From c9d603d1c3313b208d83fc9a3c5a3de54f1c33a3 Mon Sep 17 00:00:00 2001 From: Edward Richardson Date: Sun, 5 Oct 2014 18:52:56 +1300 Subject: [PATCH] Unreliable isn't exactly the problem --- src/d_net.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/d_net.cpp b/src/d_net.cpp index f15bdf45d..bc4bc7352 100644 --- a/src/d_net.cpp +++ b/src/d_net.cpp @@ -1729,7 +1729,7 @@ void D_CheckNetGame (void) v = Args->CheckValue("-netmode"); if (v != NULL && (atoi(v) != 0)) { - Printf(TEXTCOLOR_YELLOW "Notice: Using PacketServer (netmode 1) over the internet is unreliable and is prone to running too slow on some internet configurations." + Printf(TEXTCOLOR_YELLOW "Notice: Using PacketServer (netmode 1) over the internet is prone to running too slow on some internet configurations." "\nIf the game is running well below excpected speeds, use netmode 0 (P2P) instead.\n"); }