diff --git a/wadsrc/static/zscript/actor_attacks.txt b/wadsrc/static/zscript/actor_attacks.txt index 914a8e709..d32485dfd 100644 --- a/wadsrc/static/zscript/actor_attacks.txt +++ b/wadsrc/static/zscript/actor_attacks.txt @@ -727,7 +727,7 @@ extend class Actor { SpawnBlood(bleedpos, SrcAngleFromTarget, actualdamage > 0 ? actualdamage : originaldamage); } - else if (damage) + else if (originaldamage) { if (axeBlood) {