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- fix black ssao bug
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1 changed files with 1 additions and 1 deletions
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@ -75,7 +75,7 @@ EXTERN_CVAR (Bool, r_drawvoxels)
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void FDrawInfo::ApplyVPUniforms()
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{
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VPUniforms.CalcDependencies();
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GLRenderer->mShaderManager->ApplyMatrices(&VPUniforms, NORMAL_PASS);
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GLRenderer->mShaderManager->ApplyMatrices(&VPUniforms, gl_RenderState.GetPassType());
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if (!(gl.flags & RFL_NO_CLIP_PLANES))
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{
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