diff --git a/src/r_things.cpp b/src/r_things.cpp index c85aecbd6..bcd2a32e7 100644 --- a/src/r_things.cpp +++ b/src/r_things.cpp @@ -746,7 +746,7 @@ void R_ProjectSprite (AActor *thing, int fakeside, F3DFloor *fakefloor, F3DFloor if (voxelspin != 0) { double ang = double(I_FPSTime()) * voxelspin / 1000; - vis->angle += angle_t(ang * (4294967296.f / 360)); + vis->angle -= angle_t(ang * (4294967296.f / 360)); } // These are irrelevant for voxels.