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- Implement multitick viewpitch centering logic.
SVN r3512 (trunk)
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parent
ee20c2169e
commit
c5a3d846dd
3 changed files with 20 additions and 11 deletions
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@ -2062,14 +2062,7 @@ void Net_DoCommand (int type, BYTE **stream, int player)
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break;
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case DEM_CENTERVIEW:
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if (players[player].mo != NULL)
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{
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players[player].mo->pitch = 0;
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}
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if (player == consoleplayer)
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{
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LocalViewPitch = 0;
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}
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players[player].centering = true;
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break;
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case DEM_INVUSEALL:
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@ -2241,9 +2241,9 @@ void P_PlayerThink (player_t *player)
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{
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if (look == -32768 << 16)
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{ // center view
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player->mo->pitch = 0;
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player->centering = true;
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}
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else
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else if (!player->centering)
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{
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player->mo->pitch -= look;
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if (look > 0)
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@ -2257,6 +2257,22 @@ void P_PlayerThink (player_t *player)
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}
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}
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}
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if (player->centering)
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{
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if (abs(player->mo->pitch) > 2*ANGLE_1)
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{
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player->mo->pitch = FixedMul(player->mo->pitch, FRACUNIT*2/3);
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}
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else
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{
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player->mo->pitch = 0;
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player->centering = false;
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if (player - players == consoleplayer)
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{
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LocalViewPitch = 0;
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}
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}
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}
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// [RH] Check for fast turn around
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if (cmd->ucmd.buttons & BT_TURN180 && !(player->oldbuttons & BT_TURN180))
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@ -593,7 +593,7 @@ void R_InterpolateView (player_t *player, fixed_t frac, InterpolationViewer *ivi
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{
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viewangle = iview->nviewangle + (LocalViewAngle & 0xFFFF0000);
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fixed_t delta = -(signed)(LocalViewPitch & 0xFFFF0000);
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fixed_t delta = player->centering ? 0 : -(signed)(LocalViewPitch & 0xFFFF0000);
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viewpitch = iview->nviewpitch;
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if (delta > 0)
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