mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-28 15:02:39 +00:00
- made forwardmove and sidemove defaults configurable through the gameinfo section.
This commit is contained in:
parent
d898cadda5
commit
bfbf7ff9c9
8 changed files with 114 additions and 86 deletions
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@ -71,6 +71,7 @@
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#include "serializer.h"
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#include "vm.h"
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#include "dobjgc.h"
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#include "gi.h"
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#include "g_hub.h"
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#include "g_levellocals.h"
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@ -181,8 +182,6 @@ short consistancy[MAXPLAYERS][BACKUPTICS];
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#define TURBOTHRESHOLD 12800
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float normforwardmove[2] = {0x19, 0x32}; // [RH] For setting turbo from console
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float normsidemove[2] = {0x18, 0x28}; // [RH] Ditto
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int forwardmove[2], sidemove[2];
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int angleturn[4] = {640, 1280, 320, 320}; // + slow turn
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@ -224,7 +223,7 @@ EXTERN_CVAR (Int, team)
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CVAR (Bool, teamplay, false, CVAR_SERVERINFO)
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// [RH] Allow turbo setting anytime during game
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CUSTOM_CVAR (Float, turbo, 100.f, 0)
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CUSTOM_CVAR (Float, turbo, 100.f, CVAR_NOINITCALL)
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{
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if (self < 10.f)
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{
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@ -238,10 +237,10 @@ CUSTOM_CVAR (Float, turbo, 100.f, 0)
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{
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double scale = self * 0.01;
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forwardmove[0] = (int)(normforwardmove[0]*scale);
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forwardmove[1] = (int)(normforwardmove[1]*scale);
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sidemove[0] = (int)(normsidemove[0]*scale);
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sidemove[1] = (int)(normsidemove[1]*scale);
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forwardmove[0] = (int)(gameinfo.normforwardmove[0]*scale);
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forwardmove[1] = (int)(gameinfo.normforwardmove[1]*scale);
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sidemove[0] = (int)(gameinfo.normsidemove[0]*scale);
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sidemove[1] = (int)(gameinfo.normsidemove[1]*scale);
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}
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}
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175
src/gi.cpp
175
src/gi.cpp
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@ -40,9 +40,13 @@
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#include "v_video.h"
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#include "g_level.h"
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#include "vm.h"
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#include "c_cvars.h"
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gameinfo_t gameinfo;
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EXTERN_CVAR(Float, turbo)
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DEFINE_GLOBAL(gameinfo)
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DEFINE_FIELD_X(GameInfoStruct, gameinfo_t, backpacktype)
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DEFINE_FIELD_X(GameInfoStruct, gameinfo_t, Armor2Percent)
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@ -186,6 +190,16 @@ const char* GameInfoBorders[] =
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gameinfo.key = sc.Float; \
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}
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#define GAMEINFOKEY_TWODOUBLES(key, variable) \
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else if(nextKey.CompareNoCase(variable) == 0) \
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{ \
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sc.MustGetValue(true); \
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gameinfo.key[0] = sc.Float; \
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sc.MustGetToken(','); \
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sc.MustGetValue(true); \
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gameinfo.key[1] = sc.Float; \
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}
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#define GAMEINFOKEY_COLOR(key, variable) \
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else if(nextKey.CompareNoCase(variable) == 0) \
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{ \
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@ -250,7 +264,7 @@ void FMapInfoParser::ParseGameInfo()
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sc.MustGetToken('{');
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while(sc.GetToken())
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{
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if (sc.TokenType == '}') return;
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if (sc.TokenType == '}') break;
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sc.TokenMustBe(TK_Identifier);
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FString nextKey = sc.String;
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@ -337,84 +351,86 @@ void FMapInfoParser::ParseGameInfo()
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}
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// Insert valid keys here.
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GAMEINFOKEY_STRING(mCheatKey, "cheatKey")
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GAMEINFOKEY_STRING(mEasyKey, "easyKey")
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GAMEINFOKEY_STRING(TitlePage, "titlePage")
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GAMEINFOKEY_STRINGARRAY(creditPages, "addcreditPage", 8, false)
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GAMEINFOKEY_STRINGARRAY(creditPages, "CreditPage", 8, true)
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GAMEINFOKEY_STRINGARRAY(PlayerClasses, "addplayerclasses", 0, false)
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GAMEINFOKEY_STRINGARRAY(PlayerClasses, "playerclasses", 0, true)
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GAMEINFOKEY_MUSIC(titleMusic, titleOrder, "titleMusic")
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GAMEINFOKEY_FLOAT(titleTime, "titleTime")
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GAMEINFOKEY_FLOAT(advisoryTime, "advisoryTime")
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GAMEINFOKEY_FLOAT(pageTime, "pageTime")
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GAMEINFOKEY_STRING(chatSound, "chatSound")
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GAMEINFOKEY_MUSIC(finaleMusic, finaleOrder, "finaleMusic")
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GAMEINFOKEY_STRING(FinaleFlat, "finaleFlat")
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GAMEINFOKEY_STRINGARRAY(finalePages, "finalePage", 8, true)
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GAMEINFOKEY_STRINGARRAY(infoPages, "addinfoPage", 8, false)
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GAMEINFOKEY_STRINGARRAY(infoPages, "infoPage", 8, true)
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GAMEINFOKEY_STRINGARRAY(PrecachedClasses, "precacheclasses", 0, false)
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GAMEINFOKEY_STRINGARRAY(PrecachedTextures, "precachetextures", 0, false)
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GAMEINFOKEY_SOUNDARRAY(PrecachedSounds, "precachesounds", 0, false)
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GAMEINFOKEY_STRINGARRAY(EventHandlers, "addeventhandlers", 0, false)
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GAMEINFOKEY_STRINGARRAY(EventHandlers, "eventhandlers", 0, true)
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GAMEINFOKEY_STRING(PauseSign, "pausesign")
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GAMEINFOKEY_STRING(quitSound, "quitSound")
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GAMEINFOKEY_STRING(BorderFlat, "borderFlat")
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GAMEINFOKEY_DOUBLE(telefogheight, "telefogheight")
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GAMEINFOKEY_DOUBLE(gibfactor, "gibfactor")
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GAMEINFOKEY_INT(defKickback, "defKickback")
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GAMEINFOKEY_STRING(SkyFlatName, "SkyFlatName")
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GAMEINFOKEY_STRING(translator, "translator")
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GAMEINFOKEY_COLOR(pickupcolor, "pickupcolor")
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GAMEINFOKEY_COLOR(defaultbloodcolor, "defaultbloodcolor")
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GAMEINFOKEY_COLOR(defaultbloodparticlecolor, "defaultbloodparticlecolor")
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GAMEINFOKEY_STRING(backpacktype, "backpacktype")
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GAMEINFOKEY_STRING_STAMPED(statusbar, "statusbar", statusbarfile)
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GAMEINFOKEY_STRING_STAMPED(statusbarclass, "statusbarclass", statusbarclassfile)
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GAMEINFOKEY_MUSIC(intermissionMusic, intermissionOrder, "intermissionMusic")
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GAMEINFOKEY_STRING(CursorPic, "CursorPic")
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GAMEINFOKEY_STRING(MessageBoxClass, "MessageBoxClass")
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GAMEINFOKEY_BOOL(noloopfinalemusic, "noloopfinalemusic")
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GAMEINFOKEY_BOOL(drawreadthis, "drawreadthis")
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GAMEINFOKEY_BOOL(swapmenu, "swapmenu")
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GAMEINFOKEY_BOOL(dontcrunchcorpses, "dontcrunchcorpses")
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GAMEINFOKEY_BOOL(correctprintbold, "correctprintbold")
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GAMEINFOKEY_BOOL(intermissioncounter, "intermissioncounter")
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GAMEINFOKEY_BOOL(nightmarefast, "nightmarefast")
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GAMEINFOKEY_COLOR(dimcolor, "dimcolor")
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GAMEINFOKEY_FLOAT(dimamount, "dimamount")
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GAMEINFOKEY_FLOAT(bluramount, "bluramount")
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GAMEINFOKEY_STRING(mSliderColor, "menuslidercolor")
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GAMEINFOKEY_INT(definventorymaxamount, "definventorymaxamount")
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GAMEINFOKEY_INT(defaultrespawntime, "defaultrespawntime")
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GAMEINFOKEY_INT(defaultdropstyle, "defaultdropstyle")
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GAMEINFOKEY_STRING(Endoom, "endoom")
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GAMEINFOKEY_STRINGARRAY(quitmessages, "addquitmessages", 0, false)
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GAMEINFOKEY_STRINGARRAY(quitmessages, "quitmessages", 0, true)
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GAMEINFOKEY_STRING(mTitleColor, "menufontcolor_title")
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GAMEINFOKEY_STRING(mFontColor, "menufontcolor_label")
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GAMEINFOKEY_STRING(mFontColorValue, "menufontcolor_value")
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GAMEINFOKEY_STRING(mFontColorMore, "menufontcolor_action")
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GAMEINFOKEY_STRING(mFontColorHeader, "menufontcolor_header")
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GAMEINFOKEY_STRING(mFontColorHighlight, "menufontcolor_highlight")
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GAMEINFOKEY_STRING(mFontColorSelection, "menufontcolor_selection")
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GAMEINFOKEY_STRING(mBackButton, "menubackbutton")
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GAMEINFOKEY_INT(TextScreenX, "textscreenx")
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GAMEINFOKEY_INT(TextScreenY, "textscreeny")
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GAMEINFOKEY_STRING(DefaultEndSequence, "defaultendsequence")
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GAMEINFOKEY_STRING(DefaultConversationMenuClass, "defaultconversationmenuclass")
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GAMEINFOKEY_FONT(mStatscreenMapNameFont, "statscreen_mapnamefont")
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GAMEINFOKEY_FONT(mStatscreenFinishedFont, "statscreen_finishedfont")
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GAMEINFOKEY_FONT(mStatscreenEnteringFont, "statscreen_enteringfont")
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GAMEINFOKEY_PATCH(mStatscreenFinishedFont, "statscreen_finishedpatch")
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GAMEINFOKEY_PATCH(mStatscreenEnteringFont, "statscreen_enteringpatch")
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GAMEINFOKEY_BOOL(norandomplayerclass, "norandomplayerclass")
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GAMEINFOKEY_BOOL(forcekillscripts, "forcekillscripts") // [JM] Force kill scripts on thing death. (MF7_NOKILLSCRIPTS overrides.)
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GAMEINFOKEY_STRING(Dialogue, "dialogue")
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GAMEINFOKEY_STRING(statusscreen_single, "statscreen_single")
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GAMEINFOKEY_STRING(statusscreen_coop, "statscreen_coop")
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GAMEINFOKEY_STRING(statusscreen_dm, "statscreen_dm")
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GAMEINFOKEY_STRING(mEasyKey, "easyKey")
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GAMEINFOKEY_STRING(TitlePage, "titlePage")
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GAMEINFOKEY_STRINGARRAY(creditPages, "addcreditPage", 8, false)
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GAMEINFOKEY_STRINGARRAY(creditPages, "CreditPage", 8, true)
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GAMEINFOKEY_STRINGARRAY(PlayerClasses, "addplayerclasses", 0, false)
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GAMEINFOKEY_STRINGARRAY(PlayerClasses, "playerclasses", 0, true)
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GAMEINFOKEY_MUSIC(titleMusic, titleOrder, "titleMusic")
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GAMEINFOKEY_FLOAT(titleTime, "titleTime")
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GAMEINFOKEY_FLOAT(advisoryTime, "advisoryTime")
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GAMEINFOKEY_FLOAT(pageTime, "pageTime")
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GAMEINFOKEY_STRING(chatSound, "chatSound")
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GAMEINFOKEY_MUSIC(finaleMusic, finaleOrder, "finaleMusic")
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GAMEINFOKEY_STRING(FinaleFlat, "finaleFlat")
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GAMEINFOKEY_STRINGARRAY(finalePages, "finalePage", 8, true)
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GAMEINFOKEY_STRINGARRAY(infoPages, "addinfoPage", 8, false)
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GAMEINFOKEY_STRINGARRAY(infoPages, "infoPage", 8, true)
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GAMEINFOKEY_STRINGARRAY(PrecachedClasses, "precacheclasses", 0, false)
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GAMEINFOKEY_STRINGARRAY(PrecachedTextures, "precachetextures", 0, false)
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GAMEINFOKEY_SOUNDARRAY(PrecachedSounds, "precachesounds", 0, false)
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GAMEINFOKEY_STRINGARRAY(EventHandlers, "addeventhandlers", 0, false)
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GAMEINFOKEY_STRINGARRAY(EventHandlers, "eventhandlers", 0, true)
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GAMEINFOKEY_STRING(PauseSign, "pausesign")
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GAMEINFOKEY_STRING(quitSound, "quitSound")
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GAMEINFOKEY_STRING(BorderFlat, "borderFlat")
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GAMEINFOKEY_DOUBLE(telefogheight, "telefogheight")
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GAMEINFOKEY_DOUBLE(gibfactor, "gibfactor")
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GAMEINFOKEY_INT(defKickback, "defKickback")
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GAMEINFOKEY_STRING(SkyFlatName, "SkyFlatName")
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GAMEINFOKEY_STRING(translator, "translator")
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GAMEINFOKEY_COLOR(pickupcolor, "pickupcolor")
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GAMEINFOKEY_COLOR(defaultbloodcolor, "defaultbloodcolor")
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GAMEINFOKEY_COLOR(defaultbloodparticlecolor, "defaultbloodparticlecolor")
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GAMEINFOKEY_STRING(backpacktype, "backpacktype")
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GAMEINFOKEY_STRING_STAMPED(statusbar, "statusbar", statusbarfile)
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GAMEINFOKEY_STRING_STAMPED(statusbarclass, "statusbarclass", statusbarclassfile)
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GAMEINFOKEY_MUSIC(intermissionMusic, intermissionOrder, "intermissionMusic")
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GAMEINFOKEY_STRING(CursorPic, "CursorPic")
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GAMEINFOKEY_STRING(MessageBoxClass, "MessageBoxClass")
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GAMEINFOKEY_BOOL(noloopfinalemusic, "noloopfinalemusic")
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GAMEINFOKEY_BOOL(drawreadthis, "drawreadthis")
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GAMEINFOKEY_BOOL(swapmenu, "swapmenu")
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GAMEINFOKEY_BOOL(dontcrunchcorpses, "dontcrunchcorpses")
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GAMEINFOKEY_BOOL(correctprintbold, "correctprintbold")
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GAMEINFOKEY_BOOL(intermissioncounter, "intermissioncounter")
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GAMEINFOKEY_BOOL(nightmarefast, "nightmarefast")
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GAMEINFOKEY_COLOR(dimcolor, "dimcolor")
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GAMEINFOKEY_FLOAT(dimamount, "dimamount")
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GAMEINFOKEY_FLOAT(bluramount, "bluramount")
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GAMEINFOKEY_STRING(mSliderColor, "menuslidercolor")
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GAMEINFOKEY_INT(definventorymaxamount, "definventorymaxamount")
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GAMEINFOKEY_INT(defaultrespawntime, "defaultrespawntime")
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GAMEINFOKEY_INT(defaultdropstyle, "defaultdropstyle")
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GAMEINFOKEY_STRING(Endoom, "endoom")
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GAMEINFOKEY_STRINGARRAY(quitmessages, "addquitmessages", 0, false)
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GAMEINFOKEY_STRINGARRAY(quitmessages, "quitmessages", 0, true)
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GAMEINFOKEY_STRING(mTitleColor, "menufontcolor_title")
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GAMEINFOKEY_STRING(mFontColor, "menufontcolor_label")
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GAMEINFOKEY_STRING(mFontColorValue, "menufontcolor_value")
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GAMEINFOKEY_STRING(mFontColorMore, "menufontcolor_action")
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GAMEINFOKEY_STRING(mFontColorHeader, "menufontcolor_header")
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GAMEINFOKEY_STRING(mFontColorHighlight, "menufontcolor_highlight")
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GAMEINFOKEY_STRING(mFontColorSelection, "menufontcolor_selection")
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GAMEINFOKEY_STRING(mBackButton, "menubackbutton")
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GAMEINFOKEY_INT(TextScreenX, "textscreenx")
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GAMEINFOKEY_INT(TextScreenY, "textscreeny")
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GAMEINFOKEY_STRING(DefaultEndSequence, "defaultendsequence")
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GAMEINFOKEY_STRING(DefaultConversationMenuClass, "defaultconversationmenuclass")
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GAMEINFOKEY_FONT(mStatscreenMapNameFont, "statscreen_mapnamefont")
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GAMEINFOKEY_FONT(mStatscreenFinishedFont, "statscreen_finishedfont")
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GAMEINFOKEY_FONT(mStatscreenEnteringFont, "statscreen_enteringfont")
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GAMEINFOKEY_PATCH(mStatscreenFinishedFont, "statscreen_finishedpatch")
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GAMEINFOKEY_PATCH(mStatscreenEnteringFont, "statscreen_enteringpatch")
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GAMEINFOKEY_BOOL(norandomplayerclass, "norandomplayerclass")
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GAMEINFOKEY_BOOL(forcekillscripts, "forcekillscripts") // [JM] Force kill scripts on thing death. (MF7_NOKILLSCRIPTS overrides.)
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GAMEINFOKEY_STRING(Dialogue, "dialogue")
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GAMEINFOKEY_STRING(statusscreen_single, "statscreen_single")
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GAMEINFOKEY_STRING(statusscreen_coop, "statscreen_coop")
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GAMEINFOKEY_STRING(statusscreen_dm, "statscreen_dm")
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GAMEINFOKEY_TWODOUBLES(normforwardmove, "normforwardmove")
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GAMEINFOKEY_TWODOUBLES(normsidemove, "normsidemove")
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else
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{
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@ -425,6 +441,7 @@ void FMapInfoParser::ParseGameInfo()
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SkipToNext();
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}
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}
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turbo.Callback();
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}
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const char *gameinfo_t::GetFinalePage(unsigned int num) const
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2
src/gi.h
2
src/gi.h
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@ -193,6 +193,8 @@ struct gameinfo_t
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FName statusscreen_dm;
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int healthpic; // These get filled in from ALTHUDCF
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int berserkpic;
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double normforwardmove[2];
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double normsidemove[2];
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const char *GetFinalePage(unsigned int num) const;
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};
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@ -71,6 +71,8 @@ gameinfo
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statscreen_dm = "DeathmatchStatusScreen"
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statscreen_single = "DoomStatusScreen"
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messageboxclass = "MessageBoxMenu"
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normforwardmove = 0x19, 0x32
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normsidemove = 0x18, 0x28
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}
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DoomEdNums
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@ -71,6 +71,8 @@ gameinfo
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statscreen_dm = "DeathmatchStatusScreen"
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statscreen_single = "DoomStatusScreen"
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messageboxclass = "MessageBoxMenu"
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normforwardmove = 0x19, 0x32
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normsidemove = 0x18, 0x28
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}
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spawnnums
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@ -70,6 +70,8 @@ gameinfo
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statscreen_dm = "DeathmatchStatusScreen"
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statscreen_single = "RavenStatusScreen"
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messageboxclass = "MessageBoxMenu"
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normforwardmove = 0x19, 0x32
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normsidemove = 0x18, 0x28
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}
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DoomEdNums
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@ -68,6 +68,8 @@ gameinfo
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statscreen_dm = "DeathmatchStatusScreen"
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statscreen_single = "RavenStatusScreen"
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messageboxclass = "MessageBoxMenu"
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normforwardmove = 0x19, 0x32
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normsidemove = 0x18, 0x28
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}
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DoomEdNums
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@ -35,6 +35,8 @@ gameinfo
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endoom = "ENDOOM"
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pickupcolor = "c0 c0 c0"
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quitmessages = "Do you want to quit?"
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normforwardmove = 0x19, 0x32
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normsidemove = 0x18, 0x28
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menufontcolor_title = "purple"
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menufontcolor_label = "default"
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