mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-29 15:32:57 +00:00
Merge remote-tracking branch 'origin/zdoom_multithreaded' into qzdoom
# Conflicts: # src/CMakeLists.txt # src/r_3dfloors.cpp # src/r_bsp.cpp # src/r_bsp.h # src/r_draw.h # src/r_main.cpp # src/r_main.h # src/r_plane.cpp # src/r_plane.h # src/r_segs.cpp # src/r_segs.h # src/r_swrenderer.cpp # src/r_things.cpp # src/r_things.h # src/r_thread.cpp # src/r_thread.h # src/v_draw.cpp # src/win32/fb_d3d9.cpp
This commit is contained in:
commit
beb70d7dfa
3 changed files with 1471 additions and 3117 deletions
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@ -971,7 +971,7 @@ set( FASTMATH_PCH_SOURCES
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r_poly_intersection.cpp
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r_poly_intersection.cpp
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r_3dfloors.cpp
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r_3dfloors.cpp
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r_bsp.cpp
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r_bsp.cpp
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r_draw_tc.cpp
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r_draw.cpp
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r_draw_pal.cpp
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r_draw_pal.cpp
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r_drawt_pal.cpp
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r_drawt_pal.cpp
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r_draw_rgba.cpp
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r_draw_rgba.cpp
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src/r_draw.cpp
3592
src/r_draw.cpp
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462
src/r_draw.h
462
src/r_draw.h
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@ -1,292 +1,208 @@
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// Emacs style mode select -*- C++ -*-
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//-----------------------------------------------------------------------------
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//
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// $Id:$
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//
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// Copyright (C) 1993-1996 by id Software, Inc.
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//
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// This source is available for distribution and/or modification
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||||||
// only under the terms of the DOOM Source Code License as
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||||||
// published by id Software. All rights reserved.
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//
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||||||
// The source is distributed in the hope that it will be useful,
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||||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
|
|
||||||
// for more details.
|
|
||||||
//
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|
||||||
// DESCRIPTION:
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||||||
// System specific interface stuff.
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||||||
//
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//-----------------------------------------------------------------------------
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||||||
#include "r_draw_tc.h"
|
#pragma once
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|
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#if 0 // Do not remove this. Used to reduce merge conflicts with ZDoom
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||||||
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#ifndef __R_DRAW__
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#define __R_DRAW__
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||||||
#include "r_defs.h"
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#include "r_defs.h"
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||||||
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||||||
extern "C" int ylookup[MAXHEIGHT];
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EXTERN_CVAR(Bool, r_multithreaded);
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EXTERN_CVAR(Int, r_drawfuzz);
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EXTERN_CVAR(Bool, r_drawtrans);
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EXTERN_CVAR(Float, transsouls);
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EXTERN_CVAR(Int, r_columnmethod);
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extern "C" int dc_pitch; // [RH] Distance between rows
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namespace swrenderer
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extern "C" lighttable_t*dc_colormap;
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extern "C" int dc_x;
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extern "C" int dc_yl;
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extern "C" int dc_yh;
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extern "C" fixed_t dc_iscale;
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extern double dc_texturemid;
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||||||
extern "C" fixed_t dc_texturefrac;
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extern "C" int dc_color; // [RH] For flat colors (no texturing)
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extern "C" DWORD dc_srccolor;
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extern "C" DWORD *dc_srcblend;
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extern "C" DWORD *dc_destblend;
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// first pixel in a column
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extern "C" const BYTE* dc_source;
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extern "C" BYTE *dc_dest, *dc_destorg;
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||||||
extern "C" int dc_count;
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||||||
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||||||
extern "C" DWORD vplce[4];
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||||||
extern "C" DWORD vince[4];
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||||||
extern "C" BYTE* palookupoffse[4];
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||||||
extern "C" const BYTE* bufplce[4];
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||||||
extern "C" const BYTE* bufplce2[4];
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||||||
extern "C" uint32_t bufheight[4];
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||||||
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||||||
// [RH] Temporary buffer for column drawing
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|
||||||
extern "C" BYTE *dc_temp;
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|
||||||
extern "C" unsigned int dc_tspans[4][MAXHEIGHT];
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||||||
extern "C" unsigned int *dc_ctspan[4];
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||||||
extern "C" unsigned int horizspans[4];
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||||||
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||||||
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||||||
// [RH] Pointers to the different column and span drawers...
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|
||||||
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||||||
// The span blitting interface.
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|
||||||
// Hook in assembler or system specific BLT here.
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|
||||||
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|
||||||
extern DWORD (*dovline1) ();
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|
||||||
extern DWORD (*doprevline1) ();
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|
||||||
#ifdef X64_ASM
|
|
||||||
#define dovline4 vlinetallasm4
|
|
||||||
extern "C" void vlinetallasm4();
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|
||||||
#else
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|
||||||
extern void (*dovline4) ();
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|
||||||
#endif
|
|
||||||
extern void setupvline (int);
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|
||||||
|
|
||||||
extern DWORD (*domvline1) ();
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|
||||||
extern void (*domvline4) ();
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|
||||||
extern void setupmvline (int);
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|
||||||
|
|
||||||
extern void setuptmvline (int);
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|
||||||
|
|
||||||
// The Spectre/Invisibility effect.
|
|
||||||
extern void R_DrawFuzzColumn(void);
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|
||||||
|
|
||||||
// [RH] Draw shaded column
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|
||||||
extern void (*R_DrawShadedColumn)(void);
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|
||||||
|
|
||||||
// Draw with color translation tables, for player sprite rendering,
|
|
||||||
// Green/Red/Blue/Indigo shirts.
|
|
||||||
extern void (*R_DrawTranslatedColumn)(void);
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|
||||||
|
|
||||||
// Span drawing for rows, floor/ceiling. No Spectre effect needed.
|
|
||||||
extern void (*R_DrawSpan)(void);
|
|
||||||
void R_SetupSpanBits(FTexture *tex);
|
|
||||||
void R_SetSpanColormap(BYTE *colormap);
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|
||||||
void R_SetSpanSource(const BYTE *pixels);
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|
||||||
|
|
||||||
// Span drawing for masked textures.
|
|
||||||
extern void (*R_DrawSpanMasked)(void);
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|
||||||
|
|
||||||
// Span drawing for translucent textures.
|
|
||||||
void R_DrawSpanTranslucent(void);
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|
||||||
|
|
||||||
// Span drawing for masked, translucent textures.
|
|
||||||
void R_DrawSpanMaskedTranslucent(void);
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|
||||||
|
|
||||||
// Span drawing for translucent, additive textures.
|
|
||||||
void R_DrawSpanAddClamp(void);
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|
||||||
|
|
||||||
// Span drawing for masked, translucent, additive textures.
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|
||||||
void R_DrawSpanMaskedAddClamp(void);
|
|
||||||
|
|
||||||
// [RH] Span blit into an interleaved intermediate buffer
|
|
||||||
extern void (*R_DrawColumnHoriz)(void);
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|
||||||
|
|
||||||
// [RH] Initialize the above pointers
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|
||||||
void R_InitColumnDrawers ();
|
|
||||||
|
|
||||||
// [RH] Moves data from the temporary buffer to the screen.
|
|
||||||
|
|
||||||
void rt_copy1col(int hx, int sx, int yl, int yh);
|
|
||||||
void rt_copy4cols(int sx, int yl, int yh);
|
|
||||||
void rt_map4cols(int sx, int yl, int yh);
|
|
||||||
|
|
||||||
extern "C"
|
|
||||||
{
|
{
|
||||||
|
struct vissprite_t;
|
||||||
|
|
||||||
void rt_shaded1col (int hx, int sx, int yl, int yh);
|
extern double dc_texturemid;
|
||||||
void rt_shaded4cols_c (int sx, int yl, int yh);
|
|
||||||
void rt_shaded4cols_asm (int sx, int yl, int yh);
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|
||||||
|
|
||||||
void rt_map1col (int hx, int sx, int yl, int yh);
|
namespace drawerargs
|
||||||
void rt_add1col (int hx, int sx, int yl, int yh);
|
{
|
||||||
void rt_addclamp1col (int hx, int sx, int yl, int yh);
|
extern int dc_pitch;
|
||||||
void rt_subclamp1col (int hx, int sx, int yl, int yh);
|
extern lighttable_t *dc_colormap;
|
||||||
void rt_revsubclamp1col (int hx, int sx, int yl, int yh);
|
extern int dc_x;
|
||||||
|
extern int dc_yl;
|
||||||
|
extern int dc_yh;
|
||||||
|
extern fixed_t dc_iscale;
|
||||||
|
extern fixed_t dc_texturefrac;
|
||||||
|
extern uint32_t dc_textureheight;
|
||||||
|
extern int dc_color;
|
||||||
|
extern uint32_t dc_srccolor;
|
||||||
|
extern uint32_t dc_srccolor_bgra;
|
||||||
|
extern uint32_t *dc_srcblend;
|
||||||
|
extern uint32_t *dc_destblend;
|
||||||
|
extern fixed_t dc_srcalpha;
|
||||||
|
extern fixed_t dc_destalpha;
|
||||||
|
extern const uint8_t *dc_source;
|
||||||
|
extern const uint8_t *dc_source2;
|
||||||
|
extern uint32_t dc_texturefracx;
|
||||||
|
extern uint8_t *dc_translation;
|
||||||
|
extern uint8_t *dc_dest;
|
||||||
|
extern uint8_t *dc_destorg;
|
||||||
|
extern int dc_destheight;
|
||||||
|
extern int dc_count;
|
||||||
|
|
||||||
void rt_tlate1col (int hx, int sx, int yl, int yh);
|
extern uint32_t vplce[4];
|
||||||
void rt_tlateadd1col (int hx, int sx, int yl, int yh);
|
extern uint32_t vince[4];
|
||||||
void rt_tlateaddclamp1col (int hx, int sx, int yl, int yh);
|
extern uint8_t *palookupoffse[4];
|
||||||
void rt_tlatesubclamp1col (int hx, int sx, int yl, int yh);
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extern fixed_t palookuplight[4];
|
||||||
void rt_tlaterevsubclamp1col (int hx, int sx, int yl, int yh);
|
extern const uint8_t *bufplce[4];
|
||||||
|
extern const uint8_t *bufplce2[4];
|
||||||
|
extern uint32_t buftexturefracx[4];
|
||||||
|
extern uint32_t bufheight[4];
|
||||||
|
extern int vlinebits;
|
||||||
|
extern int mvlinebits;
|
||||||
|
extern int tmvlinebits;
|
||||||
|
|
||||||
void rt_add4cols_c (int sx, int yl, int yh);
|
extern int ds_y;
|
||||||
void rt_addclamp4cols_c (int sx, int yl, int yh);
|
extern int ds_x1;
|
||||||
void rt_subclamp4cols (int sx, int yl, int yh);
|
extern int ds_x2;
|
||||||
void rt_revsubclamp4cols (int sx, int yl, int yh);
|
extern lighttable_t * ds_colormap;
|
||||||
|
extern dsfixed_t ds_light;
|
||||||
|
extern dsfixed_t ds_xfrac;
|
||||||
|
extern dsfixed_t ds_yfrac;
|
||||||
|
extern dsfixed_t ds_xstep;
|
||||||
|
extern dsfixed_t ds_ystep;
|
||||||
|
extern int ds_xbits;
|
||||||
|
extern int ds_ybits;
|
||||||
|
extern fixed_t ds_alpha;
|
||||||
|
extern double ds_lod;
|
||||||
|
extern const uint8_t *ds_source;
|
||||||
|
extern int ds_color;
|
||||||
|
|
||||||
void rt_tlate4cols (int sx, int yl, int yh);
|
extern unsigned int dc_tspans[4][MAXHEIGHT];
|
||||||
void rt_tlateadd4cols (int sx, int yl, int yh);
|
extern unsigned int *dc_ctspan[4];
|
||||||
void rt_tlateaddclamp4cols (int sx, int yl, int yh);
|
extern unsigned int *horizspan[4];
|
||||||
void rt_tlatesubclamp4cols (int sx, int yl, int yh);
|
}
|
||||||
void rt_tlaterevsubclamp4cols (int sx, int yl, int yh);
|
|
||||||
|
|
||||||
void rt_add4cols_asm (int sx, int yl, int yh);
|
extern int ylookup[MAXHEIGHT];
|
||||||
void rt_addclamp4cols_asm (int sx, int yl, int yh);
|
extern uint8_t shadetables[/*NUMCOLORMAPS*16*256*/];
|
||||||
}
|
extern FDynamicColormap ShadeFakeColormap[16];
|
||||||
|
extern uint8_t identitymap[256];
|
||||||
|
extern FDynamicColormap identitycolormap;
|
||||||
|
|
||||||
|
// Spectre/Invisibility.
|
||||||
|
#define FUZZTABLE 50
|
||||||
|
extern int fuzzoffset[FUZZTABLE + 1];
|
||||||
|
extern int fuzzpos;
|
||||||
|
extern int fuzzviewheight;
|
||||||
|
|
||||||
#ifdef X86_ASM
|
void R_InitColumnDrawers();
|
||||||
#define rt_shaded4cols rt_shaded4cols_asm
|
void R_InitShadeMaps();
|
||||||
#define rt_add4cols rt_add4cols_asm
|
void R_InitFuzzTable(int fuzzoff);
|
||||||
#define rt_addclamp4cols rt_addclamp4cols_asm
|
|
||||||
#else
|
|
||||||
#define rt_shaded4cols rt_shaded4cols_c
|
|
||||||
#define rt_add4cols rt_add4cols_c
|
|
||||||
#define rt_addclamp4cols rt_addclamp4cols_c
|
|
||||||
#endif
|
|
||||||
|
|
||||||
void rt_flip_posts();
|
enum ESPSResult
|
||||||
void rt_draw4cols (int sx);
|
{
|
||||||
|
|
||||||
// [RH] Preps the temporary horizontal buffer.
|
|
||||||
void rt_initcols (BYTE *buffer=NULL);
|
|
||||||
|
|
||||||
void R_DrawFogBoundary (int x1, int x2, short *uclip, short *dclip);
|
|
||||||
|
|
||||||
|
|
||||||
#ifdef X86_ASM
|
|
||||||
|
|
||||||
void R_DrawShadedColumnP_C (void);
|
|
||||||
extern "C" void R_DrawSpanP_ASM (void);
|
|
||||||
extern "C" void R_DrawSpanMaskedP_ASM (void);
|
|
||||||
|
|
||||||
void R_DrawColumnHorizP_C(void);
|
|
||||||
|
|
||||||
#else
|
|
||||||
|
|
||||||
void R_DrawShadedColumnP_C (void);
|
|
||||||
void R_DrawSpanP_C (void);
|
|
||||||
void R_DrawSpanMaskedP_C (void);
|
|
||||||
|
|
||||||
#endif
|
|
||||||
|
|
||||||
void R_DrawColumn();
|
|
||||||
void R_DrawColumnHorizP_C(void);
|
|
||||||
void R_DrawTranslatedColumnP_C(void);
|
|
||||||
void R_DrawSpanTranslucent (void);
|
|
||||||
void R_DrawSpanMaskedTranslucent (void);
|
|
||||||
|
|
||||||
void R_DrawTlatedLucentColumnP_C (void);
|
|
||||||
#define R_DrawTlatedLucentColumn R_DrawTlatedLucentColumnP_C
|
|
||||||
|
|
||||||
void R_FillColumnP (void);
|
|
||||||
void R_FillColumnHorizP (void);
|
|
||||||
void R_FillSpan (void);
|
|
||||||
|
|
||||||
#ifdef X86_ASM
|
|
||||||
#define R_SetupDrawSlab R_SetupDrawSlabA
|
|
||||||
#define R_DrawSlab R_DrawSlabA
|
|
||||||
#else
|
|
||||||
#define R_SetupDrawSlab R_SetupDrawSlabC
|
|
||||||
#define R_DrawSlab R_DrawSlabC
|
|
||||||
#endif
|
|
||||||
|
|
||||||
extern "C" void R_SetupDrawSlab(const BYTE *colormap);
|
|
||||||
extern "C" void R_DrawSlab(int dx, fixed_t v, int dy, fixed_t vi, const BYTE *vptr, BYTE *p);
|
|
||||||
|
|
||||||
extern "C" int ds_y;
|
|
||||||
extern "C" int ds_x1;
|
|
||||||
extern "C" int ds_x2;
|
|
||||||
|
|
||||||
extern "C" lighttable_t* ds_colormap;
|
|
||||||
|
|
||||||
extern "C" dsfixed_t ds_xfrac;
|
|
||||||
extern "C" dsfixed_t ds_yfrac;
|
|
||||||
extern "C" dsfixed_t ds_xstep;
|
|
||||||
extern "C" dsfixed_t ds_ystep;
|
|
||||||
extern "C" int ds_xbits;
|
|
||||||
extern "C" int ds_ybits;
|
|
||||||
extern "C" fixed_t ds_alpha;
|
|
||||||
|
|
||||||
// start of a 64*64 tile image
|
|
||||||
extern "C" const BYTE* ds_source;
|
|
||||||
|
|
||||||
extern "C" int ds_color; // [RH] For flat color (no texturing)
|
|
||||||
|
|
||||||
extern BYTE shadetables[/*NUMCOLORMAPS*16*256*/];
|
|
||||||
extern FDynamicColormap ShadeFakeColormap[16];
|
|
||||||
extern BYTE identitymap[256];
|
|
||||||
extern BYTE *dc_translation;
|
|
||||||
|
|
||||||
// [RH] Added for muliresolution support
|
|
||||||
void R_InitShadeMaps();
|
|
||||||
void R_InitFuzzTable (int fuzzoff);
|
|
||||||
|
|
||||||
// [RH] Consolidate column drawer selection
|
|
||||||
enum ESPSResult
|
|
||||||
{
|
|
||||||
DontDraw, // not useful to draw this
|
DontDraw, // not useful to draw this
|
||||||
DoDraw0, // draw this as if r_columnmethod is 0
|
DoDraw0, // draw this as if r_columnmethod is 0
|
||||||
DoDraw1, // draw this as if r_columnmethod is 1
|
DoDraw1, // draw this as if r_columnmethod is 1
|
||||||
};
|
};
|
||||||
ESPSResult R_SetPatchStyle (FRenderStyle style, fixed_t alpha, int translation, DWORD color);
|
|
||||||
inline ESPSResult R_SetPatchStyle(FRenderStyle style, float alpha, int translation, DWORD color)
|
ESPSResult R_SetPatchStyle(FRenderStyle style, fixed_t alpha, int translation, uint32_t color);
|
||||||
{
|
ESPSResult R_SetPatchStyle(FRenderStyle style, float alpha, int translation, uint32_t color);
|
||||||
return R_SetPatchStyle(style, FLOAT2FIXED(alpha), translation, color);
|
void R_FinishSetPatchStyle(); // Call this after finished drawing the current thing, in case its style was STYLE_Shade
|
||||||
|
bool R_GetTransMaskDrawers(fixed_t(**tmvline1)(), void(**tmvline4)());
|
||||||
|
|
||||||
|
const uint8_t *R_GetColumn(FTexture *tex, int col);
|
||||||
|
void wallscan(int x1, int x2, short *uwal, short *dwal, float *swal, fixed_t *lwal, double yrepeat, const uint8_t *(*getcol)(FTexture *tex, int col) = R_GetColumn);
|
||||||
|
void maskwallscan(int x1, int x2, short *uwal, short *dwal, float *swal, fixed_t *lwal, double yrepeat, const uint8_t *(*getcol)(FTexture *tex, int col) = R_GetColumn);
|
||||||
|
void transmaskwallscan(int x1, int x2, short *uwal, short *dwal, float *swal, fixed_t *lwal, double yrepeat, const uint8_t *(*getcol)(FTexture *tex, int col) = R_GetColumn);
|
||||||
|
|
||||||
|
void rt_initcols(uint8_t *buffer = nullptr);
|
||||||
|
void rt_span_coverage(int x, int start, int stop);
|
||||||
|
void rt_draw4cols(int sx);
|
||||||
|
void rt_flip_posts();
|
||||||
|
void rt_copy1col(int hx, int sx, int yl, int yh);
|
||||||
|
void rt_copy4cols(int sx, int yl, int yh);
|
||||||
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void rt_shaded1col(int hx, int sx, int yl, int yh);
|
||||||
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void rt_shaded4cols(int sx, int yl, int yh);
|
||||||
|
void rt_map1col(int hx, int sx, int yl, int yh);
|
||||||
|
void rt_add1col(int hx, int sx, int yl, int yh);
|
||||||
|
void rt_addclamp1col(int hx, int sx, int yl, int yh);
|
||||||
|
void rt_subclamp1col(int hx, int sx, int yl, int yh);
|
||||||
|
void rt_revsubclamp1col(int hx, int sx, int yl, int yh);
|
||||||
|
void rt_tlate1col(int hx, int sx, int yl, int yh);
|
||||||
|
void rt_tlateadd1col(int hx, int sx, int yl, int yh);
|
||||||
|
void rt_tlateaddclamp1col(int hx, int sx, int yl, int yh);
|
||||||
|
void rt_tlatesubclamp1col(int hx, int sx, int yl, int yh);
|
||||||
|
void rt_tlaterevsubclamp1col(int hx, int sx, int yl, int yh);
|
||||||
|
void rt_map4cols(int sx, int yl, int yh);
|
||||||
|
void rt_add4cols(int sx, int yl, int yh);
|
||||||
|
void rt_addclamp4cols(int sx, int yl, int yh);
|
||||||
|
void rt_subclamp4cols(int sx, int yl, int yh);
|
||||||
|
void rt_revsubclamp4cols(int sx, int yl, int yh);
|
||||||
|
void rt_tlate4cols(int sx, int yl, int yh);
|
||||||
|
void rt_tlateadd4cols(int sx, int yl, int yh);
|
||||||
|
void rt_tlateaddclamp4cols(int sx, int yl, int yh);
|
||||||
|
void rt_tlatesubclamp4cols(int sx, int yl, int yh);
|
||||||
|
void rt_tlaterevsubclamp4cols(int sx, int yl, int yh);
|
||||||
|
void R_DrawColumnHoriz();
|
||||||
|
void R_DrawColumn();
|
||||||
|
void R_DrawFuzzColumn();
|
||||||
|
void R_DrawTranslatedColumn();
|
||||||
|
void R_DrawShadedColumn();
|
||||||
|
void R_FillColumn();
|
||||||
|
void R_FillAddColumn();
|
||||||
|
void R_FillAddClampColumn();
|
||||||
|
void R_FillSubClampColumn();
|
||||||
|
void R_FillRevSubClampColumn();
|
||||||
|
void R_DrawAddColumn();
|
||||||
|
void R_DrawTlatedAddColumn();
|
||||||
|
void R_DrawAddClampColumn();
|
||||||
|
void R_DrawAddClampTranslatedColumn();
|
||||||
|
void R_DrawSubClampColumn();
|
||||||
|
void R_DrawSubClampTranslatedColumn();
|
||||||
|
void R_DrawRevSubClampColumn();
|
||||||
|
void R_DrawRevSubClampTranslatedColumn();
|
||||||
|
void R_DrawSpan();
|
||||||
|
void R_DrawSpanMasked();
|
||||||
|
void R_DrawSpanTranslucent();
|
||||||
|
void R_DrawSpanMaskedTranslucent();
|
||||||
|
void R_DrawSpanAddClamp();
|
||||||
|
void R_DrawSpanMaskedAddClamp();
|
||||||
|
void R_FillSpan();
|
||||||
|
void R_DrawTiltedSpan(int y, int x1, int x2, const FVector3 &plane_sz, const FVector3 &plane_su, const FVector3 &plane_sv, bool plane_shade, int planeshade, float planelightfloat, fixed_t pviewx, fixed_t pviewy);
|
||||||
|
void R_DrawColoredSpan(int y, int x1, int x2);
|
||||||
|
void R_SetupDrawSlab(uint8_t *colormap);
|
||||||
|
void R_DrawSlab(int dx, fixed_t v, int dy, fixed_t vi, const uint8_t *vptr, uint8_t *p);
|
||||||
|
void R_DrawFogBoundary(int x1, int x2, short *uclip, short *dclip);
|
||||||
|
uint32_t vlinec1();
|
||||||
|
void vlinec4();
|
||||||
|
uint32_t mvlinec1();
|
||||||
|
void mvlinec4();
|
||||||
|
fixed_t tmvline1_add();
|
||||||
|
void tmvline4_add();
|
||||||
|
fixed_t tmvline1_addclamp();
|
||||||
|
void tmvline4_addclamp();
|
||||||
|
fixed_t tmvline1_subclamp();
|
||||||
|
void tmvline4_subclamp();
|
||||||
|
fixed_t tmvline1_revsubclamp();
|
||||||
|
void tmvline4_revsubclamp();
|
||||||
|
void R_FillColumnHoriz();
|
||||||
|
void R_FillSpan();
|
||||||
|
|
||||||
|
inline uint32_t dovline1() { return vlinec1(); }
|
||||||
|
inline void dovline4() { vlinec4(); }
|
||||||
|
inline uint32_t domvline1() { return mvlinec1(); }
|
||||||
|
inline void domvline4() { mvlinec4(); }
|
||||||
|
|
||||||
|
void setupvline(int fracbits);
|
||||||
|
void setupmvline(int fracbits);
|
||||||
|
void setuptmvline(int fracbits);
|
||||||
|
|
||||||
|
void R_DrawSingleSkyCol1(uint32_t solid_top, uint32_t solid_bottom);
|
||||||
|
void R_DrawSingleSkyCol4(uint32_t solid_top, uint32_t solid_bottom);
|
||||||
|
void R_DrawDoubleSkyCol1(uint32_t solid_top, uint32_t solid_bottom);
|
||||||
|
void R_DrawDoubleSkyCol4(uint32_t solid_top, uint32_t solid_bottom);
|
||||||
|
|
||||||
|
void R_SetColorMapLight(lighttable_t *base_colormap, float light, int shade);
|
||||||
|
void R_SetDSColorMapLight(lighttable_t *base_colormap, float light, int shade);
|
||||||
|
void R_SetTranslationMap(lighttable_t *translation);
|
||||||
|
|
||||||
|
void R_SetupSpanBits(FTexture *tex);
|
||||||
|
void R_SetSpanColormap(lighttable_t *colormap);
|
||||||
|
void R_SetSpanSource(FTexture *tex);
|
||||||
|
|
||||||
|
void R_MapTiltedPlane(int y, int x1);
|
||||||
|
void R_MapColoredPlane(int y, int x1);
|
||||||
|
void R_DrawParticle(vissprite_t *);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Call this after finished drawing the current thing, in case its
|
|
||||||
// style was STYLE_Shade
|
|
||||||
void R_FinishSetPatchStyle ();
|
|
||||||
|
|
||||||
// transmaskwallscan calls this to find out what column drawers to use
|
|
||||||
bool R_GetTransMaskDrawers (fixed_t (**tmvline1)(), void (**tmvline4)());
|
|
||||||
|
|
||||||
// Retrieve column data for wallscan. Should probably be removed
|
|
||||||
// to just use the texture's GetColumn() method. It just exists
|
|
||||||
// for double-layer skies.
|
|
||||||
const BYTE *R_GetColumn (FTexture *tex, int col);
|
|
||||||
void wallscan (int x1, int x2, short *uwal, short *dwal, float *swal, fixed_t *lwal, double yrepeat, const BYTE *(*getcol)(FTexture *tex, int col)=R_GetColumn);
|
|
||||||
|
|
||||||
// maskwallscan is exactly like wallscan but does not draw anything where the texture is color 0.
|
|
||||||
void maskwallscan (int x1, int x2, short *uwal, short *dwal, float *swal, fixed_t *lwal, double yrepeat, const BYTE *(*getcol)(FTexture *tex, int col)=R_GetColumn);
|
|
||||||
|
|
||||||
// transmaskwallscan is like maskwallscan, but it can also blend to the background
|
|
||||||
void transmaskwallscan (int x1, int x2, short *uwal, short *dwal, float *swal, fixed_t *lwal, double yrepeat, const BYTE *(*getcol)(FTexture *tex, int col)=R_GetColumn);
|
|
||||||
|
|
||||||
void R_DrawSingleSkyCol1(uint32_t solid_top, uint32_t solid_bottom);
|
|
||||||
void R_DrawSingleSkyCol4(uint32_t solid_top, uint32_t solid_bottom);
|
|
||||||
void R_DrawDoubleSkyCol1(uint32_t solid_top, uint32_t solid_bottom);
|
|
||||||
void R_DrawDoubleSkyCol4(uint32_t solid_top, uint32_t solid_bottom);
|
|
||||||
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#endif
|
|
||||||
|
|
Loading…
Reference in a new issue