diff --git a/wadsrc/static/zscript/actors/player/player.zs b/wadsrc/static/zscript/actors/player/player.zs index f48027cce..4659f5284 100644 --- a/wadsrc/static/zscript/actors/player/player.zs +++ b/wadsrc/static/zscript/actors/player/player.zs @@ -928,6 +928,8 @@ class PlayerPawn : Actor { let player = self.player; + if (!player) return; + // [RH] Zoom the player's FOV float desired = player.DesiredFOV; // Adjust FOV using on the currently held weapon.