Enabled playing of *gasp sound by default

https://forum.zdoom.org/viewtopic.php?t=60361
This commit is contained in:
alexey.lysiuk 2018-04-27 11:03:02 +03:00
parent 8dfd1e6490
commit c8eefd84fa

View file

@ -1269,7 +1269,7 @@ class PlayerPawn : Actor native
//----------------------------------------------------------------------------
native clearscope int GetMaxHealth(bool withupgrades = false) const;
native bool ResetAirSupply (bool playgasp = false);
native bool ResetAirSupply (bool playgasp = true);
native clearscope static String GetPrintableDisplayName(Class<Actor> cls);
native void CheckMusicChange();
native void CalcHeight ();