- cleanup of the remaining music code in the main project

This commit is contained in:
Christoph Oelckers 2019-09-30 02:31:12 +02:00
parent d0cf21654e
commit c42deda6e6
11 changed files with 47 additions and 75 deletions

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@ -149,10 +149,11 @@ void SetWgOpn(const void* data, unsigned len);
// Set DMXGUS data for running the GUS synth in actual GUS mode.
void SetDmxGus(const void* data, unsigned len);
// These exports is needed by the MIDI dumpers which need to remain on the client side.
// These exports are needed by the MIDI dumpers which need to remain on the client side.
class MIDISource; // abstract for the client
EMIDIType IdentifyMIDIType(uint32_t *id, int size);
MIDISource *CreateMIDISource(const uint8_t *data, size_t length, EMIDIType miditype);
void MIDIDumpWave(MIDISource* source, EMidiDevice devtype, const char* devarg, const char* outname, int subsong, int samplerate);
class MusInfo;
// Configuration interface. The return value specifies if a music restart is needed.

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@ -51,6 +51,7 @@
#include "teaminfo.h"
#include "r_data/sprites.h"
#include "atterm.h"
#include "zmusic/zmusic.h"
void ClearSaveGames();

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@ -69,7 +69,6 @@
#include "p_effect.h"
#include "r_utility.h"
#include "a_morph.h"
#include "i_music.h"
#include "thingdef.h"
#include "g_levellocals.h"
#include "actorinlines.h"

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@ -46,7 +46,6 @@
#include "a_weapons.h"
#include "d_player.h"
#include "p_setup.h"
#include "i_music.h"
#include "am_map.h"
#include "v_video.h"
#include "gi.h"

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@ -41,7 +41,6 @@
#include "c_dispatch.h"
#include "v_text.h"
#include "i_module.h"
#include "i_music.h"
#include "cmdlib.h"
#include "menu/menu.h"
#include "zmusic/sounddecoder.h"

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@ -45,17 +45,19 @@
#include "c_dispatch.h"
#include "templates.h"
#include "stats.h"
#include "c_cvars.h"
#include "c_console.h"
#include "vm.h"
#include "v_text.h"
#include "i_sound.h"
#include "i_soundfont.h"
#include "s_music.h"
#include "doomstat.h"
#include "zmusic/zmusic.h"
#include "zmusic/musinfo.h"
#include "streamsources/streamsource.h"
#include "filereadermusicinterface.h"
#include "../libraries/zmusic/midisources/midisource.h"
#include "../libraries/dumb/include/dumb.h"
#define GZIP_ID1 31
#define GZIP_ID2 139
@ -68,9 +70,9 @@
#define GZIP_FNAME 8
#define GZIP_FCOMMENT 16
extern int MUSHeaderSearch(const uint8_t *head, int len);
void I_InitSoundFonts();
extern "C" void dumb_exit();
extern MusPlayingInfo mus_playing;
EXTERN_CVAR (Int, snd_samplerate)
@ -80,7 +82,6 @@ static bool MusicDown = true;
static bool ungzip(uint8_t *data, int size, std::vector<uint8_t> &newdata);
MusInfo *currSong;
int nomusic = 0;
//==========================================================================
@ -275,16 +276,14 @@ void I_ShutdownMusic(bool onexit)
if (MusicDown)
return;
MusicDown = true;
if (currSong)
if (mus_playing.handle)
{
S_StopMusic (true);
assert (currSong == nullptr);
assert (mus_playing.handle == nullptr);
}
if (onexit)
{
// free static data in the backends.
TimidityPP_Shutdown();
dumb_exit();
ZMusic_Shutdown();
}
}
@ -294,7 +293,7 @@ void I_ShutdownMusic(bool onexit)
//
//==========================================================================
MusInfo *I_RegisterSong (MusicIO::FileInterface *reader, MidiDeviceSetting *device)
MusInfo *I_RegisterSong (MusicIO::FileInterface *reader, EMidiDevice device, const char *Args)
{
MusInfo *info = nullptr;
StreamSource *streamsource = nullptr;
@ -357,14 +356,13 @@ MusInfo *I_RegisterSong (MusicIO::FileInterface *reader, MidiDeviceSetting *devi
return nullptr;
}
EMidiDevice devtype = device == nullptr ? MDEV_DEFAULT : (EMidiDevice)device->device;
#ifndef _WIN32
// non-Windows platforms don't support MDEV_MMAPI so map to MDEV_SNDSYS
if (devtype == MDEV_MMAPI)
devtype = MDEV_SNDSYS;
if (device == MDEV_MMAPI)
device = MDEV_SNDSYS;
#endif
info = CreateMIDIStreamer(source, devtype, device != nullptr ? device->args.GetChars() : "");
info = CreateMIDIStreamer(source, device, Args? Args : "");
}
// Check for CDDA "format"
@ -546,15 +544,6 @@ static bool ungzip(uint8_t *data, int complen, std::vector<uint8_t> &newdata)
//
//==========================================================================
void I_UpdateMusic()
{
if (currSong != nullptr)
{
currSong->Update();
}
}
void I_SetRelativeVolume(float vol)
{
relative_volume = (float)vol;

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@ -34,10 +34,6 @@
#ifndef __I_MUSIC_H__
#define __I_MUSIC_H__
#include "doomdef.h"
#include "zmusic/mididefs.h"
#include "i_soundinternal.h"
class FileReader;
struct FOptionValues;
@ -47,17 +43,11 @@ struct FOptionValues;
void I_InitMusic ();
void I_ShutdownMusic (bool onexit = false);
void I_BuildMIDIMenuList (FOptionValues *);
void I_UpdateMusic ();
// Volume.
void I_SetRelativeVolume(float);
void I_SetMusicVolume (double volume);
// Registers a song handle to song data.
class MusInfo;
struct MidiDeviceSetting;
MusInfo *I_RegisterSong (MusicIO::FileInterface *reader, MidiDeviceSetting *device);
MusInfo *I_RegisterCDSong (int track, int cdid = 0);
extern int nomusic;

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@ -1,42 +1,32 @@
#include <stdint.h>
#include <mutex>
#include <string>
#include "c_cvars.h"
#include "i_sound.h"
#include "i_music.h"
#include "s_sound.h"
#include "files.h"
#include "zmusic/midiconfig.h"
#include "zmusic/mididefs.h"
#include "zmusic/..//mididevices/mididevice.h" // this is still needed...
void I_InitMusicWin32 ();
#include "zmusic/zmusic.h"
class MIDISource;
class MIDIDevice;
class OPLmusicFile;
// Data interface
// Module played via foo_dumb -----------------------------------------------
class StreamSource;
// stream song ------------------------------------------
class MusInfo;
MusInfo *OpenStreamSong(StreamSource *source);
const char *GME_CheckFormat(uint32_t header);
MusInfo* CDDA_OpenSong(MusicIO::FileInterface* reader);
MusInfo* CD_OpenSong(int track, int id);
MusInfo* CreateMIDIStreamer(MIDISource *source, EMidiDevice devtype, const char* args);
void MIDIDumpWave(MIDISource* source, EMidiDevice devtype, const char* devarg, const char* outname, int subsong, int samplerate);
// --------------------------------------------------------------------------
// Registers a song handle to song data.
extern MusInfo *currSong;
void MIDIDeviceChanged(int newdev, bool force = false);
MusInfo *I_RegisterSong (MusicIO::FileInterface *reader, EMidiDevice device, const char *Args);
MusInfo *I_RegisterCDSong (int track, int cdid = 0);
EXTERN_CVAR (Float, snd_mastervolume)
EXTERN_CVAR (Float, snd_musicvolume)
void TimidityPP_Shutdown();
extern "C" void dumb_exit();
inline void ZMusic_Shutdown()
{
// free static data in the backends.
TimidityPP_Shutdown();
dumb_exit();
}

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@ -33,7 +33,9 @@
**
*/
#include "i_musicinterns.h"
#include <stdint.h>
#include <mutex>
#include <string>
#include "c_cvars.h"
#include "s_music.h"
#include "zmusic/zmusic.h"

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@ -38,7 +38,6 @@
#include <mmsystem.h>
#endif
#include "i_musicinterns.h"
#include "c_dispatch.h"
#include "v_text.h"

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@ -89,6 +89,8 @@
#include "filereadermusicinterface.h"
#include "zmusic/musinfo.h"
#include "i_musicinterns.h"
// MACROS ------------------------------------------------------------------
@ -269,17 +271,18 @@ void S_ResumeMusic ()
void S_UpdateMusic ()
{
I_UpdateMusic();
// [RH] Update music and/or playlist. IsPlaying() must be called
// to attempt to reconnect to broken net streams and to advance the
// playlist when the current song finishes.
if (mus_playing.handle != nullptr &&
!mus_playing.handle->IsPlaying() &&
PlayList)
if (mus_playing.handle != nullptr)
{
PlayList->Advance();
S_ActivatePlayList(false);
mus_playing.handle->Update();
// [RH] Update music and/or playlist. IsPlaying() must be called
// to attempt to reconnect to broken net streams and to advance the
// playlist when the current song finishes.
if (!mus_playing.handle->IsPlaying() && PlayList)
{
PlayList->Advance();
S_ActivatePlayList(false);
}
}
}
@ -540,7 +543,7 @@ bool S_ChangeMusic (const char *musicname, int order, bool looping, bool force)
try
{
auto mreader = new FileReaderMusicInterface(reader);
mus_playing.handle = I_RegisterSong(mreader, devp);
mus_playing.handle = I_RegisterSong(mreader, devp? (EMidiDevice)devp->device : MDEV_DEFAULT, devp? devp->args.GetChars() : "");
}
catch (const std::runtime_error& err)
{