diff --git a/src/playsim/p_mobj.cpp b/src/playsim/p_mobj.cpp index 6cc6f670e..7e8d54713 100644 --- a/src/playsim/p_mobj.cpp +++ b/src/playsim/p_mobj.cpp @@ -6435,7 +6435,7 @@ bool P_CheckMissileSpawn (AActor* th, double maxdist) } else { - P_ExplodeMissile (th, NULL, th->BlockingMobj); + P_ExplodeMissile (th, th->BlockingLine, th->BlockingMobj); } return false; }