- Disable framebuffer debug spew. All those OutputDebugString messages from DCanvas::DrawLine()'s

Lock and Unlock calls were slowing things down extremely when looking at a software-drawn
  automap.

SVN r2661 (trunk)
This commit is contained in:
Randy Heit 2010-09-01 04:13:36 +00:00
parent a2573e4bb3
commit c25f206fbb
1 changed files with 1 additions and 1 deletions

View File

@ -504,7 +504,7 @@ enum
#define LOG4(x,y,z,a,b) do { if (dbg) { fprintf (dbg, x, y, z, a, b); fflush (dbg); } } while(0)
#define LOG5(x,y,z,a,b,c) do { if (dbg) { fprintf (dbg, x, y, z, a, b, c); fflush (dbg); } } while(0)
FILE *dbg;
#elif _DEBUG
#elif _DEBUG && 0
#define STARTLOG
#define STOPLOG
#define LOG(x) { OutputDebugString(x); }