mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2025-01-30 20:10:41 +00:00
- Fixed: FString::StripRight() stripped the final character of the string if
there were no designated characters to strip at the end of it. - Added support for Shoutcast/Icecast playlists. - Added an error message when a playlist could not be opened. - Added support for PLS format playlists, in addition to M3U. - Changed FPlayList to use an array of FStrings. - Fixed: Playlists required every song to be specified by an absolute path. SVN r951 (trunk)
This commit is contained in:
parent
8040cdd4ff
commit
c86d7e0afd
12 changed files with 292 additions and 126 deletions
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@ -1,4 +1,11 @@
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April 29, 2008
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April 29, 2008
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- Fixed: FString::StripRight() stripped the final character of the string if
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there were no designated characters to strip at the end of it.
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- Added support for Shoutcast/Icecast playlists.
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- Added an error message when a playlist could not be opened.
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- Added support for PLS format playlists, in addition to M3U.
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- Changed FPlayList to use an array of FStrings.
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- Fixed: Playlists required every song to be specified by an absolute path.
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- Fixed a copy-and-paste error in win32/i_main.cpp for 64-bit mode.
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- Fixed a copy-and-paste error in win32/i_main.cpp for 64-bit mode.
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- Tweaked OPL centering a little.
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- Tweaked OPL centering a little.
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@ -33,127 +33,143 @@
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*/
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*/
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#include <stdlib.h>
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#include <stdlib.h>
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#include <errno.h>
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#include "cmdlib.h"
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#include "cmdlib.h"
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#include "s_playlist.h"
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#include "s_playlist.h"
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#include "templates.h"
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#include "templates.h"
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#include "v_text.h"
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FPlayList::FPlayList (const char *path)
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FPlayList::FPlayList (const char *path)
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{
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{
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Songs = NULL;
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SongList = NULL;
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ChangeList (path);
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ChangeList (path);
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}
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}
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FPlayList::~FPlayList ()
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FPlayList::~FPlayList ()
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{
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{
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if (Songs) delete[] Songs;
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if (SongList) delete[] SongList;
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}
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}
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bool FPlayList::ChangeList (const char *path)
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bool FPlayList::ChangeList (const char *path)
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{
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{
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char linebuff[256];
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FString playlistdir;
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size_t songlengths;
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FString song;
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int songcount;
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FILE *file;
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FILE *file;
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bool first;
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bool pls;
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int i;
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if (Songs)
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Songs.Clear();
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{
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delete[] Songs;
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Songs = NULL;
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}
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if (SongList)
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{
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delete[] SongList;
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SongList = NULL;
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}
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Position = 0;
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Position = 0;
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NumSongs = 0;
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if ( (file = fopen (path, "r")) == NULL)
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if ( (file = fopen (path, "rb")) == NULL)
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{
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Printf ("Could not open "TEXTCOLOR_BOLD"%s"TEXTCOLOR_NORMAL": %s\n", path, strerror(errno));
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return false;
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return false;
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songlengths = 0;
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songcount = 0;
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while (NextLine (file, linebuff, sizeof(linebuff)))
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{
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songcount++;
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songlengths += strlen (linebuff) + 1;
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}
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}
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rewind (file);
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first = true;
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pls = false;
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if (songcount > 0)
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playlistdir = ExtractFilePath(path);
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while ((song = NextLine(file)).IsNotEmpty())
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{
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{
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Songs = new char *[songcount];
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if (first)
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SongList = new char[songlengths];
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NumSongs = songcount;
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songlengths = 0;
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for (songcount = 0; songcount < NumSongs &&
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NextLine (file, linebuff, sizeof(linebuff)); songcount++)
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{
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{
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size_t len = strlen (linebuff) + 1;
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first = false;
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// Check for ID tags.
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memcpy (SongList + songlengths, linebuff, len);
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if (song.Compare("[playlist]") == 0)
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Songs[songcount] = SongList + songlengths;
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{
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songlengths += len;
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pls = true;
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continue;
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}
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}
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}
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NumSongs = songcount;
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// For a .PLS file, skip anything that doesn't start with File[0-9]+=
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if (pls)
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{
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if (strncmp(song, "File", 4) != 0)
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{
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continue;
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}
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for (i = 4; song[i] >= '0' && song[i] <= '9'; ++i)
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{
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}
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if (song[i] != '=')
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{
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continue;
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}
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song = song.Mid(i + 1);
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}
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}
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// Check for relative paths.
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long slashpos = song.IndexOf('/');
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if (slashpos == 0)
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{
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// First character is a slash, so it's absolute.
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}
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#ifdef _WIN32
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else if (slashpos == 2 && song[1] == ':')
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{
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// Name is something like X:/, so it's absolute.
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}
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#endif
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else if (song.IndexOf("://") == slashpos - 1)
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{
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// Name is a URL, so it's absolute.
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}
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else
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{
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// Path is relative; append it to the playlist directory.
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song = playlistdir + song;
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}
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Songs.Push(song);
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}
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fclose (file);
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fclose (file);
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return NumSongs > 0;
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return Songs.Size() != 0;
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}
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}
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bool FPlayList::NextLine (FILE *file, char *buffer, int n)
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FString FPlayList::NextLine (FILE *file)
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{
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{
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char buffer[512];
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char *skipper;
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char *skipper;
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do
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do
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{
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{
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if (NULL == fgets (buffer, n, file))
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if (NULL == fgets (buffer, countof(buffer), file))
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return false;
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return "";
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for (skipper = buffer; *skipper != 0 && *skipper <= ' '; skipper++)
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for (skipper = buffer; *skipper != 0 && *skipper <= ' '; skipper++)
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;
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;
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} while (*skipper == '#' || *skipper == 0);
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} while (*skipper == '#' || *skipper == 0);
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if (skipper > buffer)
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FString str(skipper);
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memmove (buffer, skipper, strlen (skipper)+1);
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str.StripRight("\r\n");
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FixPathSeperator(str);
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if (buffer[strlen (buffer)-1] == '\n')
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return str;
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buffer[strlen (buffer)-1] = 0;
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FixPathSeperator (buffer);
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return true;
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}
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}
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// Shuffles the playlist and resets the position to the start
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// Shuffles the playlist and resets the position to the start
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void FPlayList::Shuffle ()
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void FPlayList::Shuffle ()
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{
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{
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unsigned int numsongs = Songs.Size();
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int i;
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int i;
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for (i = 0; i < NumSongs; ++i)
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for (i = 0; i < numsongs; ++i)
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{
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{
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swap (Songs[i], Songs[(rand() % (NumSongs - i)) + i]);
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swap (Songs[i], Songs[(rand() % (numsongs - i)) + i]);
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}
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}
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Position = 0;
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Position = 0;
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}
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}
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int FPlayList::GetNumSongs () const
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int FPlayList::GetNumSongs () const
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{
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{
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return NumSongs;
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return (int)Songs.Size();
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}
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}
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int FPlayList::SetPosition (int position)
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int FPlayList::SetPosition (int position)
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{
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{
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if ((unsigned)position >= (unsigned)NumSongs)
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if ((unsigned)position >= Songs.Size())
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{
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{
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Position = 0;
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Position = 0;
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}
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}
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@ -172,7 +188,7 @@ int FPlayList::GetPosition () const
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int FPlayList::Advance ()
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int FPlayList::Advance ()
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{
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{
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if (++Position >= NumSongs)
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if (++Position >= Songs.Size())
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{
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{
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Position = 0;
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Position = 0;
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}
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}
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@ -184,7 +200,7 @@ int FPlayList::Backup ()
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{
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{
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if (--Position < 0)
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if (--Position < 0)
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{
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{
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Position = NumSongs - 1;
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Position = Songs.Size() - 1;
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}
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}
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DPrintf ("Playlist backed up to song %d\n", Position);
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DPrintf ("Playlist backed up to song %d\n", Position);
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return Position;
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return Position;
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@ -192,7 +208,7 @@ int FPlayList::Backup ()
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const char *FPlayList::GetSong (int position) const
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const char *FPlayList::GetSong (int position) const
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{
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{
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if ((unsigned)position >= (unsigned)NumSongs)
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if ((unsigned)position >= Songs.Size())
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return NULL;
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return NULL;
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return Songs[position];
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return Songs[position];
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@ -51,12 +51,10 @@ public:
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const char *GetSong (int position) const;
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const char *GetSong (int position) const;
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private:
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private:
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static bool NextLine (FILE *file, char *buffer, int n);
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static FString NextLine (FILE *file);
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int Position;
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unsigned int Position;
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int NumSongs;
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TArray<FString> Songs;
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char **Songs; // Pointers into SongList
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char *SongList;
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};
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};
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#endif //__S_PLAYLIST_H__
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#endif //__S_PLAYLIST_H__
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@ -1181,10 +1181,12 @@ void S_UpdateSounds (void *listener_p)
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if (GSnd == NULL)
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if (GSnd == NULL)
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return;
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return;
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// [RH] Update playlist
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// [RH] Update music and/or playlist. I_QrySongPlaying() must be called
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if (PlayList &&
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// to attempt to reconnect to broken net streams and to advance the
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mus_playing.handle &&
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// playlist when the current song finishes.
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!I_QrySongPlaying(mus_playing.handle))
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if (mus_playing.handle != NULL &&
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!I_QrySongPlaying(mus_playing.handle) &&
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PlayList)
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{
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{
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PlayList->Advance();
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PlayList->Advance();
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S_ActivatePlayList(false);
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S_ActivatePlayList(false);
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@ -1335,18 +1337,39 @@ bool S_ChangeMusic (const char *musicname, int order, bool looping, bool force)
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int lumpnum = -1;
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int lumpnum = -1;
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int offset, length;
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int offset, length;
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int device = MDEV_DEFAULT;
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int device = MDEV_DEFAULT;
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void *handle = NULL;
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int *devp = MidiDevices.CheckKey(FName(musicname));
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int *devp = MidiDevices.CheckKey(FName(musicname));
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if (devp != NULL) device = *devp;
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if (devp != NULL) device = *devp;
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// Strip off any leading file:// component.
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if (strncmp(musicname, "file://", 7) == 0)
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{
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musicname += 7;
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}
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if (!FileExists (musicname))
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if (!FileExists (musicname))
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{
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{
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if ((lumpnum = Wads.CheckNumForFullName (musicname, true, ns_music)) == -1)
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if ((lumpnum = Wads.CheckNumForFullName (musicname, true, ns_music)) == -1)
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{
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if (strstr(musicname, "://") > musicname)
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{
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// Looks like a URL; try it as such.
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handle = I_RegisterURLSong(musicname);
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if (handle == NULL)
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{
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Printf ("Could not open \"%s\"\n", musicname);
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return false;
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}
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}
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else
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{
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{
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Printf ("Music \"%s\" not found\n", musicname);
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Printf ("Music \"%s\" not found\n", musicname);
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return false;
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return false;
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}
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}
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}
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if (handle == NULL)
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{
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if (!Wads.IsUncompressedFile(lumpnum))
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if (!Wads.IsUncompressedFile(lumpnum))
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{
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{
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// We must cache the music data and use it from memory.
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// We must cache the music data and use it from memory.
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@ -1374,6 +1397,7 @@ bool S_ChangeMusic (const char *musicname, int order, bool looping, bool force)
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}
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}
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}
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}
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}
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}
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}
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else
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else
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{
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{
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offset = 0;
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offset = 0;
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@ -1394,7 +1418,11 @@ bool S_ChangeMusic (const char *musicname, int order, bool looping, bool force)
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}
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}
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// load & register it
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// load & register it
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if (offset != -1)
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if (handle != NULL)
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{
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mus_playing.handle = handle;
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}
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else if (offset != -1)
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{
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{
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mus_playing.handle = I_RegisterSong (lumpnum != -1 ?
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mus_playing.handle = I_RegisterSong (lumpnum != -1 ?
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Wads.GetWadFullName (Wads.GetLumpFile (lumpnum)) :
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Wads.GetWadFullName (Wads.GetLumpFile (lumpnum)) :
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|
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@ -208,7 +208,8 @@ static const char *OpenStateNames[] =
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"Error",
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"Error",
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"Connecting",
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"Connecting",
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"Buffering",
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"Buffering",
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"Seeking"
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"Seeking",
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"Streaming"
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};
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};
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// CODE --------------------------------------------------------------------
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// CODE --------------------------------------------------------------------
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@ -266,9 +267,9 @@ static const char *Enum_NameForNum(const FEnumList *list, int num)
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class FMODStreamCapsule : public SoundStream
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class FMODStreamCapsule : public SoundStream
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{
|
{
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public:
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public:
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FMODStreamCapsule(FMOD::Sound *stream, FMODSoundRenderer *owner)
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FMODStreamCapsule(FMOD::Sound *stream, FMODSoundRenderer *owner, const char *url)
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: Owner(owner), Stream(NULL), Channel(NULL),
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: Owner(owner), Stream(NULL), Channel(NULL),
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UserData(NULL), Callback(NULL), Ended(false)
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UserData(NULL), Callback(NULL), Ended(false), URL(url)
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{
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{
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SetStream(stream);
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SetStream(stream);
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}
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}
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|
@ -280,6 +281,10 @@ public:
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|
|
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~FMODStreamCapsule()
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~FMODStreamCapsule()
|
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{
|
{
|
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|
if (Channel != NULL)
|
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{
|
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Channel->stop();
|
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|
}
|
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if (Stream != NULL)
|
if (Stream != NULL)
|
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{
|
{
|
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Stream->release();
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Stream->release();
|
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|
@ -303,7 +308,11 @@ public:
|
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{
|
{
|
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FMOD_RESULT result;
|
FMOD_RESULT result;
|
||||||
|
|
||||||
Stream->setMode(looping ? FMOD_LOOP_NORMAL : FMOD_LOOP_OFF);
|
if (URL.IsNotEmpty())
|
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|
{ // Net streams cannot be looped, because they cannot be seeked.
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looping = false;
|
||||||
|
}
|
||||||
|
Stream->setMode((looping ? FMOD_LOOP_NORMAL : FMOD_LOOP_OFF) | FMOD_SOFTWARE | FMOD_2D);
|
||||||
result = Owner->Sys->playSound(FMOD_CHANNEL_FREE, Stream, true, &Channel);
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result = Owner->Sys->playSound(FMOD_CHANNEL_FREE, Stream, true, &Channel);
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if (result != FMOD_OK)
|
if (result != FMOD_OK)
|
||||||
{
|
{
|
||||||
|
@ -320,6 +329,11 @@ public:
|
||||||
Channel->setReverbProperties(&reverb);
|
Channel->setReverbProperties(&reverb);
|
||||||
}
|
}
|
||||||
Channel->setPaused(false);
|
Channel->setPaused(false);
|
||||||
|
Ended = false;
|
||||||
|
JustStarted = true;
|
||||||
|
Starved = false;
|
||||||
|
Loop = looping;
|
||||||
|
Volume = volume;
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -352,12 +366,82 @@ public:
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
void SetVolume(float volume)
|
bool IsEnded()
|
||||||
|
{
|
||||||
|
bool is;
|
||||||
|
FMOD_OPENSTATE openstate = FMOD_OPENSTATE_MAX;
|
||||||
|
bool starving;
|
||||||
|
|
||||||
|
if (Stream == NULL)
|
||||||
|
{
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
if (FMOD_OK != Stream->getOpenState(&openstate, NULL, &starving))
|
||||||
|
{
|
||||||
|
openstate = FMOD_OPENSTATE_ERROR;
|
||||||
|
}
|
||||||
|
if (openstate == FMOD_OPENSTATE_ERROR)
|
||||||
{
|
{
|
||||||
if (Channel != NULL)
|
if (Channel != NULL)
|
||||||
|
{
|
||||||
|
Channel->stop();
|
||||||
|
Channel = NULL;
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
if (Channel != NULL && (FMOD_OK != Channel->isPlaying(&is) || is == false))
|
||||||
|
{
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
if (Ended)
|
||||||
|
{
|
||||||
|
Channel->stop();
|
||||||
|
Channel = NULL;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
if (URL.IsNotEmpty() && !JustStarted && openstate == FMOD_OPENSTATE_READY)
|
||||||
|
{
|
||||||
|
// Reconnect the stream, since it seems to have stalled.
|
||||||
|
// The only way to do this appears to be to completely recreate it.
|
||||||
|
FMOD_RESULT result;
|
||||||
|
|
||||||
|
Channel->stop();
|
||||||
|
Stream->release();
|
||||||
|
Channel = NULL;
|
||||||
|
Stream = NULL;
|
||||||
|
Owner->Sys->setStreamBufferSize(64*1024, FMOD_TIMEUNIT_RAWBYTES);
|
||||||
|
// Open the stream asynchronously, so we don't hang the game while trying to reconnect.
|
||||||
|
// (It would be nice to do the initial open asynchronously as well, but I'd need to rethink
|
||||||
|
// the music system design to pull that off.)
|
||||||
|
result = Owner->Sys->createSound(URL, (Loop ? FMOD_LOOP_NORMAL : FMOD_LOOP_OFF) | FMOD_SOFTWARE | FMOD_2D |
|
||||||
|
FMOD_CREATESTREAM | FMOD_NONBLOCKING, NULL, &Stream);
|
||||||
|
JustStarted = true;
|
||||||
|
Owner->Sys->setStreamBufferSize(16*1024, FMOD_TIMEUNIT_RAWBYTES);
|
||||||
|
return result != FMOD_OK;
|
||||||
|
}
|
||||||
|
if (JustStarted && openstate == FMOD_OPENSTATE_STREAMING)
|
||||||
|
{
|
||||||
|
JustStarted = false;
|
||||||
|
}
|
||||||
|
if (JustStarted && Channel == NULL && openstate == FMOD_OPENSTATE_READY)
|
||||||
|
{
|
||||||
|
return !Play(Loop, Volume);
|
||||||
|
}
|
||||||
|
if (starving != Starved)
|
||||||
|
{ // Mute the sound if it's starving.
|
||||||
|
Channel->setVolume(starving ? 0 : Volume);
|
||||||
|
Starved = starving;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
void SetVolume(float volume)
|
||||||
|
{
|
||||||
|
if (Channel != NULL && !Starved)
|
||||||
{
|
{
|
||||||
Channel->setVolume(volume);
|
Channel->setVolume(volume);
|
||||||
}
|
}
|
||||||
|
Volume = volume;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Sets the current order number for a MOD-type song, or the position in ms
|
// Sets the current order number for a MOD-type song, or the position in ms
|
||||||
|
@ -387,12 +471,17 @@ public:
|
||||||
|
|
||||||
if (FMOD_OK == Stream->getOpenState(&openstate, &percentbuffered, &starving))
|
if (FMOD_OK == Stream->getOpenState(&openstate, &percentbuffered, &starving))
|
||||||
{
|
{
|
||||||
stats = (openstate <= FMOD_OPENSTATE_SEEKING ? OpenStateNames[openstate] : "Unknown state");
|
stats = (openstate <= FMOD_OPENSTATE_STREAMING ? OpenStateNames[openstate] : "Unknown state");
|
||||||
stats.AppendFormat(",%3d%% buffered, %s", percentbuffered, starving ? "Starving" : "Well-fed");
|
stats.AppendFormat(",%3d%% buffered, %s", percentbuffered, starving ? "Starving" : "Well-fed");
|
||||||
}
|
}
|
||||||
if (Channel != NULL && FMOD_OK == Channel->getPosition(&position, FMOD_TIMEUNIT_MS))
|
if (Channel != NULL && FMOD_OK == Channel->getPosition(&position, FMOD_TIMEUNIT_MS))
|
||||||
{
|
{
|
||||||
stats.AppendFormat(", %d ms", position);
|
stats.AppendFormat(", %d", position);
|
||||||
|
if (FMOD_OK == Stream->getLength(&position, FMOD_TIMEUNIT_MS))
|
||||||
|
{
|
||||||
|
stats.AppendFormat("/%d", position);
|
||||||
|
}
|
||||||
|
stats += " ms";
|
||||||
}
|
}
|
||||||
return stats;
|
return stats;
|
||||||
}
|
}
|
||||||
|
@ -428,7 +517,12 @@ private:
|
||||||
FMOD::Channel *Channel;
|
FMOD::Channel *Channel;
|
||||||
void *UserData;
|
void *UserData;
|
||||||
SoundStreamCallback Callback;
|
SoundStreamCallback Callback;
|
||||||
|
FString URL;
|
||||||
bool Ended;
|
bool Ended;
|
||||||
|
bool JustStarted;
|
||||||
|
bool Starved;
|
||||||
|
bool Loop;
|
||||||
|
float Volume;
|
||||||
};
|
};
|
||||||
|
|
||||||
//==========================================================================
|
//==========================================================================
|
||||||
|
@ -1086,6 +1180,7 @@ SoundStream *FMODSoundRenderer::OpenStream(const char *filename_or_data, int fla
|
||||||
FMOD_CREATESOUNDEXINFO exinfo = { sizeof(exinfo), };
|
FMOD_CREATESOUNDEXINFO exinfo = { sizeof(exinfo), };
|
||||||
FMOD::Sound *stream;
|
FMOD::Sound *stream;
|
||||||
FMOD_RESULT result;
|
FMOD_RESULT result;
|
||||||
|
bool url;
|
||||||
|
|
||||||
mode = FMOD_SOFTWARE | FMOD_2D | FMOD_CREATESTREAM;
|
mode = FMOD_SOFTWARE | FMOD_2D | FMOD_CREATESTREAM;
|
||||||
if (flags & SoundStream::Loop)
|
if (flags & SoundStream::Loop)
|
||||||
|
@ -1104,7 +1199,19 @@ SoundStream *FMODSoundRenderer::OpenStream(const char *filename_or_data, int fla
|
||||||
exinfo.dlsname = snd_midipatchset;
|
exinfo.dlsname = snd_midipatchset;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
url = (offset == 0 && length == 0 && strstr(filename_or_data, "://") > filename_or_data);
|
||||||
|
if (url)
|
||||||
|
{
|
||||||
|
// Use a larger buffer for URLs so that it's less likely to be effected
|
||||||
|
// by hiccups in the data rate from the remote server.
|
||||||
|
Sys->setStreamBufferSize(64*1024, FMOD_TIMEUNIT_RAWBYTES);
|
||||||
|
}
|
||||||
result = Sys->createSound(filename_or_data, mode, &exinfo, &stream);
|
result = Sys->createSound(filename_or_data, mode, &exinfo, &stream);
|
||||||
|
if (url)
|
||||||
|
{
|
||||||
|
// Restore standard buffer size.
|
||||||
|
Sys->setStreamBufferSize(16*1024, FMOD_TIMEUNIT_RAWBYTES);
|
||||||
|
}
|
||||||
if (result == FMOD_ERR_FORMAT && exinfo.dlsname != NULL)
|
if (result == FMOD_ERR_FORMAT && exinfo.dlsname != NULL)
|
||||||
{
|
{
|
||||||
// FMOD_ERR_FORMAT could refer to either the main sound file or
|
// FMOD_ERR_FORMAT could refer to either the main sound file or
|
||||||
|
@ -1119,7 +1226,7 @@ SoundStream *FMODSoundRenderer::OpenStream(const char *filename_or_data, int fla
|
||||||
}
|
}
|
||||||
if (result == FMOD_OK)
|
if (result == FMOD_OK)
|
||||||
{
|
{
|
||||||
return new FMODStreamCapsule(stream, this);
|
return new FMODStreamCapsule(stream, this, url ? filename_or_data : NULL);
|
||||||
}
|
}
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
|
@ -259,6 +259,23 @@ void I_UnRegisterSong (void *handle)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void *I_RegisterURLSong (const char *url)
|
||||||
|
{
|
||||||
|
StreamSong *song;
|
||||||
|
|
||||||
|
if (GSnd == NULL)
|
||||||
|
{
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
song = new StreamSong(url, 0, 0);
|
||||||
|
if (song->IsValid())
|
||||||
|
{
|
||||||
|
return song;
|
||||||
|
}
|
||||||
|
delete song;
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
|
||||||
void *I_RegisterSong (const char *filename, char *musiccache, int offset, int len, int device)
|
void *I_RegisterSong (const char *filename, char *musiccache, int offset, int len, int device)
|
||||||
{
|
{
|
||||||
FILE *file;
|
FILE *file;
|
||||||
|
|
|
@ -56,6 +56,7 @@ void I_ResumeSong (void *handle);
|
||||||
// Registers a song handle to song data.
|
// Registers a song handle to song data.
|
||||||
void *I_RegisterSong (const char *file, char * musiccache, int offset, int length, int device);
|
void *I_RegisterSong (const char *file, char * musiccache, int offset, int length, int device);
|
||||||
void *I_RegisterCDSong (int track, int cdid = 0);
|
void *I_RegisterCDSong (int track, int cdid = 0);
|
||||||
|
void *I_RegisterURLSong (const char *url);
|
||||||
|
|
||||||
// Called by anything that wishes to start music.
|
// Called by anything that wishes to start music.
|
||||||
// Plays a song, and when the song is done,
|
// Plays a song, and when the song is done,
|
||||||
|
|
|
@ -452,10 +452,9 @@ public:
|
||||||
FString GetStats();
|
FString GetStats();
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
StreamSong () : m_Stream(NULL), m_LastPos(0) {}
|
StreamSong () : m_Stream(NULL) {}
|
||||||
|
|
||||||
SoundStream *m_Stream;
|
SoundStream *m_Stream;
|
||||||
int m_LastPos;
|
|
||||||
};
|
};
|
||||||
|
|
||||||
// MIDI file played with Timidity and possibly streamed through FMOD --------
|
// MIDI file played with Timidity and possibly streamed through FMOD --------
|
||||||
|
|
|
@ -58,6 +58,7 @@ public:
|
||||||
virtual void SetVolume(float volume) = 0;
|
virtual void SetVolume(float volume) = 0;
|
||||||
virtual bool SetPaused(bool paused) = 0;
|
virtual bool SetPaused(bool paused) = 0;
|
||||||
virtual unsigned int GetPosition() = 0;
|
virtual unsigned int GetPosition() = 0;
|
||||||
|
virtual bool IsEnded() = 0;
|
||||||
virtual bool SetPosition(int pos);
|
virtual bool SetPosition(int pos);
|
||||||
virtual FString GetStats();
|
virtual FString GetStats();
|
||||||
};
|
};
|
||||||
|
|
|
@ -8,7 +8,6 @@ void StreamSong::Play (bool looping)
|
||||||
if (m_Stream->Play (m_Looping, 1))
|
if (m_Stream->Play (m_Looping, 1))
|
||||||
{
|
{
|
||||||
m_Status = STATE_Playing;
|
m_Status = STATE_Playing;
|
||||||
m_LastPos = 0;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -65,18 +64,11 @@ bool StreamSong::IsPlaying ()
|
||||||
{
|
{
|
||||||
if (m_Status != STATE_Stopped)
|
if (m_Status != STATE_Stopped)
|
||||||
{
|
{
|
||||||
if (m_Looping)
|
if (m_Stream->IsEnded())
|
||||||
return true;
|
|
||||||
|
|
||||||
int pos = m_Stream->GetPosition ();
|
|
||||||
|
|
||||||
if (pos < m_LastPos)
|
|
||||||
{
|
{
|
||||||
Stop();
|
Stop();
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
m_LastPos = pos;
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
|
|
|
@ -385,7 +385,7 @@ FString FString::Mid (size_t pos, size_t numChars) const
|
||||||
{
|
{
|
||||||
return FString();
|
return FString();
|
||||||
}
|
}
|
||||||
if (pos + numChars > len)
|
if (pos + numChars > len || pos + numChars < pos)
|
||||||
{
|
{
|
||||||
numChars = len - pos;
|
numChars = len - pos;
|
||||||
}
|
}
|
||||||
|
@ -631,7 +631,7 @@ void FString::StripLeft (const char *charset)
|
||||||
void FString::StripRight ()
|
void FString::StripRight ()
|
||||||
{
|
{
|
||||||
size_t max = Len(), i;
|
size_t max = Len(), i;
|
||||||
for (i = max - 1; i-- > 0; )
|
for (i = max; i-- > 0; )
|
||||||
{
|
{
|
||||||
if (!isspace(Chars[i]))
|
if (!isspace(Chars[i]))
|
||||||
break;
|
break;
|
||||||
|
@ -658,7 +658,7 @@ void FString::StripRight (const FString &charset)
|
||||||
void FString::StripRight (const char *charset)
|
void FString::StripRight (const char *charset)
|
||||||
{
|
{
|
||||||
size_t max = Len(), i;
|
size_t max = Len(), i;
|
||||||
for (i = max - 1; i-- > 0; )
|
for (i = max; i-- > 0; )
|
||||||
{
|
{
|
||||||
if (!strchr (charset, Chars[i]))
|
if (!strchr (charset, Chars[i]))
|
||||||
break;
|
break;
|
||||||
|
|
|
@ -164,7 +164,7 @@ public:
|
||||||
|
|
||||||
FString Left (size_t numChars) const;
|
FString Left (size_t numChars) const;
|
||||||
FString Right (size_t numChars) const;
|
FString Right (size_t numChars) const;
|
||||||
FString Mid (size_t pos, size_t numChars) const;
|
FString Mid (size_t pos, size_t numChars = ~(size_t)0) const;
|
||||||
|
|
||||||
long IndexOf (const FString &substr, long startIndex=0) const;
|
long IndexOf (const FString &substr, long startIndex=0) const;
|
||||||
long IndexOf (const char *substr, long startIndex=0) const;
|
long IndexOf (const char *substr, long startIndex=0) const;
|
||||||
|
|
Loading…
Reference in a new issue