 is done or used
|
// Currently, only pass = 0 is done or used
|
||||||
|
|
||||||
void R_RenderDecal(side_t *wall, DBaseDecal *decal, drawseg_t *clipper, int pass)
|
void R_RenderDecal(side_t *wall, DBaseDecal *decal, drawseg_t *clipper, int wallshade, int pass)
|
||||||
{
|
{
|
||||||
DVector2 decal_left, decal_right, decal_pos;
|
DVector2 decal_left, decal_right, decal_pos;
|
||||||
int x1, x2;
|
int x1, x2;
|
||||||
|
|
|
@ -8,6 +8,6 @@ namespace swrenderer
|
||||||
{
|
{
|
||||||
struct drawseg_t;
|
struct drawseg_t;
|
||||||
|
|
||||||
void R_RenderDecals(side_t *wall, drawseg_t *draw_segment);
|
void R_RenderDecals(side_t *wall, drawseg_t *draw_segment, int wallshade);
|
||||||
void R_RenderDecal(side_t *wall, DBaseDecal *first, drawseg_t *clipper, int pass);
|
void R_RenderDecal(side_t *wall, DBaseDecal *first, drawseg_t *clipper, int wallshade, int pass);
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue