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Add con_numnotify cvar to control number of lines of notification text
- If con_numnotify < 0, then there is no limit on the number of lines of text. - If con_numnotify == 0, then any text that would normally be shown in the notification area is discarded. - If con_numnotify > 0, then that is the maximum number of lines of notification text to display.
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1e497e0b3e
commit
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1 changed files with 117 additions and 75 deletions
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@ -379,14 +379,36 @@ static int HistSize;
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#define NUMNOTIFIES 4
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#define NOTIFYFADETIME 6
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static struct NotifyText
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struct FNotifyText
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{
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int TimeOut;
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int PrintLevel;
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FString Text;
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} NotifyStrings[NUMNOTIFIES];
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};
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struct FNotifyBuffer
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{
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public:
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FNotifyBuffer();
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void AddString(int printlevel, FString source);
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void Shift(int maxlines);
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void Clear() { Text.Clear(); }
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void Tick();
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void Draw();
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private:
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TArray<FNotifyText> Text;
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int Top;
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int TopGoal;
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enum { NEWLINE, APPENDLINE, REPLACELINE } AddType;
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};
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static FNotifyBuffer NotifyStrings;
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CUSTOM_CVAR(Int, con_numnotify, NUMNOTIFIES, CVAR_GLOBALCONFIG | CVAR_ARCHIVE)
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{
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NotifyStrings.Shift(con_numnotify);
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}
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static int NotifyTop, NotifyTopGoal;
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int PrintColors[PRINTLEVELS+2] = { CR_RED, CR_GOLD, CR_GRAY, CR_GREEN, CR_GREEN, CR_GOLD };
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@ -394,8 +416,6 @@ static void setmsgcolor (int index, int color);
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FILE *Logfile = NULL;
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void C_AddNotifyString (int printlevel, const char *source);
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FIntCVar msglevel ("msg", 0, CVAR_ARCHIVE);
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@ -489,7 +509,7 @@ void DequeueConsoleText ()
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TextQueue *next = queued->Next;
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if (queued->bNotify)
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{
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C_AddNotifyString (queued->PrintLevel, queued->Text);
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NotifyStrings.AddString(queued->PrintLevel, queued->Text);
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}
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else
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{
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@ -668,22 +688,30 @@ static void setmsgcolor (int index, int color)
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extern int DisplayWidth;
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void C_AddNotifyString (int printlevel, const char *source)
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FNotifyBuffer::FNotifyBuffer()
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{
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static enum
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{
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NEWLINE,
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APPENDLINE,
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REPLACELINE
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} addtype = NEWLINE;
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Top = TopGoal = 0;
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AddType = NEWLINE;
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}
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void FNotifyBuffer::Shift(int maxlines)
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{
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if (maxlines >= 0 && Text.Size() > (unsigned)maxlines)
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{
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Text.Delete(0, Text.Size() - maxlines);
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}
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}
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void FNotifyBuffer::AddString(int printlevel, FString source)
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{
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FBrokenLines *lines;
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int i, len, width;
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int i, width;
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if ((printlevel != 128 && !show_messages) ||
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!(len = (int)strlen (source)) ||
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source.IsEmpty() ||
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gamestate == GS_FULLCONSOLE ||
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gamestate == GS_DEMOSCREEN)
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gamestate == GS_DEMOSCREEN ||
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con_numnotify == 0)
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return;
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if (ConsoleDrawing)
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@ -701,15 +729,18 @@ void C_AddNotifyString (int printlevel, const char *source)
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width = DisplayWidth / active_con_scaletext();
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}
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if (addtype == APPENDLINE && NotifyStrings[NUMNOTIFIES-1].PrintLevel == printlevel)
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if (AddType == APPENDLINE && Text.Size() > 0 && Text[Text.Size() - 1].PrintLevel == printlevel)
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{
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FString str = NotifyStrings[NUMNOTIFIES-1].Text + source;
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FString str = Text[Text.Size() - 1].Text + source;
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lines = V_BreakLines (SmallFont, width, str);
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}
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else
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{
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lines = V_BreakLines (SmallFont, width, source);
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addtype = (addtype == APPENDLINE) ? NEWLINE : addtype;
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if (AddType == APPENDLINE)
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{
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AddType = NEWLINE;
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}
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}
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if (lines == NULL)
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@ -717,30 +748,37 @@ void C_AddNotifyString (int printlevel, const char *source)
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for (i = 0; lines[i].Width >= 0; i++)
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{
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if (addtype == NEWLINE)
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FNotifyText newline;
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newline.Text = lines[i].Text;
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newline.TimeOut = gametic + int(con_notifytime * TICRATE);
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newline.PrintLevel = printlevel;
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if (AddType == NEWLINE || Text.Size() == 0)
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{
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for (int j = 0; j < NUMNOTIFIES-1; ++j)
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if (con_numnotify > 0)
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{
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NotifyStrings[j] = NotifyStrings[j+1];
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Shift(con_numnotify - 1);
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}
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Text.Push(newline);
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}
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NotifyStrings[NUMNOTIFIES-1].Text = lines[i].Text;
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NotifyStrings[NUMNOTIFIES-1].TimeOut = gametic + (int)(con_notifytime * TICRATE);
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NotifyStrings[NUMNOTIFIES-1].PrintLevel = printlevel;
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addtype = NEWLINE;
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else
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{
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Text[Text.Size() - 1] = newline;
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}
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AddType = NEWLINE;
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}
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V_FreeBrokenLines (lines);
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lines = NULL;
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switch (source[len-1])
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switch (source[source.Len()-1])
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{
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case '\r': addtype = REPLACELINE; break;
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case '\n': addtype = NEWLINE; break;
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default: addtype = APPENDLINE; break;
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case '\r': AddType = REPLACELINE; break;
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case '\n': AddType = NEWLINE; break;
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default: AddType = APPENDLINE; break;
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}
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NotifyTopGoal = 0;
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TopGoal = 0;
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}
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void AddToConsole (int printlevel, const char *text)
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@ -763,7 +801,7 @@ int PrintString (int printlevel, const char *outline)
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AddToConsole (printlevel, outline);
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if (vidactive && screen && SmallFont)
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{
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C_AddNotifyString (printlevel, outline);
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NotifyStrings.AddString(printlevel, outline);
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maybedrawnow (false, false);
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}
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}
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@ -831,10 +869,7 @@ int DPrintf (int level, const char *format, ...)
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void C_FlushDisplay ()
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{
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int i;
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for (i = 0; i < NUMNOTIFIES; i++)
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NotifyStrings[i].TimeOut = 0;
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NotifyStrings.Clear();
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}
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void C_AdjustBottom ()
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@ -853,7 +888,7 @@ void C_NewModeAdjust ()
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}
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int consoletic = 0;
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void C_Ticker ()
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void C_Ticker()
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{
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static int lasttic = 0;
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consoletic++;
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@ -895,28 +930,43 @@ void C_Ticker ()
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}
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lasttic = consoletic;
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NotifyStrings.Tick();
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}
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if (NotifyTopGoal > NotifyTop)
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void FNotifyBuffer::Tick()
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{
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if (TopGoal > Top)
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{
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NotifyTop++;
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Top++;
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}
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else if (NotifyTopGoal < NotifyTop)
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else if (TopGoal < Top)
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{
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NotifyTop--;
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Top--;
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}
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// Remove lines from the beginning that have expired.
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unsigned i;
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for (i = 0; i < Text.Size(); ++i)
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{
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if (Text[i].TimeOut != 0 && Text[i].TimeOut > gametic)
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break;
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}
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if (i > 0)
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{
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Text.Delete(0, i);
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}
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}
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static void C_DrawNotifyText ()
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void FNotifyBuffer::Draw()
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{
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bool center = (con_centernotify != 0.f);
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int i, line, lineadv, color, j, skip;
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int line, lineadv, color, j;
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bool canskip;
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if (gamestate == GS_FULLCONSOLE || gamestate == GS_DEMOSCREEN/* || menuactive != MENU_Off*/)
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return;
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line = NotifyTop;
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skip = 0;
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line = Top;
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canskip = true;
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lineadv = SmallFont->GetHeight ();
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@ -927,67 +977,60 @@ static void C_DrawNotifyText ()
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BorderTopRefresh = screen->GetPageCount ();
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for (i = 0; i < NUMNOTIFIES; i++)
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for (unsigned i = 0; i < Text.Size(); ++ i)
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{
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if (NotifyStrings[i].TimeOut == 0)
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FNotifyText ¬ify = Text[i];
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if (notify.TimeOut == 0)
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continue;
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j = NotifyStrings[i].TimeOut - gametic;
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j = notify.TimeOut - gametic;
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if (j > 0)
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{
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if (!show_messages && NotifyStrings[i].PrintLevel != 128)
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if (!show_messages && notify.PrintLevel != 128)
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continue;
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double alpha;
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double alpha = (j < NOTIFYFADETIME) ? 1. * j / NOTIFYFADETIME : 1;
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if (j < NOTIFYFADETIME)
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{
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alpha = 1. * j / NOTIFYFADETIME;
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}
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else
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{
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alpha = 1;
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}
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if (NotifyStrings[i].PrintLevel >= PRINTLEVELS)
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if (notify.PrintLevel >= PRINTLEVELS)
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color = CR_UNTRANSLATED;
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else
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color = PrintColors[NotifyStrings[i].PrintLevel];
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color = PrintColors[notify.PrintLevel];
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if (active_con_scaletext() == 0)
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{
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if (!center)
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screen->DrawText (SmallFont, color, 0, line, NotifyStrings[i].Text,
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screen->DrawText (SmallFont, color, 0, line, notify.Text,
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DTA_CleanNoMove, true, DTA_AlphaF, alpha, TAG_DONE);
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else
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screen->DrawText (SmallFont, color, (SCREENWIDTH -
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SmallFont->StringWidth (NotifyStrings[i].Text)*CleanXfac)/2,
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line, NotifyStrings[i].Text, DTA_CleanNoMove, true,
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SmallFont->StringWidth (notify.Text)*CleanXfac)/2,
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line, notify.Text, DTA_CleanNoMove, true,
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DTA_AlphaF, alpha, TAG_DONE);
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}
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else if (active_con_scaletext() == 1)
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{
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if (!center)
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screen->DrawText (SmallFont, color, 0, line, NotifyStrings[i].Text,
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screen->DrawText (SmallFont, color, 0, line, notify.Text,
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DTA_AlphaF, alpha, TAG_DONE);
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else
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screen->DrawText (SmallFont, color, (SCREENWIDTH -
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SmallFont->StringWidth (NotifyStrings[i].Text))/2,
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line, NotifyStrings[i].Text,
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SmallFont->StringWidth (notify.Text))/2,
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line, notify.Text,
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DTA_AlphaF, alpha, TAG_DONE);
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}
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else
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{
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if (!center)
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screen->DrawText (SmallFont, color, 0, line, NotifyStrings[i].Text,
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screen->DrawText (SmallFont, color, 0, line, notify.Text,
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DTA_VirtualWidth, screen->GetWidth() / active_con_scaletext(),
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DTA_VirtualHeight, screen->GetHeight() / active_con_scaletext(),
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DTA_KeepRatio, true,
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DTA_AlphaF, alpha, TAG_DONE);
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else
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screen->DrawText (SmallFont, color, (screen->GetWidth() -
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SmallFont->StringWidth (NotifyStrings[i].Text) * active_con_scaletext()) / 2 / active_con_scaletext(),
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line, NotifyStrings[i].Text,
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SmallFont->StringWidth (notify.Text) * active_con_scaletext()) / 2 / active_con_scaletext(),
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line, notify.Text,
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DTA_VirtualWidth, screen->GetWidth() / active_con_scaletext(),
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DTA_VirtualHeight, screen->GetHeight() / active_con_scaletext(),
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DTA_KeepRatio, true,
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@ -1000,16 +1043,15 @@ static void C_DrawNotifyText ()
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{
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if (canskip)
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{
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NotifyTop += lineadv;
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Top += lineadv;
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line += lineadv;
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skip++;
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}
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NotifyStrings[i].TimeOut = 0;
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notify.TimeOut = 0;
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}
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}
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if (canskip)
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{
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NotifyTop = NotifyTopGoal;
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Top = TopGoal;
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}
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}
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@ -1059,7 +1101,7 @@ void C_DrawConsole (bool hw2d)
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if (ConsoleState == c_up)
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{
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C_DrawNotifyText ();
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NotifyStrings.Draw();
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return;
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}
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else if (ConBottom)
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