Add vid_max_width and vid_max_height

This commit is contained in:
Magnus Norddahl 2016-10-12 08:05:31 +02:00
parent 403b3e2319
commit c5ebfd9e65

View file

@ -86,6 +86,15 @@ EXTERN_CVAR(Bool, vid_vsync)
EXTERN_CVAR(Float, transsouls)
EXTERN_CVAR(Int, vid_refreshrate)
CVAR(Int, vid_max_width, 0, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
CVAR(Int, vid_max_height, 0, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
namespace
{
int ClampWidth(int width) { return (vid_max_width == 0 || width < vid_max_width) ? width : vid_max_width; }
int ClampHeight(int height) { return (vid_max_height == 0 || height < vid_max_height) ? height : vid_max_height; }
}
extern cycle_t BlitCycles;
void gl_LoadExtensions();
@ -121,7 +130,7 @@ const char *const OpenGLSWFrameBuffer::ShaderDefines[OpenGLSWFrameBuffer::NUM_SH
};
OpenGLSWFrameBuffer::OpenGLSWFrameBuffer(void *hMonitor, int width, int height, int bits, int refreshHz, bool fullscreen, bool bgra) :
Super(hMonitor, width, height, bits, refreshHz, fullscreen, bgra)
Super(hMonitor, ClampWidth(width), ClampHeight(height), bits, refreshHz, fullscreen, bgra)
{
// To do: this needs to cooperate with the same static in OpenGLFrameBuffer::InitializeState
static bool first = true;
@ -1200,8 +1209,8 @@ void OpenGLSWFrameBuffer::Flip()
if (Windowed)
{
int clientWidth = GetClientWidth();
int clientHeight = GetClientHeight();
int clientWidth = ClampWidth(GetClientWidth());
int clientHeight = ClampHeight(GetClientHeight());
if (clientWidth > 0 && clientHeight > 0 && (Width != clientWidth || Height != clientHeight))
{
Resize(clientWidth, clientHeight);