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- fixed FraggleScript's resurrect function to call AActor::Revive to ensure that everything gets reset.
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1 changed files with 1 additions and 6 deletions
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@ -3473,12 +3473,7 @@ void FParser::SF_Resurrect()
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mo->SetState(state);
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mo->Height = mo->GetDefault()->Height;
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mo->radius = mo->GetDefault()->radius;
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mo->flags = mo->GetDefault()->flags;
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mo->flags2 = mo->GetDefault()->flags2;
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mo->flags3 = mo->GetDefault()->flags3;
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mo->flags4 = mo->GetDefault()->flags4;
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mo->flags5 = mo->GetDefault()->flags5;
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mo->health = mo->GetDefault()->health;
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mo->Revive();
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mo->target = NULL;
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}
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}
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