Scythe MAP22 Compatibility fix

This commit is contained in:
PaulyB 2019-10-20 21:25:57 -07:00 committed by drfrag
parent 5ded0aadf0
commit c9075cc481

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@ -1373,6 +1373,12 @@ class LevelCompatibility native play
break;
}
case '63BDD083A98A48C04B8CD58AA857F77D': // Scythe MAP22
{
// Wall behind start creates HOM in software renderer due to weird sector
OffsetSectorPlane(236, Sector.Floor, -40);
}
case '1C795660D2BA9FC93DA584C593FD1DA3': // Scythe 2 MAP17
{
// Texture displays incorrectly in hardware renderer