From c0cf19e9b580391c6dc15b9e1df513885c195dd4 Mon Sep 17 00:00:00 2001 From: Erick Tenorio Date: Tue, 16 Oct 2018 02:37:39 -0500 Subject: [PATCH] - Visually align Doom 2 MAP04 crusher floors Use Transfer_Heights to fake floors on the crusher sectors --- wadsrc/static/zscript/level_compatibility.txt | 2 ++ 1 file changed, 2 insertions(+) diff --git a/wadsrc/static/zscript/level_compatibility.txt b/wadsrc/static/zscript/level_compatibility.txt index a78d1fc13..e007e98dd 100644 --- a/wadsrc/static/zscript/level_compatibility.txt +++ b/wadsrc/static/zscript/level_compatibility.txt @@ -514,6 +514,8 @@ class LevelCompatibility play ClearSectorTags(34); ClearSectorTags(83); ClearSectorTags(85); + // Visually align floors between crushers + SetLineSpecial(3, Transfer_Heights, 14, 6); break; }